Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia.
Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came - all according to his plan.
A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
Written by Wizards of the Coast team, lead by Christopher Perkins
Welcome to Tendova, a land full of intrigue, magic, violence and of course, adventure! As you explore this land you will likely uncover intricate plots, spark powerful rebellions, build a name for yourselves and/or do what ever your heart sets out to.
Any official book, including Unearthed Arcana, will be allowed in the campaign
Your adventurer will level it up when I say they level up and if your new, your character will be leveled up to the party's level
Magic is common place in this world, so it will likely be easy to come across a magic item, which will consist of both custom made and book items
The campaign will start off at level 3
This campaign will be replacing Whispers of The Undying King due to scheduling issues with its DM Isaac
with that said if you have anymore questions feel free to ask at the table