Greyhawk Reborn Events

south-central PA, northern VA, Washington DC, MD, US
SlotScenarioGame / CampaignPlayersGMs
11am-3pm
GMT-05
D&D 5e: Greyhawk Reborn2 of 61 of 1

A respectable owner of several wood mills in the Lortmils needs guards to move some valuable cargo for one of his remote logging camps in a high forest valley. The terrain is rough, and there are rumors of monsters roaming the mountains. Are the adventures up for the task? A one-round Story-arc Universal Wilderness adventure set in the Lortmil Mountains for level 1 characters, and the beginning of the Lortmil Menace Story-arc .

Written by by John Dow

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D&D 5e: Greyhawk Reborn6 of 61 of 1

In the current climate of the Empire knowledge is power. Gradsul has a need for knowledge, and is looking for help to acquire it. Anything overtly hostile could be the spark that lights a political powder keg, so discretion is an absolute must. Will you prove your resourcefulness and loyalty? A four-hour Story-arc Social Urban Intrigue adventure for characters level 1-10, and Part 1 of The Best Laid Plans story. NOTE: This adventure is focused on resourceful problem solving rather that open combat. The 'Intrigue' tag represents a greater focus on skills and roleplaying. Understand as a player, actions may have great and sudden consequences.

Written by Casper “Ninja” Sams, James Hamblin & Dave Guerrieri

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4-8pm
GMT-05
D&D 5e: Greyhawk Reborn1 of 61 of 1

The disappearance of a rogue knight has the town of Silent Timbers at a knife’s edge. While the church of Rao has been called in to keep the peace, you have been asked to get to the bottom of the disappearance. But what shadows emerge when a knight falls in a forest? A one-round Stand-alone Universal Wilderness adventure for character levels 1-4.

Written by Benjamin L. Eastman and Brennan Greene

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D&D 5e: Greyhawk Reborn6 of 61 of 1

The town of Quietmouth is located just south of Dim Haven in the whispering woods. Curiously, no traders, travelers, or news has made it out of Quietmouth since the last full moon. Baron Garwin Erisvalt of Skogend is concerned and seeks adventures to travel to Quietmouth to determine what is happening.

This is a wilderness module for characters level 1-8 set in the Barony of Skogend in the March of Bissel.

Written by Marc Berlove and Benjamin Eastman

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