Greyhawk Reborn Events

south-central PA, northern VA, Washington DC, MD, US

This session is over.

GHR-INT16-01 Equinox (1 or 2 rounds)

Sunday, Jun 25, 4-8pm (GMT-04) at Phoenix Rising Games and Comics
Dungeons & Dragons 5th Edition, Greyhawk Reborn, character levels 1-2
Written by by Matt Dunn

This unique Greyhawk Reborn introductory adventure play experience is comprised of four separate short adventures. Each adventure can be played within a two hour time frame, and the adventures may be played in any order, but are meant to be played together. A one- or two-round series of adventures for character levels 1 & 2 set in the Duchy of Geoff. Details on each part follows.

Part 1: Summer. The village of Halfton sits along the Javan River near Keeler's Keep. It is time for their annual harvest faire, where there will be games, food, drink, and competition. People come from all around to revel and see for themselves the town belle, who's captured the heart of the countryside. A two hour Universal Wilderness adventure, and the first part of the 1st verse in the Wheel of Songs ballad.

Part 2: Autumn. Nature has overtaken the farmers of Moelfre. Calls for help from nearby fortresses have fallen on deaf ears and now a lone military veteran tries to defend this tiny farming community from unnatural horrors from the Dim. A two hour Universal Wilderness adventure, and the second part of the 1st verse in the Wheel of Songs ballad.

Part 3: Winter. How did you get into this situation? A trip to Aberglain seemed like a good idea to rest and re-equip and somehow you got embroiled in a conflict between rival guilds. Whatever they want, it must have something to do with your new, beautiful travelling companion. The only hope now is to get out of Aberglain alive. A two hour Urban Tactical adventure, and the third part of the 1st verse in the Wheel of Songs ballad.

Part 4: Spring. Every spring, the Olve floods from the highland snow, but never like this. A brave local mother struggles to save a village from being washed away. With no help coming for days, the village looks for brave travelers to come to their aid. Can you save the town before it gets washed away? A two hour Universal Wilderness adventure, and the fourth part of the 1st verse in the Wheel of Songs ballad.

GMs

1 signed up, 0 needed

Players

4 signed up, room for 2

Warlock 2 (Arcane Caster)
Fighter 1 (Striker - Melee)
Druid 1 (Divine Caster)
Barbarian 2