BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-10-21#1
DTSTAMP:20130619T062122Z
DESCRIPTION:Pathfinder Society Scenario #3–05
DTSTART:20121021T140000
DTEND:20121021T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: Tide of Twilight
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-10-21#1
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-10-21#2
DTSTAMP:20130619T062122Z
DESCRIPTION:Pathfinder Society Scenario #3–05
DTSTART:20121021T140000
DTEND:20121021T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: Tide of Twilight
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-10-21#2
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-04#3
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nWhen 
 a Pathfinder agent working in the famed Blakros Museum in Absalom falls vi
 ctim to a terrible\, ancient evil\, if falls to the PCs to hunt down the r
 eleased terror before it can retrieve a relic of the mad astronomer Ralzer
 os the Overwatched.
DTSTART:20121104T130000
DTEND:20121104T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: Pathfinder Society Scenario #3-07: Echoes of 
 the Overwatched 
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-04#3
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-04#4
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nWhen 
 a Pathfinder agent working in the famed Blakros Museum in Absalom falls vi
 ctim to a terrible\, ancient evil\, if falls to the PCs to hunt down the r
 eleased terror before it can retrieve a relic of the mad astronomer Ralzer
 os the Overwatched.
DTSTART:20121104T130000
DTEND:20121104T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: Pathfinder Society Scenario #3-07: Echoes of 
 the Overwatched 
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-04#4
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-18#5
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nYou are sent to Aspis Consortium-
 infested Bloodcove to gather supplies for a nearly doomed Pathfinder missi
 on nearby. Disguised as ordinary merchants\, you have little time to gathe
 r what you need and get out before the Consortium discovers and destroys y
 ou.\n\nThe Bloodcove Disguise is the first scenario in the two-part Before
  the Dawn campaign arc. Pathfinder Society Scenario #2-02: Before the Dawn
 —Part II: Rescue at Azlant Ridge is the sequel.
DTSTART:20121118T130000
DTEND:20121118T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-01: Before the Dawn—Part I: The Bloodcove 
 Disguise
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-18#5
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-18#6
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nYou are sent to Aspis Consortium-
 infested Bloodcove to gather supplies for a nearly doomed Pathfinder missi
 on nearby. Disguised as ordinary merchants\, you have little time to gathe
 r what you need and get out before the Consortium discovers and destroys y
 ou.\n\nThe Bloodcove Disguise is the first scenario in the two-part Before
  the Dawn campaign arc. Pathfinder Society Scenario #2-02: Before the Dawn
 —Part II: Rescue at Azlant Ridge is the sequel.
DTSTART:20121118T130000
DTEND:20121118T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-01: Before the Dawn—Part I: The Bloodcove 
 Disguise
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-11-18#6
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-12-02#7
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nWith supplies in hand\, you rush 
 from Bloodcove to the Pathfinder expedition site at Azlant Ridge only to f
 ind it under siege. You must brave the newly discovered halls beneath the 
 ridge in order to find the key that might save everyone.\n\nRescue at Azla
 nt Ridge is the second and final scenario in the Before the Dawn campaign 
 arc and is the sequel to Pathfinder Society Scenario #2-01: Part I: The Bl
 oodcove Disguise.
DTSTART:20121202T130000
DTEND:20121202T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-02: Before the Dawn—Part II: Rescue at Azl
 ant Ridge
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-12-02#7
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-12-16#8
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2\, 4–5).\n\nThe daughters of Absalom's mysterious Blakr
 os family have long been among the most pursued maidens in the Inner Sea. 
 Now the family's matriarch approaches the Pathfinder Society to help her b
 reak a centuries-old pact with the denizens of the Plane of Shadow to save
  her twin daughters from a life of servitude at the hands of the Onyx Alli
 ance. Heading into the fan-favorite adventuring location of Blakros Museum
 \, the PCs have only a short amount of time to break the Penumbral Accords
  and solidify the Pathfinder Society's ties to the powerful Blakroses.
DTSTART:20121216T130000
DTEND:20121216T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-11: The Penumbral Accords
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2012-12-16#8
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-01-13#9
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nWhile on a routine mission to escort a di
 gnitary to the mysterious Mordant Spire aboard a disreputable smuggler's s
 hip\, the PCs find themselves embroiled in a murder mystery that could jeo
 pardize the Pathfinder Society's relationship with the isolationist elves 
 who call the citadel home. Can the cunning Pathfinders discover who among 
 the ship's crew of scum and villains is responsible for the crime in time 
 to clear their own names? This murder mystery upon the open sea features a
  mechanic allowing for a different killer each time it's run to ensure tha
 t no amount of word of mouth will spoil the investigation for any team of 
 canny players.
