It might be as empty as a risen mummy’s sarcophagus, but this massive cavern at the bottom of the flying pyramid is still magnificent. Four enormous, stepped kiosks rise from the floor, each topped with strangely sibilant runes which, by way of you extinguishing their glow, led to the pyramid taking flight. In the room’s center, out of a deep pit shoots a corkscrewing column leading infinitely upward toward the activated control panel.
Now that the entire room is no longer alight with the chaos of warring Aspis agents and cultists, you can take a closer look at the place. Sweeping a torch across a kiosk’s facade, you see similar runic inscriptions running in lines toward the central pit.
You peer curiously downward, and the rose-colored jewel around your neck begins to pulse. The spinel sage jewel holds the memories—and latent consciousness—of the ancient sage Mnesoset, and it seems she’s trying to communicate with you again. It takes some careful scrabbling, but you venture down into the pit, the jewel pulsing more intently the further you climb. When you examine the walls, you see a faded but elaborate mural depicting a terrible horned beast with wings and tiger-like claws. The creature seems to be lifting a pyramid from the sands while a horde of robed onlookers raise their hands in worship.
The spinel sage jewel veritably screams with energy, and without much of a second thought, you open your mind to its power. After all, the benevolent Spinel Sage might be the only ally you’ve got.
“Such power! Such evil!” Mnesoset gasps. “Friends, the divs have breached this place!”
This Adventure Requires:
• The Pathfinder Adventure Card Game: Mummy’s Mask Base Set, including The Half-Dead City Adventure Deck, the Empty Graves Adventure Deck, the Shifting Sands Adventure Deck, the Secrets of the Sphinx Adventure Deck, The Slave Trenches of Hakotep Adventure Deck, and The Pyramid of the Sky Pharoah Adventure Deck.
• If you have 5 or 6 players, the Pathfinder Adventure Card Game: Mummy’s Mask Character Add-On Deck is also required.
• During this adventure, the game box should include only cards with set indicators of B, C, P, 1, 2 , 3, 4, 5, or 6.
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