Winter Wolfcon

Nov 24-26 in Chicago, IL, US
SlotScenarioGame / CampaignPlayersGMs
8-9am
GMT-08
Board Game0 of 60 of 1

Legends of Draxia is a fantasy strategy card game that utilizes resource management to kill monsters, make buildings, and cast spells.

Players will pull 3 random cards from the character deck, each with a secret end-game bonus, and choose one, discarding the others. Players take turns pulling two resource cards from the main deck into their hand. Based on what resources they have in their hand and from any buildings they have built, players can buy spells, construct buildings, or fight monsters. Resources must be wisely spent while not exposing the player's secret end-game bonus.

Game will be taught.

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9-11am
GMT-08
Board Game0 of 50 of 1

In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and eventually robots take over. In others, the Renaissance produces a plutocracy, which leads to a utopia — or perhaps to anarchy; it's all in the subtle details. As a time-traveler, you've seen it all, and it all has its place. What's important is who's in control in the long run when time travel is invented. With other time-travelers mucking with things for their own reasons, your course is clear: you will tamper with history as much as is needed, stepping on however many butterflies it takes, to get a perfect world under your own benign rule.

Game will be taught.

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9am-1pm
GMT-08
D&D 3.50 of 60 of 1

A consensus of the players attending will determine which adventure will be run. Defend the kingdom of Calvaria as a Knight of the Dragon, a troubleshooter with skills that are not found in the kingdom’s conventional military. You will need to bring an existing KotD character, or use a pre-generated character.

A GameBase7 living campaign using the Dungeons & Dragons v3.5 ruleset.

More campaign information at http://kotd.wikidot.com/

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Pathfinder RPG: Pathfinder Society0 of 61 of 1

Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it.

Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum.

Written by Rob McCreary

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Pathfinder RPG: Pathfinder Society3 of 61 of 1

Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa's glory. In the shadow of these mighty nations, the humble land of Shokuro has sought the means to discourage its neighbors' territorial ambitions and earn their respect. When a retired hero learns of a lost, legendary palace that might protect relics of the old empire, she calls on the Pathfinder Society for assistance finding the fabled site. The PCs must travel to each of the Successor States in search of clues to uncover the palace and the treasures within.

House of Harmonious Wisdom includes five 1-hour adventures that take the PCs across central Tian Xia in search of imperial treasures and forgotten secrets. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

Written by Katherine Cross, Sarah Hood, Jason Owen Black, and Christopher Rowe

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Savage Worlds: No Man's Land2 of 60 of 1

The evil humans have been wiped from the land, but adventure still awaits. A living fantasy roleplaying campaign using Savage Worlds Deluxe. Campaign material available at http://tinyurl.com/NMLCampaign. Campaign news and blog at http://nmlcampaign.blogspot.com.

Written by Tim Bruns

System: Savage Worlds Deluxe

The evil humans have been wiped from the land, but adventure still awaits. Play any NML module 01-07. A living fantasy roleplaying campaign using Savage Worlds Deluxe. Campaign material at https://nmlcampaign.blogspot.com/. Prizes provided by PEG.

GM: Tim Bruns

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Star Wars d6: Sparks0 of 60 of 1

"The Memories of Elbaz Station", by Z. Rajput and J. Gilmour. A telepathic tree begs you to return to Elbaz Station to take part in events that will determine the fate of the galaxy... And no, you're not high on death sticks. An unexpected turn of events puts you in a pivotal role in the Memories of Elbaz Station. Game Base 7’s WEG ongoing Star Wars campaign. Start a character or bring an existing Sparks character. Sponsored by: Game Base 7. Available for Replay.

Written by Z. Rajput and J. Gilmour

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Star Wars d6: Sparks3 of 60 of 1

"Orange Squadron - Blockade Run", by J. Medley. It is a difficult time in the Tammuz-An System. Government corruption has left the capital planet in the control of the Hutts. Kylian Debray has petitioned Alliance Command for aid. They have heard her plea. Assemble the Squadron! Game Base 7’s WEG ongoing Star Wars campaign. Start a character or bring an existing Sparks character. Sponsored by: Game Base 7.

Written by J. Medley

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Star Wars d6: Sparks0 of 60 of 1

"Totally Not a Trap", by D. Hird. The heroes must save an operative thought lost. Now on the verge of his rescue a new opportunity presents itself at the Tremendous Recreational Aptitude Program. Game Base 7’s WEG ongoing Star Wars campaign. Start a character or bring an existing Sparks character. Sponsored by: Game Base 7. Available for Replay.