DTSTART:20130113T130000
DTEND:20130113T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-13: Murder on the Throaty Mermaid
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-01-13#9
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-02-10#1
 0
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nWhen the Decemvirate sends the PCs to the
  Viking city of Trollheim in the frigid northern Lands of the Linnorm King
 s to deliver a package to an allied scholar there\, the Pathfinders soon f
 ind themselves unwelcome visitors. Forced to navigate the rugged\, isolate
 d city and interact with the standoffish natives\, can they deliver their 
 cargo to its target\, or will they find themselves exiled from the city...
  or worse?\n\nWritten in Blood is the first scenario in the three-part Sha
 des of Ice campaign arc. It continues in Pathfinder Society Scenario #2-17
 : Shades of Ice—Part II: Exiles of Winter and concludes in Pathfinder Soci
 ety Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King. All 
 three scenarios are intended to be played in order.
DTSTART:20130210T140000
DTEND:20130210T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-15: Shades of Ice—Part I: Written in Blood
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-02-10#1
 0
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-02-24#1
 1
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nFollowing the trail of the insidious Shad
 ow Lodge from Trollheim to the icebound city of Whitethrone in the witch-r
 uled nation of Irrisen\, the PCs must locate the hidden lodge of their con
 tact’s kidnapper. Can they get past the city’s defenses\, infiltrate the S
 hadow Lodge headquarters and rescue the Pathfinder Society’s valuable ally
 \, or will they—like so many before them—find their bones ground to make B
 aba Yaga’s bread?\n\nExiles of Winter is part two of the three-part Shades
  of Ice campaign arc. It follows Pathfinder Society Scenario #2-15: Shades
  of Ice—Part I: Written in Blood and concludes in Pathfinder Society Scena
 rio #2-19: Shades of Ice—Part III: Keep of the Huscarl King. All three sce
 narios are intended to be played in order.
DTSTART:20130224T140000
DTEND:20130224T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-17: Shades of Ice—Part II: Exiles of Winte
 r
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-02-24#1
 1
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-03-10#1
 2
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nInformation in the Shadow Lodge headquart
 ers in Whitethrone leads you into the Realm of the Mammoth Lords in search
  of an abandoned tower of a lost Ulfen king. The powerful weapon rumored t
 o be there could be disastrous if it falls into the hands of those who plo
 t the Pathfinder Society’s destruction\; who will find it first?\n\nKeep o
 f the Huscarl King is part three of the three-part Shades of Ice campaign 
 arc. It follows Pathfinder Society Scenario #2-15: Shades of Ice—Part I: W
 ritten in Blood and Pathfinder Society Scenario #2-17: Shades of Ice—Part 
 II: Exiles of Winter. All three scenarios are intended to be played in ord
 er.
DTSTART:20130310T140000
DTEND:20130310T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-19: Shades of Ice—Part III: Keep of the Hu
 scarl King
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-03-10#1
 2
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-03-24#1
 3
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1-2\, 3-4 and 6-7).\n\nYour mission takes you to the Talda
 n capital city of Oppara where the intricate web of political intrigue and
  ages-old religious conflicts threaten the Pathfinder Society’s presence i
 n the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent a
 ttack on Society allies\, the situation becomes even tighter for the Pathf
 inders\, and at the end of the day some members of the Dalsine family may 
 not get out unscathed.
DTSTART:20130324T140000
DTEND:20130324T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-21: The Dalsine Affair
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-03-24#1
 3
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-04-07#1
 4
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1-2\, 3-4 and 6-7).\n\nThe Shadow Lodge’s assault on the P
 athfinder Society has come to a head in the Andoren city of Almas\, where 
 renegade Shadow Pathfinders have taken over the Grand Cathedral of Aroden\
 , holding the Pathfinders and Venture-Captain stationed there hostage. You
  must gain entry into the overrun Pathfinder lodge and put an end to the o
 pen warfare within the Society.
DTSTART:20130407T140000
DTEND:20130407T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-23: Shadow's Last Stand—Part I: At Shadow'
 s Door
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-04-07#1
 4
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-04-21#1
 5
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1-2\, 3-4 and 6-7).\n\nThe mastermind behind the Shadow Lo
 dge incursion on the Pathfinder Society has been revealed—a mysterious fig
 ure known only as The Spider. Your journey to discover the traitor’s where
 abouts and identities will take you throughout the streets and underground
  of Almas\, even to the floor of the People’s Council itself.
