BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#140
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  Unnatural creatures are attacking travelers
  and livestock around Amthydor.  Can you learn where they are coming from\
 , and who sent them\, before you become the next victim?  A one-round adve
 nture for heroes of levels 1-6.  Part two of 'Babe in the Woods.'  Note:  
 While it is possible to play the events in this series in any order\, it i
 s strongly recommended that they be played in chronological order to prese
 rve the continuity of the plot.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: LSJ18 'Dire Consequences'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#140
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#145
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  Living in Amthydor can be dull or interesti
 ng especially for its adventurers. Though when people turn up missing\, th
 e Diamond Legion turns to adventurers for help. Can the Adventurers of the
  Shining Jewel find the missing people before its too late? For heroes lev
 els 1-6.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LSJ17 'Jaded Life'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#145
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#3
DTSTAMP:20130521T063114Z
DESCRIPTION:Something wanders the chilly waterfront of Brooklyn. Where it t
 reads men disappear. Is it the cause of the disappearances or is it being 
 drawn here for other reasons? A previous investigator disappeared with onl
 y teeth and sword cane ever found. Travelers have been requested investiga
 te and remedy the situation. This one round adventure takes place in Janua
 ry 1898. This adventure is for heroes of mid or high level (5th-13th). The
  Living Death campaign uses a d20 System version of the Masque of the Red 
 Death rules based on D&D v.3.5
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: LD-Sisters in Spirit
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#3
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#141
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  A missing relative leads you on a search an
 d rescue mission in the mountains near Amthydor.  Is this just a missing p
 erson case\, or is a greater threat waiting to be found?  For heroes of le
 vels 1-6.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: LSJ19 'The Ties That Bind'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#141
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#143
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  Unnatural creatures are attacking travelers
  and livestock around Amthydor.  Can you learn where they are coming from\
 , and who sent them\, before you become the next victim?  A one-round adve
 nture for heroes of levels 1-6.  Part two of 'Babe in the Woods.'  Note:  
 While it is possible to play the events in this series in any order\, it i
 s strongly recommended that they be played in chronological order to prese
 rve the continuity of the plot.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: LSJ18 'Dire Consequences'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#143
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#6
DTSTAMP:20130521T063114Z
DESCRIPTION:A One-Round Living Death Campaign Adventure \n\n'Have I done th
 e world good\, or have I added a menace?' - Guglielmo Marconi.  \n\nIn Sal
 isbury\, England\, a trio of murders has brought the attention of the Soci
 ety of the White Rose. The only thing more disturbing than the killer’s met
 hods is the purpose behind them. But what does this have to do with a bril
 liant young inventor? This adventure takes place in June 1897 and is playa
 ble by heroes of levels 1-8. The forth adventure in the Hidden Treasures s
 eries\, it is not necessary to have played in the previous adventures to s
 uccessfully complete this one.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: LD-Adding a Menace
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#6
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#142
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  Living in Amthydor can be dull or interesti
 ng especially for its adventurers. Though when people turn up missing\, th
 e Diamond Legion turns to adventurers for help. Can the Adventurers of the
  Shining Jewel find the missing people before its too late? For heroes lev
 els 1-6.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: LSJ17 'Jaded Life'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#142
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#8
DTSTAMP:20130521T063114Z
DESCRIPTION:Something wanders the chilly waterfront of Brooklyn. Where it t
 reads men disappear. Is it the cause of the disappearances or is it being 
 drawn here for other reasons? A previous investigator disappeared with onl
 y teeth and sword cane ever found. Travelers have been requested investiga
 te and remedy the situation. This one round adventure takes place in Janua
 ry 1898. This adventure is for heroes of mid or high level (5th-13th). The
  Living Death campaign uses a d20 System version of the Masque of the Red 
 Death rules based on D&D v.3.5
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LD-Sisters in Spirit
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#8
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#10
DTSTAMP:20130521T063114Z
DESCRIPTION:A One-Round Living Death Campaign Adventure \n\n'Have I done th
 e world good\, or have I added a menace?' - Guglielmo Marconi.  \n\nIn Sal
 isbury\, England\, a trio of murders has brought the attention of the Soci
 ety of the White Rose. The only thing more disturbing than the killer’s met
 hods is the purpose behind them. But what does this have to do with a bril
 liant young inventor? This adventure takes place in June 1897 and is playa
 ble by heroes of levels 1-8. The forth adventure in the Hidden Treasures s
 eries\, it is not necessary to have played in the previous adventures to s
 uccessfully complete this one.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: LD-Adding a Menace
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#10
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#144
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  A missing relative leads you on a search an
 d rescue mission in the mountains near Amthydor.  Is this just a missing p
 erson case\, or is a greater threat waiting to be found?  For heroes of le
 vels 1-6.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: LSJ19 'The Ties That Bind'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#144
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#146
DTSTAMP:20130521T063114Z
DESCRIPTION:A one-round D&D 3rd Edition Revised Adventure for the Legends o
 f the Shining Jewel Campaign.  Unnatural creatures are attacking travelers
  and livestock around Amthydor.  Can you learn where they are coming from\
 , and who sent them\, before you become the next victim?  A one-round adve
 nture for heroes of levels 1-6.  Part two of 'Babe in the Woods.'  Note:  
 While it is possible to play the events in this series in any order\, it i
 s strongly recommended that they be played in chronological order to prese
 rve the continuity of the plot.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: LSJ18 'Dire Consequences'
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#146
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#15
DTSTAMP:20130521T063114Z
DESCRIPTION:With the help of the Emerald Conclave\, and enterprising halfli
 ng named Mildowney Briarfoot has created a zoo of wonderful creatures and 
 beasts for all to see.  It's an ambitious project and it's just about read
 y to open...but Mildowney's forgotten one thing: Not all beasts are wild\,
  and some have families.  A Principality of Ulek Introductory Scenario for
  1st level PCs.  Premiere!