Written by D. Hird

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Starfinder: Starfinder Society0 of 60 of 1

A missing Starfinder ship's distress signal would have gone unnoticed were it not for a passerby detecting it and selling the information to the Society. The PCs are to travel to the crippled starship, and once aboard, reach the bridge in order to piece together the tragic story of the vessel's lost crew. Only by unraveling the mysteries of the drifting starship can the PCs hope to uncover information critical to the Exo-Guardians future operations.

Content in "Cries From the Drift” also contributes to the ongoing goals of the Exo-Guardians faction.

Released on Wednesday, 27th September, 2017.

Written by Joe Pasini

Factions: Exo-Guardians

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11am-1pm
GMT-08
Board Game0 of 70 of 1

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.

Game will be taught.

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2-4pm
GMT-08
Board Game0 of 50 of 1

There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.

In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything...

Game will be taught.

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2-6pm
GMT-08
AD&D22 of 60 of 1

The dragons are in trouble. Someone has stolen the sacred dragon lance. You are needed to find it. An on-going 2nd edition campagin. New players welcome.

Written by Bill Short

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D&D 3.50 of 60 of 1

A consensus of the players attending will determine which adventure will be run. Defend the kingdom of Calvaria as a Knight of the Dragon, a troubleshooter with skills that are not found in the kingdom’s conventional military. You will need to bring an existing KotD character, or use a pre-generated character.

A GameBase7 living campaign using the Dungeons & Dragons v3.5 ruleset.

More campaign information at http://kotd.wikidot.com/

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Pathfinder RPG: Pathfinder Society2 of 61 of 1

The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes.

"The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.

Written by Mike Kimmel

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Pathfinder RPG: Pathfinder Society0 of 61 of 1

The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul.

Contents in "The Shores of Heaven” also contribute directly to the ongoing storyline of the Silver Crusade faction.

Released on Wednesday, 25th October, 2017.

Written by Cole Kronewitter

Factions: Silver Crusade

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Star Wars d6: Sparks2 of 60 of 1

"The Battle of Elbaz Station", by Z. Rajput and J. Gilmour. What starts as a routine escort mission quickly reveals major efforts underway... and the Empire has become aware of them! As the only Rebel forces present, it's up to you to lead the resistance in the Battle of Elbaz Station. Game Base 7’s WEG ongoing Star Wars campaign. Start a character or bring an existing Sparks character. Sponsored by: Game Base 7. Available for Replay.

Written by Z. Rajput and J. Gilmour

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Star Wars d6: Sparks0 of 60 of 1

"A Crime of Passion", by B. Brenwald. Where are you? Why are you here? If only you can remember. Hey who are these other guys? Game Base 7’s WEG ongoing Star Wars campaign. Start a character or bring an existing Sparks character. Sponsored by: Game Base 7.

Written by B. Brenwald

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Star Wars: Edge of the Empire1 of 61 of 1

Neo Ryloth - Jerod Karn, famous holonet travel show host, is chartering a ride to the Purple Exodus. Now Conundrum Consortium must keep him and his production team alive on the hostile world of Neo Ryloth.

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Starfinder: Starfinder Society3 of 61 of 1

Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton's wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of the town's formerly defunct mining operations, be related to the wayward Starfinder?

Written by Jim Groves

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5-7pm
GMT-08
Board Game0 of 60 of 1

You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they've ever known, and you may use them at your whim.

The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that matters is the future.

Game will be taught.

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7-11pm
GMT-08
Pathfinder RPG: Pathfinder Society2 of 60 of 1

When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild.

Written by Matthew Goodall

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Star Wars d6: Sparks2 of 180 of 3

Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the Rebellion. Get in a little training or just brush up on your social skills. Players must have an existing Sparks character for this event. Game Base 7’s WEG ongoing Star Wars campaign.

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Starfinder: Starfinder Society6 of 61 of 1

With a new generation of Starfinders already accomplishing great deeds within the Pact Worlds and beyond, First Seeker Luwazi Elsebo is ready to announce the Starfinder Society’s next initiative that will define her tenure. The PCs attend a gathering at the Lorespire Complex to socialize with several visiting dignitaries, each instrumental in the Society’s survival following the Scoured Stars Incident. Nothing is as it seems, though, and when Radaszam, leader of the Acquisitives faction, uncovers a plot against the First Seeker, the PCs need to step in and ensure the Society’s public event doesn’t end in disaster!

Content in “The First Mandate” also contributes to the ongoing goals of the Acquisitives and Second Seekers (Luwazi Elsebo) factions. Content in this scenario also contributes to the ongoing “Year of Scoured Stars” storyline.

Released on Wednesday, 25th October, 2017.

Written by Lyz Liddell

Factions: Acquisitives and Second Seekers (Luwazi Elsebo)

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