Scenario Descriptions
COR4-07 - Full Circle to Oblivion (Living Greyhawk - D&D 3.5)
By Dave Christ. Pride, cowardice, fear, and lack of faith have stripped bare the hearts of many a man of the cloth. Now all that is left is a boy, his broken father, and a village of the once damned on the edge of the Vale of Luna. The journey that started at the Flight of Fiends has come full circle and now all the chess pieces are in place. Powerful forces move in the shadows each with their own agenda on this night of the forsaken. Which has the best interest of the Flanaess in mind and can the heroes find the right path before the shadows step into the light once again ? Part Four in the "To Serve the Greater Good" series.

COR4-15 - War Of The Dust, Round 1 (Living Greyhawk - D&D 3.5)
By Paul Looby. What greater tragedy than a realm at war with itself over the ruins of past glories? What greater sorrow than blood spilled for a legacy of dust? What greater need than hope for a despairing people, than life for a dying land? Part Three of the Children of the Dust Trilogy.

COR4-15-War Of The Dust, Round 2 (Living Greyhawk - D&D 3.5)
What greater tragedy than a realm at war with itself over the ruins of past glories? What greater sorrow than blood spilled for a legacy of dust? What greater need than hope for a despairing people, than life for a dying land? Part Three of the Children of the Dust Trilogy.

COR4-16 - The Frozen Spire, Round 1 (Living Greyhawk - D&D 3.5)
By Creighton Broadhurst. For almost 40 years, Ice Spire has dominated the eastern approaches to Dunhead Bay. Recent political events however demand the mystery behind the tower's doom be solved and a surprise discovery links the frigid lands of Ice Spire to the nameless threat lurking in the dark recesses of the Bright Desert. Part 3 of the Sins of Ages Past.

COR4-16 - The Frozen Spire, Round 2 (Living Greyhawk - D&D 3.5)
By Creighton Broadhurst. For almost 40 years, Ice Spire has dominated the eastern approaches to Dunhead Bay. Recent political events however demand the mystery behind the tower's doom be solved and a surprise discovery links the frigid lands of Ice Spire to the nameless threat lurking in the dark recesses of the Bright Desert. Part 3 of the Sins of Ages Past.

COR5-01-The Stone Man's Missive (Living Greyhawk - D&D 3.5)
By Ron Lundeen. Drell, the peaceful and reclusive stone giant, has gone visiting some local miners in the Abbor-Alz Hills. All he finds are empty homes, discarded tools and signs that his friends disappeared in the middle of their daily tasks. Drell asks the help of trusted adventurers to solve this mystery: who would want to spirit away a clan of miners? (A loose sequel to COR4-02 The Stone Man's Puzzle.)

KEO4-01Hope, Entwined (Living Greyhawk - D&D 3.5)
By Shawn Merwin. Recent events in the Viscounty of Nume Eor and the Hool Marsh Protectorate have drawn the attention of King Kimbertos Skotti himself. A venerable sage and a captured Brotherhood monk may hold the answers to a blossoming hope for Keoland, or serpentine plots may strangle Keoish interests in Nume Eor and beyond. A Keoland regional adventure and the fifth and final installment in the "Death in the Hool" series, which included A Royal Rescue, Hunt in the Hool, Predators and Prey, and Old Secrets Never Die.

KEO4-02 Active Imagination (Living Greyhawk - D&D 3.5)
By Keith Palm. A soul of evil comes closer to its twisted plan with every beat of its heart. In a dementation of a man's innocent dream, death and danger stalk the innocent. In sanity, a former madman finds no peace. How will they come together to decide the fate of the Barony of Dilwych? This is the third and final module in the Dilwych series, which included KEO2-04 Illegal Aliens and KEO3-05 Crimes of the Heart.

KEO4-03 Lasting Deeds (Living Greyhawk - D&D 3.5)
By Joseph Russell. Disturbing rumors of missing persons and strange figures moving around at night have been filtering out of the Duchy of Dorlin. A rain of evil begins to fall within the borders of Keoland. The PCs must stand against the trickle, or it will rain, rain hard, and flood so that all they hold dear will be washed away. A Keoland Regional adventure, and Part Four of the Crowning Glory Series that included Death March, Down Trodden, and Of Witches and Warlocks.