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: ULP5INTRO-02 Mildowney’s Magnificent Menagerie
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#15
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#16
DTSTAMP:20130521T063114Z
DESCRIPTION:Royal Army and Mine Ranger members sent on a mission to explore
  caverns somewhere within the Lortmil Hills have not returned. You are ask
 ed to find them and bring them home safely but this is easier said then do
 ne. A slumbering evil has awoken and it hungers once more. Will a tragic c
 hoice from the past doom the lives of the innocent\, delivering a sacred a
 nd powerful relic into the clutches of the Principality of Ulek's greatest
  enemy or will heroes rise in time to stop it? A Principality of Ulek regi
 onal adventure for APLs 2-12\, Part 2 of the Gems of Ulaa Series.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: ULP4-08 Legacy of Blood
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#16
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#17
DTSTAMP:20130521T063114Z
DESCRIPTION:Heroes across the land have been seeking for the Gems of Ulaa. 
 Now word comes of the possible location of the third gem. You are sent to 
 investigate. All of your skills and will be tested. And even if you should
  overcome the obstacles of nature and the forces of evil\, will you make t
 he right decision for a war torn land and all of it's people. A Principali
 ty of Ulek regional adventure for APLs 2-12\, and Part Three of the Gems o
 f Ulaa series.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: ULP5-02 Gem of Life
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#17
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#18
DTSTAMP:20130521T063114Z
DESCRIPTION:An aging Royal Army quartermaster about to go on his last campa
 ign wishes to leave a gift for his estranged grandson.  A Principality of 
 Ulek Introductory Scenario for 1st level PCs.   Premiere!
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: ULP5INTRO-01 Parting Gifts
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#18
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#19
DTSTAMP:20130521T063114Z
DESCRIPTION:The Congregation of the Hills calls out for aid. Agents of Ulaa
  have been murdered trying to regain ancient lost magics central to the de
 fense and safety of the Lortmils. The divinations of the Keeper point like
  an arrow into the Disputed Territory. Will you respond and pursue the stu
 ff of legend? A Principality of Ulek regional adventure for APLs 2-12\, an
 d Part 1 of the Gems of Ulaa Series.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: ULP4-07 Chasing Smoke
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#19
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#20
DTSTAMP:20130521T063114Z
DESCRIPTION:Embassies are common in this time of tenacious and fragile peac
 e. However\, despite this peace and the relative security it brings such e
 mbassies are almost always heavily guarded. Now\, you have been asked to a
 ccompany one such embassy from the Free City of Dekspoint to the North Kin
 gdom. APLs 2 - 16. This is the First Stanza of the Frozen Blood Saga. It i
 s recommended that heroes have played COR4-04 Red Tide before undertaking 
 this adventure.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: COR4-11 Crimson Thorns
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#20
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#21
DTSTAMP:20130521T063114Z
DESCRIPTION:The Azure Sea has become increasingly more dangerous to travel 
 these past months. Many of the vessels departing from the port city of Gry
 rax never return and trade from the cities along the Sea of Gearnat has dw
 indled dramatically. Are these disappearances caused by some new\, strange
  evil lurking beneath the waters of the Azure Sea or the normal hazards of
  sea travel? A Principality of Ulek regional adventure for APLs 2-10.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: ULP5-01 Storms Over the Azure Sea
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#21
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#22
DTSTAMP:20130521T063114Z
DESCRIPTION:With the help of the Emerald Conclave\, and enterprising halfli
 ng named Mildowney Briarfoot has created a zoo of wonderful creatures and 
 beasts for all to see.  It's an ambitious project and it's just about read
 y to open...but Mildowney's forgotten one thing: Not all beasts are wild\,
  and some have families.  A Principality of Ulek Introductory Scenario for
  1st level PCs.  Premiere!
