Memphis FORGE Gaming

Memphis, TN, US
SlotScenarioPlayersGMs
12-4pm
GMT-05

Pathfinder 1st Edition Pathfinder Society
0 of 60 of 1

Character levels 1-7

Written by Joshua J. Frost

Several years ago, a Taldan Zyphus cult took over a famous Oppara opera house, murdered a Pathfinder, and turned dozens of Taldor's wealthiest citizens into the walking dead. The Pathfinder Society has finally tracked down their hideout and sends you to Oppara for one purpose: revenge. Can you face the servants of Golarion's god of accidents unharmed or will you find yourself among Zyphus's cursed souls?

Among the Dead is a follow-up scenario to Pathfinder Society Scenario #7: Among the Living. When played together, the scenarios create a mini story arc in Taldor's gilded capital, Oppara.

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Pathfinder 1st Edition Pathfinder Society
5 of 61 of 1

Character levels 1-5

Written by Matthew Goodall

When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild.

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Star Wars: Edge of the Empire
6 of 61 of 1

Character level 1

A game of Star Wars to see if there is any interested in playing. Pregens will be provided.

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6-10pm
GMT-05

Call of Cthulhu
3 of 71 of 1

Wherein the investigators visit the house of a wealthy art collector, and find his collection of paintings to be odd but intriguing. Do they offer a hint of things to come?

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Pathfinder 1st Edition Pathfinder Society
5 of 61 of 1

Character levels 3-7

Written by James Olchak

Someone in the city of Magnimar is committing crimes and leaving evidence implicating the Pathfinder Society. It falls to the Pathfinders to get to the bottom of it, and what they find may signal the resurgence of an enemy thought long defeated.

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Pathfinder 1st Edition Pathfinder Society Faction (The Exchange)
2 of 61 of 1

Character levels 1-5

Written by Justin Juan

A powerful Qadiran trade prince has died, and faction leader Aaqir al’Hakam rushes to his homeland to attend his mentor’s funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such a influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince’s legacy, and undercut their rivals’ attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath?

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