GameStart Asia

Singapore, SG-01, SG

Oct 2018

SlotScenarioPlayersGMs
12-4pm
GMT+08

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
14 of 122 of 2

Character levels 1-4

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Cults of Elemental Evil wrought incredible destruction on the city of Mulmaster. In its hour of need, the City of Danger received aid from an unlikely source- the Mageocracy of Thay, ruled by the lich Szass Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict.

A 3-hour Epic adventure for 1st-4th level characters (optimized for APL 3)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
18 of 183 of 3

Character levels 5-10

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Cults of Elemental Evil wrought incredible destruction on the city of Mulmaster. In its hour of need, the City of Danger received aid from an unlikely source- the Mageocracy of Thay, ruled by the lich Szass Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict.

A 3-hour Epic adventure for 5th-10th level characters (optimized for APL 7)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
11 of 122 of 2

Character levels 11-16

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Hour is Ripe for Conflict!

The Cults of Elemental Evil had wrought incredible destruction on the city of Mulmaster, and in its hour of need, the City of Danger received aid from an unlikely ally – the Mageocracy of Thay. Now, with Mulmaster moving ever closer into Thay’s orbit, strife is brewing within the Factions as some call for action against the Red Wizards.

A 3-hour Epic adventure for 11th-16th level characters (optimized for APL 13)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
6 of 61 of 1

Character levels 17-20

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Hour is Ripe for Conflict!

The Cults of Elemental Evil had wrought incredible destruction on the city of Mulmaster, and in its hour of need, the City of Danger received aid from an unlikely ally – the Mageocracy of Thay. Now, with Mulmaster moving ever closer into Thay’s orbit, strife is brewing within the Factions as some call for action against the Red Wizards.

A 3-hour Epic adventure for 17th-20th level characters (optimized for APL 18)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself
5-9pm
GMT+08

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
12 of 122 of 2

Character levels 1-4

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Cults of Elemental Evil wrought incredible destruction on the city of Mulmaster. In its hour of need, the City of Danger received aid from an unlikely source- the Mageocracy of Thay, ruled by the lich Szass Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict.

A 3-hour Epic adventure for 1st-4th level characters (optimized for APL 3)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
18 of 183 of 3

Character levels 5-10

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Cults of Elemental Evil wrought incredible destruction on the city of Mulmaster. In its hour of need, the City of Danger received aid from an unlikely source- the Mageocracy of Thay, ruled by the lich Szass Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict.

A 3-hour Epic adventure for 5th-10th level characters (optimized for APL 7)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
9 of 122 of 2

Character levels 11-16

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Hour is Ripe for Conflict!

The Cults of Elemental Evil had wrought incredible destruction on the city of Mulmaster, and in its hour of need, the City of Danger received aid from an unlikely ally – the Mageocracy of Thay. Now, with Mulmaster moving ever closer into Thay’s orbit, strife is brewing within the Factions as some call for action against the Red Wizards.

A 3-hour Epic adventure for 11th-16th level characters (optimized for APL 13)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
5 of 61 of 1

Character levels 17-20

Written by Bill Benham, Dan Dillon, Alan Patrick, and Travis Woodall

The Hour is Ripe for Conflict!

The Cults of Elemental Evil had wrought incredible destruction on the city of Mulmaster, and in its hour of need, the City of Danger received aid from an unlikely ally – the Mageocracy of Thay. Now, with Mulmaster moving ever closer into Thay’s orbit, strife is brewing within the Factions as some call for action against the Red Wizards.

A 3-hour Epic adventure for 17th-20th level characters (optimized for APL 18)

To ensure that everyone gets a chance to play, please be gracious and sign up only for ONE (1) session (either morning or afternoon) and on your most relevant/highest leveled AL character. Slots are limited, and players will be assigned to tables based on player banding.

If you sign up twice (for both the morning and afternoon sessions), we may at our discretion allow you to only play one session, in a time slot of our choice.

View this session by itself