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: ULP5INTRO-02 Mildowney’s Magnificent Menagerie
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#22
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#23
DTSTAMP:20130521T063114Z
DESCRIPTION:Royal Army and Mine Ranger members sent on a mission to explore
  caverns somewhere within the Lortmil Hills have not returned. You are ask
 ed to find them and bring them home safely but this is easier said then do
 ne. A slumbering evil has awoken and it hungers once more. Will a tragic c
 hoice from the past doom the lives of the innocent\, delivering a sacred a
 nd powerful relic into the clutches of the Principality of Ulek's greatest
  enemy or will heroes rise in time to stop it? A Principality of Ulek regi
 onal adventure for APLs 2-12\, Part 2 of the Gems of Ulaa Series.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: ULP4-08 Legacy of Blood
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#23
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#24
DTSTAMP:20130521T063114Z
DESCRIPTION:A poor innkeep has a ghastly problem on his hands. A strange ma
 n staying at the inn was found dead in his room\, but when the guard arriv
 ed to claim the body\, it was missing. More troubling though is his posses
 sions and the holy Symbol of an evil god found under his bed. Part Two of 
 the 'Key to Greyhawk' series\, the first part of which is the 'Mad God's K
 ey' found in DungeonMagazine #114. Playing\npart one is recommended but no
 t required. APLs 2-6
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: COR4-12 Key to the Grave
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#24
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#25
DTSTAMP:20130521T063114Z
DESCRIPTION:Heroes across the land have been seeking for the Gems of Ulaa. 
 Now word comes of the possible location of the third gem. You are sent to 
 investigate. All of your skills and will be tested. And even if you should
  overcome the obstacles of nature and the forces of evil\, will you make t
 he right decision for a war torn land and all of it's people. A Principali
 ty of Ulek regional adventure for APLs 2-12\, and Part Three of the Gems o
 f Ulaa series.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: ULP5-02 Gem of Life
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#25
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#26
DTSTAMP:20130521T063114Z
DESCRIPTION:An aging Royal Army quartermaster about to go on his last campa
 ign wishes to leave a gift for his estranged grandson.  A Principality of 
 Ulek Introductory Scenario for 1st level PCs.   Premiere!
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: ULP5INTRO-01 Parting Gifts
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#26
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#27
DTSTAMP:20130521T063114Z
DESCRIPTION:The Azure Sea has become increasingly more dangerous to travel 
 these past months. Many of the vessels departing from the port city of Gry
 rax never return and trade from the cities along the Sea of Gearnat has dw
 indled dramatically. Are these disappearances caused by some new\, strange
  evil lurking beneath the waters of the Azure Sea or the normal hazards of
  sea travel? A Principality of Ulek regional adventure for APLs 2-10.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: ULP5-01 Storms Over the Azure Sea
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#27
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#28
DTSTAMP:20130521T063114Z
DESCRIPTION:The skies grow dark over Sterich. A huge dark cloud castle has 
 come to Istivin. Like a malignant stain upon the sky\, it hovers high abov
 e the capital. There is panic in the streets and the militia mobilizes but
  all they do is watch and wait. Lords Errant are summoned and the general 
 call-to-arms goes out for only the very bravest to fly to Istivin. The gia
 nts have returned to Sterich. A Sheldomar Metaregional adventure for APLs 
 6-18 and Part One of the Dark Clouds series.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: SHE4-06 Dark Clouds Over Istivin
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#28
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#29
DTSTAMP:20130521T063114Z
DESCRIPTION:Embassies are common in this time of tenacious and fragile peac
 e. However\, despite this peace and the relative security it brings such e
 mbassies are almost always heavily guarded. Now\, you have been asked to a
 ccompany one such embassy from the Free City of Dekspoint to the North Kin
 gdom. APLs 2 - 16. This is the First Stanza of the Frozen Blood Saga. It i
 s recommended that heroes have played COR4-04 Red Tide before undertaking 
 this adventure.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: COR4-11 Crimson Thorns
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#29
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#30
DTSTAMP:20130521T063114Z
DESCRIPTION:With the help of the Emerald Conclave\, and enterprising halfli
 ng named Mildowney Briarfoot has created a zoo of wonderful creatures and 
 beasts for all to see.  It's an ambitious project and it's just about read
 y to open...but Mildowney's forgotten one thing: Not all beasts are wild\,
  and some have families.  A Principality of Ulek Introductory Scenario for
  1st level PCs.  Premiere!