KEO4-04 The Rain, the Wind, and the Night (Living Greyhawk - D&D 3.5)
By Jeff Detweiler. The unsolved murder of a Royal Explorer lingers over the port city of Gradsul like a miasma. Powerful political factions seek your help to close the books on this crime before its ramifications hurl Gradsul into a night so black it may never see the dawn. But which side holds the key to true justice? A Keoland regional adventure for APLs 2-12, and Part 2 of the Olman Retribution Series. It is strongly recommended that players first play KEO3-01, "Tomb of Tloques-Popolocas" and subsequently play the same characters if possible.

KEO4-05 Last Dance at Midnight (Living Greyhawk - D&D 3.5)
By Charles Skidmore with Christian Alipounarian. A puppet of dark forces, the daughter of the Earl of Linth spins and leaps in an empty hall. Within her family's ancient manor, she steps to unheard music and dances with unseen others. How does the magic upon this child threaten the fate of the Empire? And why is her family unwilling - or unable - to help? Can you end her midnight dance? A Keoland regional adventure and Part Two of the Tales of Linth Series.

KEO4-06 Knight of Futures Past (Living Greyhawk - D&D 3.5)
By Wayne Rosen and Sean Smith. Check your weapons and armor at the door, because it's festival time in grand old Gradsul. Veterans and neophytes alike put on their colorful costumes to partake of the Ball of the Red Masque. A feast fit for heroes, where adventurers and their tales are told and toasted…though not necessarily in that order. A Keoland regional adventure, and Part 1 of the All Good Things… Series.

KEO4-07 In the Footsteps of the Fallen - Round 1 (Living Greyhawk - D&D 3.5)
By Kevin Lawson. Visiters normally find the Good Hills Union, a bit odd, but harmonious. Well it is not all Lambic and Chicken Cake. What festers beneath the pastoral surface? A Keoland regional adventure, and the final installment of the Good Hills Gone Bad series, which inluded Keo2-08 Pemblo's Lambic, and Keo3-08 Prelude to a Little War.

KEO4-07 In the Footsteps of the Fallen - Round 2 (Living Greyhawk - D&D 3.5)
By Kevin Lawson. Visiters normally find the Good Hills Union, a bit odd, but harmonious. Well it is not all Lambic and Chicken Cake. What festers beneath the pastoral surface? A Keoland regional adventure, and the final installment of the Good Hills Gone Bad series, which inluded Keo2-08 Pemblo's Lambic, and Keo3-08 Prelude to a Little War.

KEO 5-01-For Want of a King (Living Greyhawk - D&D 3.5)
By Christian Alipounarian. Chaos reigns in the Kingdom of Keoland; the King has been assassinated and the Oeridian heartlands have erupted into civil war. Even as opposing forces begin to form battle lines, one man of House Neheli ponders that which has occurred. It would seem that the die has been cast for the fate of the Lion Throne – or has it? A Keoland regional adventure, and Part Two of the "All Good Things" series which included KEOI4-01 Hide and Seek.

KEO5-02 Twisted Chaos (Living Greyhawk - D&D 3.5)
By Jarrad Lutton. Shortly after the victory at Steffenmoor, evil is unleashed from within the depths of the ruined city, wreaking havoc upon the occupying soldiers of Keoland. Hundreds are dead, while survivors have been mutilated by magic that twists both body and mind. Strange creatures now roam the flooded streets of Steffenmoor, and the burden of discovering the nature of this new magical threat has fallen to the National Academy of Wizardry ? and a few heroes. A combat-intensive Keoland regional adventure, and Part Two of the ?Sakatha Returns!? series. PCs with negative reputations with Keoland?s National Academy of Wizardry may not participate in this adventure. This adventure is considered ?Reporting for Duty? for members of the National Academy of Wizardry and the Keoish Royal Standards.

KEO5-03 Closure and Disclosure (Living Greyhawk - D&D 3.5)
By Duncan McNeil-Burton. Module 3 in "Tales of Linth" series

KEO5-04 Burning Brightly (Living Greyhawk - D&D 3.5)
By Charles Skidmore. The star that burns twice as bright burns half as long". Dorglast has always been a bastion of strength for the Darkwatch. Now, dread stories filter out of those dark hallways about a strange burning man that hunts the Knigths of the Malagari. Amidst this confusion, a fallen man seeks to save the Knighthood, his Kingdom , and his soul. One burns within, one without, but only one will burn thorough the night. A Keoland regional adventurer and the conclusion to the Crowning Glory series (KEO1-07 Deathmarch, KEO2-02 Downtrodden, KEO3-04 Of Witches and Warlocks, and KEO4-03 Lasting Deeds).


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