DTSTART:20130421T140000
DTEND:20130421T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #2-24: Shadow's Last Stand—Part II: Web of Co
 rruption
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-04-21#1
 5
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-05-19#1
 7
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nWhen simultaneous kidnappings of 
 Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Ship
 yards\, the Society orders you to join forces with hated Aspis agents to s
 olve the mystery. Can you work together with the enemies of the Society to
  uncover the source of the kidnappings\, or will you perish in the shipyar
 ds of Cassomir?
DTSTART:20130519T140000
DTEND:20130519T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: 1-29: The Devil We Know—Part I: Shipyard Rats
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-05-19#1
 7
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-02#1
 9
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nThe Pathfinder Society dispatches
  you to the catacombs called Cassomir's Locker to find the source of a rat
  cult breeding monstrous vermin. After clearing Cassomir's dank sewers and
  delving into the dirty dungeons below\, will you find the artifact that p
 owers Cassomir's Locker or bring about the destruction of Taldor's most im
 portant port?
DTSTART:20130602T140000
DTEND:20130602T190000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: 1-30: The Devil We Know—Part II: Cassomir's L
 ocker
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-02#1
 9
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-16#2
 0
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nAnother kidnapping spree erupts i
 n Cassomir and the Pathfinder Society sends you to the notorious Swift Pri
 son to interrogate a captured cultist about the recent disappearances. Wit
 h clues gathered there\, you must explore Old Cassomir and find secret loc
 ations that lead you to the source of the spree: the long lost Crypt of Fo
 ols.\n\nCrypt of Fools is part 3 of the The Devil We Know series. Parts 1 
 and 2 can be played in any order\, but parts 3 and 4 must be sequentially 
 after 1 and 2. Look for part 4\, Pathfinder Society Scenario #48: Rules of
  the Swift\, in April 2010.
DTSTART:20130616T140000
DTEND:20130616T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: 1-41: The Devil We Know—Part III: Crypt of Fo
 ols
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-16#2
 0
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-30#2
 1
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nIn the conclusion of the Devil We
  Know campaign arc\, you are called once more to Cassomir\, where a mass a
 bduction of the residents of Swift Prison has the entire town in a panic. 
 Venture-Captain Hestia Themis once more partners you with an Aspis agent t
 o see what link the Swift Prison event has to the earlier kidnapping of a 
 Pathfinder agent. You will explore an empty prison\, delve the tunnels bel
 ow\, and come face-to-face with the source of Cassomir's troubles in a vil
 e grotto deep beneath the city.\n\nRules of the Swift is the fourth and fi
 nal installment of the Devil We Know campaign arc.
DTSTART:20130630T140000
DTEND:20130630T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: 1-48: The Devil We Know—Part IV: Rules of the
  Swift
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-30#2
 1
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-14#2
 2
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 3–7.\n\nOn th
 e eastern continent of Tian Xia\, the Pathfinder Society remains a small p
 layer in the greater political landscape\, but Amara Li\, head of the Lant
 ern Lodge in the teeming city of Goka\, has plans to change that. In order
  to secure the Pathfinder Society's place as an influential organization o
 n the far side of the world from the Grand Lodge in Absalom\, she must orc
 hestrate an alliance with the mysterious Way of the Kirin. But the longtim
 e rival of the Pathfinder Society\, the Aspis Consortium\, has plans to fo
 rm an alliance of its own\, and if the consortium succeeds\, the Pathfinde
 r Society's hopes of cementing their place in the Dragon Empires could be 
 dashed forever.
DTSTART:20130714T140000
DTEND:20130714T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #4–21: Way of the Kirin
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-14#2
 2
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-28#2
 3
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 3–7.\n\nThe P
 athfinder Society's conflict with the Aspis Consortium in the frontier reg
 ion of Varisia has come to a head\, and the time to secure dominance of th
 e ancient land is now. But despite mounting victories on the Society's par
 t\, the Aspis Consortium still has a few tricks up its sleeves\, including
  several powerful agents from the Pathfinders' past who could prove too ch
 allenging an obstacle to surmount. Can the PCs end the ongoing struggle fo
 r control of the flow of ancient Thassilonian artifacts out of Varisia's p
 orts\, or will the Aspis Consortium succeed in keeping the Pathfinder Soci
 ety ever in its shadow as it profits on the exploitation of the millennia?