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: ULP5INTRO-02 Mildowney’s Magnificent Menagerie
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#30
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#31
DTSTAMP:20130521T063114Z
DESCRIPTION:The time has come for the bold and brave heroes of the Principa
 lity of Ulek to step forward. Are you ready? If so\, just bring it in this
  combat intensive scenario. A Principality of Ulek regional adventure for 
 APLs 12-18.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: ULP4-06 Just Bring It!
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#31
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#32
DTSTAMP:20130521T063114Z
DESCRIPTION:The Congregation of the Hills calls out for aid. Agents of Ulaa
  have been murdered trying to regain ancient lost magics central to the de
 fense and safety of the Lortmils. The divinations of the Keeper point like
  an arrow into the Disputed Territory. Will you respond and pursue the stu
 ff of legend? A Principality of Ulek regional adventure for APLs 2-12\, an
 d Part 1 of the Gems of Ulaa Series.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: ULP4-07 Chasing Smoke
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#32
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#33
DTSTAMP:20130521T063114Z
DESCRIPTION:Heroes across the land have been seeking for the Gems of Ulaa. 
 Now word comes of the possible location of the third gem. You are sent to 
 investigate. All of your skills and will be tested. And even if you should
  overcome the obstacles of nature and the forces of evil\, will you make t
 he right decision for a war torn land and all of it's people. A Principali
 ty of Ulek regional adventure for APLs 2-12\, and Part Three of the Gems o
 f Ulaa series.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: ULP5-02 Gem of Life
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#33
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#34
DTSTAMP:20130521T063114Z
DESCRIPTION:A poor innkeep has a ghastly problem on his hands. A strange ma
 n staying at the inn was found dead in his room\, but when the guard arriv
 ed to claim the body\, it was missing. More troubling though is his posses
 sions and the holy Symbol of an evil god found under his bed. Part Two of 
 the 'Key to Greyhawk' series\, the first part of which is the 'Mad God's K
 ey' found in DungeonMagazine #114. Playing\npart one is recommended but no
 t required. APLs 2-6
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: COR4-12 Key to the Grave
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#34
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#35
DTSTAMP:20130521T063114Z
DESCRIPTION:An aging Royal Army quartermaster about to go on his last campa
 ign wishes to leave a gift for his estranged grandson.  A Principality of 
 Ulek Introductory Scenario for 1st level PCs.   Premiere!
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: ULP5INTRO-01 Parting Gifts
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#35
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#36
DTSTAMP:20130521T063114Z
DESCRIPTION:Royal Army and Mine Ranger members sent on a mission to explore
  caverns somewhere within the Lortmil Hills have not returned. You are ask
 ed to find them and bring them home safely but this is easier said then do
 ne. A slumbering evil has awoken and it hungers once more. Will a tragic c
 hoice from the past doom the lives of the innocent\, delivering a sacred a
 nd powerful relic into the clutches of the Principality of Ulek's greatest
  enemy or will heroes rise in time to stop it? A Principality of Ulek regi
 onal adventure for APLs 2-12\, Part 2 of the Gems of Ulaa Series.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: ULP4-08 Legacy of Blood
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#36
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#37
DTSTAMP:20130521T063114Z
DESCRIPTION:The Azure Sea has become increasingly more dangerous to travel 
 these past months. Many of the vessels departing from the port city of Gry
 rax never return and trade from the cities along the Sea of Gearnat has dw
 indled dramatically. Are these disappearances caused by some new\, strange
  evil lurking beneath the waters of the Azure Sea or the normal hazards of
  sea travel? A Principality of Ulek regional adventure for APLs 2-10.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: ULP5-01 Storms Over the Azure Sea
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#37
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#38
DTSTAMP:20130521T063114Z
DESCRIPTION:The skies grow dark over Sterich. A huge dark cloud castle has 
 come to Istivin. Like a malignant stain upon the sky\, it hovers high abov
 e the capital. There is panic in the streets and the militia mobilizes but
  all they do is watch and wait. Lords Errant are summoned and the general 
 call-to-arms goes out for only the very bravest to fly to Istivin. The gia
 nts have returned to Sterich. A Sheldomar Metaregional adventure for APLs 
 6-18 and Part One of the Dark Clouds series.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: SHE4-06 Dark Clouds Over Istivin
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#38
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#39
DTSTAMP:20130521T063114Z
DESCRIPTION:Embassies are common in this time of tenacious and fragile peac
 e. However\, despite this peace and the relative security it brings such e
 mbassies are almost always heavily guarded. Now\, you have been asked to a
 ccompany one such embassy from the Free City of Dekspoint to the North Kin
 gdom. APLs 2 - 16. This is the First Stanza of the Frozen Blood Saga. It i
 s recommended that heroes have played COR4-04 Red Tide before undertaking 
 this adventure.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: COR4-11 Crimson Thorns
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#39
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#40
DTSTAMP:20130521T063114Z
DESCRIPTION:With the help of the Emerald Conclave\, and enterprising halfli
 ng named Mildowney Briarfoot has created a zoo of wonderful creatures and 
 beasts for all to see.  It's an ambitious project and it's just about read
 y to open...but Mildowney's forgotten one thing: Not all beasts are wild\,
  and some have families.  A Principality of Ulek Introductory Scenario for
  1st level PCs.  Premiere!
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: ULP5INTRO-02 Mildowney’s Magnificent Menagerie
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#40
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#41
DTSTAMP:20130521T063114Z
DESCRIPTION:A poor innkeep has a ghastly problem on his hands. A strange ma
 n staying at the inn was found dead in his room\, but when the guard arriv
 ed to claim the body\, it was missing. More troubling though is his posses
 sions and the holy Symbol of an evil god found under his bed. Part Two of 
 the 'Key to Greyhawk' series\, the first part of which is the 'Mad God's K
 ey' found in DungeonMagazine #114. Playing\npart one is recommended but no
 t required. APLs 2-6
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: COR4-12 Key to the Grave
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#41
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#42
DTSTAMP:20130521T063114Z
DESCRIPTION:The time has come for the bold and brave heroes of the Principa
 lity of Ulek to step forward. Are you ready? If so\, just bring it in this
  combat intensive scenario. A Principality of Ulek regional adventure for 
 APLs 12-18.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: ULP4-06 Just Bring It!
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#42
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#43
DTSTAMP:20130521T063114Z
DESCRIPTION:Heroes across the land have been seeking for the Gems of Ulaa. 
 Now word comes of the possible location of the third gem. You are sent to 
 investigate. All of your skills and will be tested. And even if you should
  overcome the obstacles of nature and the forces of evil\, will you make t
 he right decision for a war torn land and all of it's people. A Principali
 ty of Ulek regional adventure for APLs 2-12\, and Part Three of the Gems o
 f Ulaa series.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: ULP5-02 Gem of Life
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#43
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#44
DTSTAMP:20130521T063114Z
DESCRIPTION:The idyllic town of Riverton's annual Spring Festival draws peo
 ple from far and near to sample the local delicacies and enjoy the renewal
  of the land's bounty.  This year\, however\, something is different... co
 ws go missing in the field\, dark shapes glide by the windows and the smel
 l of burning ash fills the air.  Will the town be able to survive when the
  river runs dry?  A Principality of Ulek regional interactive for APLs 2-1
 2.  Premiere!
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: ULP5-I02 When Rivers Run Dry
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#44
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#54
DTSTAMP:20130521T063114Z
DESCRIPTION:For decades\, the infamous ComeBack Inn has been a haven to adv
 enturers. It is rumored that all true Blackmoorian adventurers discover th
 emselves within its strange and mysterious walls. Though none speak of it 
 openly\, it is rumored that adventure is but a few steps away. What will y
 ou find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for 
 first level PCs.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: Blackmoor-Episode 1 The ComeBack Inn
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#54
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#55
DTSTAMP:20130521T063114Z
DESCRIPTION:Problems arise for a small town on the edge of the Redwood Fore
 st. Are you big enough to help the little people in need? Especially\, whe
 n the request comes from the tavern keeper who's Inn you woke up in. But w
 eren't you just camping out under the stars last night? A Dave Arneson's B
 lackmoor adventure for first and second level PC's.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Blackmoor-Episode 2 A Night Out Under the Sta
 rs?
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#55
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#56
DTSTAMP:20130521T063114Z
DESCRIPTION:The southern border of the Redwood Forest has again become infe
 sted with orcs. The elves have dispatched hunting parties to drive them of
 f\, but no has returned to date. A dark shadow is falling over the woods.C
 an you find the missing elves before it's too late? A Dave Arneson's Black
 moor adventure for levels 1-6.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Blackmoor-Episode 3 Redwood Distractions
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#56
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#57
DTSTAMP:20130521T063114Z
DESCRIPTION:The High Hak is a deadly place for even its hardiest of residen
 ts. Peshwah nomads tread carefully for the land is riddled with treachery.