DTSTART:20130728T140000
DTEND:20130728T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #4–23: Rivalry's End
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-28#2
 3
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-14#2
 4
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2 and 4-5).\n\nThe Pathfinder Society sends you to the f
 abled Kingdom of the Impossible\, the island of Jalmeray\, to stop an Aspi
 s Consortium black market relics dealer who is organizing the local bandit
 s and violently robbing Jalmeray and Pathfinder Society caravans laden wit
 h relics\, artifacts\, and magical mysteries. When a venture-captain is mu
 rdered by the Aspis Consortium agent\, it's up to the PCs to find him and 
 do whatever it takes to stop him.
DTSTART:20130714T140000
DTEND:20130714T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #33: Assault on the Kingdom of the Impossible
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-14#2
 4
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-28#2
 5
DTSTAMP:20130619T062122Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nMystery strikes again at the prob
 lem-plagued Blackros Museum in Absalom and its curator\, Nigel Aldain\, ne
 eds your help. When a famed Osirian tomb raider returns to Absalom and dis
 appears in the museum's basement\, Aldain fears the worst. When strange so
 unds echo from below and several of the curator's night watchmen go missin
 g\, he panics and begs the Society to investigate the mystery and save his
  museum from the darkness that infests it.
DTSTART:20130728T140000
DTEND:20130728T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: #35: Voice in the Void
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-07-28#2
 5
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
 6
DTSTAMP:20130619T062122Z
DESCRIPTION:Come help teach new players how to play PF and PFS!
DTSTART:20130615T120000
DTEND:20130615T180000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: Free RPG Day
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
 6
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
 7
DTSTAMP:20130619T062122Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n<br>\nThe good news is that the Bird
 crunchers are willing to let the goblin heroes join their tribe.\n<br>\nTh
 e better news is that the Birdcrunchers have heard of these four\, and wan
 t one of them to become their new chieftain.\n<br>\nThe bad news is that b
 efore the goblins can join\, they'll need to endure a series of dangerous 
 and humiliating tests. Very dangerous. Very humiliating.\n<br>\nThe worse 
 news is that lately Birdcruncher chieftains have had really short lifespan
 s—they're being killed by the pet fire-breathing boar of a local ogre who 
 wants the Birdcruncher land as his own.\n<br>\nCan the four heroes of the 
 now-dead Licktoad tribe save the Birdcrunchers and\, in so doing\, become 
 their new leaders?\n<br>\n'We Be Goblins Too!' is an adventure for four 3r
 d-level goblin characters\, written for the Pathfinder Roleplaying Game an
 d compatible with the 3.5 edition of the world's oldest roleplaying game. 
 The adventure takes place near the coastal town of Sandpoint in the Pathfi
 nder campaign setting\, and serves as a sequel to 'We Be Goblins\,' Paizo'
 s popular 2011 Free RPG Day adventure!
DTSTART:20130615T120000
DTEND:20130615T160000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: We Be Goblins Too
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
 7
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
 8
DTSTAMP:20130619T062122Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n<br>\nThe good news is that the Bird
 crunchers are willing to let the goblin heroes join their tribe.\n<br>\nTh
 e better news is that the Birdcrunchers have heard of these four\, and wan
 t one of them to become their new chieftain.\n<br>\nThe bad news is that b
 efore the goblins can join\, they'll need to endure a series of dangerous 
 and humiliating tests. Very dangerous. Very humiliating.\n<br>\nThe worse 
 news is that lately Birdcruncher chieftains have had really short lifespan
 s—they're being killed by the pet fire-breathing boar of a local ogre who 
 wants the Birdcruncher land as his own.\n<br>\nCan the four heroes of the 
 now-dead Licktoad tribe save the Birdcrunchers and\, in so doing\, become 
 their new leaders?\n<br>\n'We Be Goblins Too!' is an adventure for four 3r
 d-level goblin characters\, written for the Pathfinder Roleplaying Game an
 d compatible with the 3.5 edition of the world's oldest roleplaying game. 
 The adventure takes place near the coastal town of Sandpoint in the Pathfi
 nder campaign setting\, and serves as a sequel to 'We Be Goblins\,' Paizo'
 s popular 2011 Free RPG Day adventure!
DTSTART:20130615T130000
DTEND:20130615T170000
LOCATION:Lake Forest\, CA
SUMMARY:Ron's Home PFS Group: We Be Goblins Too
URL:http://www.warhorn.net/rons-home-pfs/schedule/day.php?date=2013-06-15#2
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