  Among these nomads\, trust is not given lightly\, but in this harsh envir
 onment\, adventurers will quickly learn the true need for trust. A Dave Ar
 neson's Blackmoor adventure for PCs levels 1-6.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Blackmoor-Episode 4 Blood Wind
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#57
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#58
DTSTAMP:20130521T063114Z
DESCRIPTION:For decades\, the infamous ComeBack Inn has been a haven to adv
 enturers. It is rumored that all true Blackmoorian adventurers discover th
 emselves within its strange and mysterious walls. Though none speak of it 
 openly\, it is rumored that adventure is but a few steps away. What will y
 ou find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for 
 first level PCs.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Blackmoor-Episode 1 The ComeBack Inn
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#58
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#59
DTSTAMP:20130521T063114Z
DESCRIPTION:For decades\, the infamous ComeBack Inn has been a haven to adv
 enturers. It is rumored that all true Blackmoorian adventurers discover th
 emselves within its strange and mysterious walls. Though none speak of it 
 openly\, it is rumored that adventure is but a few steps away. What will y
 ou find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for 
 first level PCs.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Blackmoor-Episode 1 The ComeBack Inn
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#59
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#60
DTSTAMP:20130521T063114Z
DESCRIPTION:Problems arise for a small town on the edge of the Redwood Fore
 st. Are you big enough to help the little people in need? Especially\, whe
 n the request comes from the tavern keeper who's Inn you woke up in. But w
 eren't you just camping out under the stars last night? A Dave Arneson's B
 lackmoor adventure for first and second level PC's.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Blackmoor-Episode 2 A Night Out Under the Sta
 rs?
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#60
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#61
DTSTAMP:20130521T063114Z
DESCRIPTION:Problems arise for a small town on the edge of the Redwood Fore
 st. Are you big enough to help the little people in need? Especially\, whe
 n the request comes from the tavern keeper who's Inn you woke up in. But w
 eren't you just camping out under the stars last night? A Dave Arneson's B
 lackmoor adventure for first and second level PC's.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Blackmoor-Episode 2 A Night Out Under the Sta
 rs?
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#61
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#62
DTSTAMP:20130521T063114Z
DESCRIPTION:The southern border of the Redwood Forest has again become infe
 sted with orcs. The elves have dispatched hunting parties to drive them of
 f\, but no has returned to date. A dark shadow is falling over the woods.C
 an you find the missing elves before it's too late? A Dave Arneson's Black
 moor adventure for levels 1-6.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Blackmoor-Episode 3 Redwood Distractions
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#62
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#63
DTSTAMP:20130521T063114Z
DESCRIPTION:The High Hak is a deadly place for even its hardiest of residen
 ts. Peshwah nomads tread carefully for the land is riddled with treachery.
  Among these nomads\, trust is not given lightly\, but in this harsh envir
 onment\, adventurers will quickly learn the true need for trust. A Dave Ar
 neson's Blackmoor adventure for PCs levels 1-6.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Blackmoor-Episode 4 Blood Wind
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#63
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#65
DTSTAMP:20130521T063114Z
DESCRIPTION:The southern border of the Redwood Forest has again become infe
 sted with orcs. The elves have dispatched hunting parties to drive them of
 f\, but no has returned to date. A dark shadow is falling over the woods.C
 an you find the missing elves before it's too late? A Dave Arneson's Black
 moor adventure for levels 1-6.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Blackmoor-Episode 3 Redwood Distractions
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#65
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#67
DTSTAMP:20130521T063114Z
DESCRIPTION:Two years ago\, the city of Semar in the Republic of Altheria b
 ecame a testing ground for many heroes -- and a field of nightmares for ma
 ny others. The city is now home to an annual Festival of Retribution. The 
 heroes of the Battle of Semar have been invited as guests of honor\, but b
 ehind this facade of levity are found the shadows of a gathering darkness.
  Altheria is gripped with worry over economic sanctions and reductions in 
 the size of the Border Patrol\; who now will hold back the scaled hordes o
 f Ssethregore? This is a STANDARD LIVING ARCANIS adventure\, designed for 
 1st to 14th level characters (APL 2 through 13).
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: LA-AP4-01 Queen's Castle
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#67
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#68
DTSTAMP:20130521T063114Z
DESCRIPTION:The Chamber of Repose has been the resting place for the soul s
 hards of the Dwarven people for over 2500 years. However\, some of the sha
 rds in the Chamber of Tir Batoq have been found missing.  Who is taking sh
 ards and why? Warning: Dark-Kin may find this module frustrating and poten
 tially deadly. \n\nThis module is Part 2 in the Dwarves of Onara Series.\n
 \nA Living Arcanis adventure for characters 3 to 13 levels.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: LA-Premier-Fractured Souls
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#68
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#69
DTSTAMP:20130521T063114Z
DESCRIPTION:The Chamber of Repose has been the resting place for the soul s
 hards of the Dwarven people for over 2500 years. However\, some of the sha
 rds in the Chamber of Tir Batoq have been found missing.  Who is taking sh
 ards and why? Warning: Dark-Kin may find this module frustrating and poten
 tially deadly. \n\nThis module is Part 2 in the Dwarves of Onara Series.\n
 \nA Living Arcanis adventure for characters 3 to 13 levels.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: LA-Premier-Fractured Souls
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#69
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#70
DTSTAMP:20130521T063114Z
DESCRIPTION:Two years ago\, the city of Semar in the Republic of Altheria b
 ecame a testing ground for many heroes -- and a field of nightmares for ma
 ny others. The city is now home to an annual Festival of Retribution. The 
 heroes of the Battle of Semar have been invited as guests of honor\, but b
 ehind this facade of levity are found the shadows of a gathering darkness.
  Altheria is gripped with worry over economic sanctions and reductions in 
 the size of the Border Patrol\; who now will hold back the scaled hordes o
 f Ssethregore? This is a STANDARD LIVING ARCANIS adventure\, designed for 
 1st to 14th level characters (APL 2 through 13).
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: LA-AP4-01 Queen's Castle
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#70
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#71
DTSTAMP:20130521T063114Z
DESCRIPTION:An ancient sword holds incredible power\, but also deadly dange
 r. To confront the source of Fleshripper's curse\, a journey must be take 
 into the mists of the past\, along with the pathways of the unreal\, where
  a battle is being fought that could decide to fat of legions of souls tra
 pped in shard of shattered dreams. It's strongly recommended that nawplaye
 r with Fleshripper play this adventure with that item in their possession.
  New players are advised to play the adventure Temptations of the Flesh be
 fore playing this adventure\, if at all possible. This adventure is design
 ed for 1st to 13th level characters. Characters within this level range ma
 y not be played  in this adventure.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: LA-SP3-07 Shattered Dreams
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#71
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#72
DTSTAMP:20130521T063114Z
DESCRIPTION:Something evil is hunting the workers at a remote farming stati
 on belonging to the Altherian Border Patrol. Can you put a stop to this ma
 levolence before it is too late? This is a STANDARD LIVING ARCANIS adventu
 re\, designed for 4th to 14th level characters (APL 5 through 13).
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: LA-SP4-01 Dark Harvest
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#72
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#73
DTSTAMP:20130521T063114Z
DESCRIPTION:The Chamber of Repose has been the resting place for the soul s
 hards of the Dwarven people for over 2500 years. However\, some of the sha
 rds in the Chamber of Tir Batoq have been found missing.  Who is taking sh
 ards and why? Warning: Dark-Kin may find this module frustrating and poten
 tially deadly. \n\nThis module is Part 2 in the Dwarves of Onara Series.\n
 \nA Living Arcanis adventure for characters 3 to 13 levels.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: LA-Premier-Fractured Souls
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#73
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#74
DTSTAMP:20130521T063114Z
DESCRIPTION:Something evil is hunting the workers at a remote farming stati
 on belonging to the Altherian Border Patrol. Can you put a stop to this ma
 levolence before it is too late? This is a STANDARD LIVING ARCANIS adventu
 re\, designed for 4th to 14th level characters (APL 5 through 13).
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: LA-SP4-01 Dark Harvest
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#74
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#75
DTSTAMP:20130521T063114Z
DESCRIPTION:Two years ago\, the city of Semar in the Republic of Altheria b
 ecame a testing ground for many heroes -- and a field of nightmares for ma
 ny others. The city is now home to an annual Festival of Retribution. The 
 heroes of the Battle of Semar have been invited as guests of honor\, but b
 ehind this facade of levity are found the shadows of a gathering darkness.
  Altheria is gripped with worry over economic sanctions and reductions in 
 the size of the Border Patrol\; who now will hold back the scaled hordes o
 f Ssethregore? This is a STANDARD LIVING ARCANIS adventure\, designed for 
 1st to 14th level characters (APL 2 through 13).
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LA-AP4-01 Queen's Castle
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#75
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#76
DTSTAMP:20130521T063114Z
DESCRIPTION:The Chamber of Repose has been the resting place for the soul s
 hards of the Dwarven people for over 2500 years. However\, some of the sha
 rds in the Chamber of Tir Batoq have been found missing.  Who is taking sh
 ards and why? Warning: Dark-Kin may find this module frustrating and poten
 tially deadly. \n\nThis module is Part 2 in the Dwarves of Onara Series.\n
 \nA Living Arcanis adventure for characters 3 to 13 levels.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LA-Premier-Fractured Souls
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#76
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#94
DTSTAMP:20130521T063114Z
DESCRIPTION:As the mysterious crime lord is revealed and the personal motiv
 es exposed the violence steps up as Nirama realizes that he's fighting not
  only for his empire\, but his life.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: LFA502 - Polarization - Episode II: Revelatio
 ns
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#94
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#95
DTSTAMP:20130521T063114Z
DESCRIPTION:In a final confrontation between Nirama and his adversary\, the
  power structure of Cularin is changed forever.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: LFA503 - Polarization - Episode III: Showdown
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#95
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#96
DTSTAMP:20130521T063114Z
DESCRIPTION:The heroes are called upon to aid the innocent civilians caught
  in a sudden conflict between Nirama's organization and a mysterious newco
 mer bent on taking over.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: LFA501 - Polarization - Episode I: Challenge
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#96
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#97
DTSTAMP:20130521T063114Z
DESCRIPTION:As the mysterious crime lord is revealed and the personal motiv
 es exposed the violence steps up as Nirama realizes that he's fighting not
  only for his empire\, but his life.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: LFA502 - Polarization - Episode II: Revelatio
 ns
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#97
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#98
DTSTAMP:20130521T063115Z
DESCRIPTION:In a final confrontation between Nirama and his adversary\, the
  power structure of Cularin is changed forever.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: LFA503 - Polarization - Episode III: Showdown
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#98
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#100
DTSTAMP:20130521T063115Z
DESCRIPTION:The heroes are called upon to aid the innocent civilians caught
  in a sudden conflict between Nirama's organization and a mysterious newco
 mer bent on taking over.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LFA501 - Polarization - Episode I: Challenge
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#100
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#103
DTSTAMP:20130521T063115Z
DESCRIPTION:For the fourth year\, the great improvisational role playing ev
 ent returns!\nCreate any kind of character you want\, from angel to alien.
  The GM will custom make the adventure to suit your characters. No Role Pl
 aying experience necessary\,
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Pot Luck FUDGE
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#103
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#104
DTSTAMP:20130521T063115Z
DESCRIPTION:For the fourth year\, the great improvisational role playing ev
 ent returns!\nCreate any kind of character you want\, from angel to alien.
  The GM will custom make the adventure to suit your characters. No Role Pl
 aying experience necessary\,
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Pot Luck FUDGE
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#104
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#106
DTSTAMP:20130521T063115Z
DESCRIPTION:Enter a Victorian England where Dr. Frankenstein and Sherlock H
 olmes are as real as Jack the Ripper. Get a sneak preview of this summer's
  new release from Battlefield Press\, run by one of the game's authors. Us
 es d20 rules.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Fantastic World Preview
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#106
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#107
DTSTAMP:20130521T063115Z
DESCRIPTION:For your first mission in Shadowrun Missions\, this event will 
 be one of several available introductory modules.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: SRM00-99 - Choose Your First Mission
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#107
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#108
DTSTAMP:20130521T063115Z
DESCRIPTION:The ancient ninja were more than assassins\, they were also exp
 erts in spying and intel gathering. A new research facility has just been 
 built\, and someone wants to get as much paydata on their operations in ca
 se future incursions are necessary. Become the modern ninja and name your 
 pay!
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: SRM00-03: FORCEd RECON
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#108
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#110
DTSTAMP:20130521T063115Z
DESCRIPTION:A fixer presents you with the chance of a lifetime...easy job\,
  great pay. Sounds too good to be true? OK\, how about a job with unknown 
 risks\, low pay\, but the chance to help someone who's in trouble? Not eve
 rything is as it seems\, but you're probably fragged either way\, chummer.
  you decide your fate!
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: SRM00-04: A Fork In Fate's Path
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#110
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#111
DTSTAMP:20130521T063115Z
DESCRIPTION:The members of an urban tribe are brutally murdered and left fo
 r dead. Who could do such a thing? Vampires\, ghouls\, gangs\, or just som
 e crazed lunatic? Nope\, a greedy corporation that needs fresh organs! Hel
 p recover the evidence before it is destroyed and stop them!
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: SRM01-03: Harvest Time
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#111
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#113
DTSTAMP:20130521T063115Z
DESCRIPTION:An opportunity for a payday! Your fixer lets you know that a cl
 ient is looking for a datasteal - and he's already done some legwork! Get 
 in\, get the paydata\, and get out\, all without leaving a trace or a trai
 l of destruction. Know when to hold 'em and know when to fold 'em.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: SRM01-04: The Gambler (Premiere Event)
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#113
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#114
DTSTAMP:20130521T063115Z
DESCRIPTION:The Champions are asked to chaperone some 'gifted' youngsters o
 n a field trip to the local zoo. What could possibly go wrong? Characters 
 provided.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Champions - Some People's Kids
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#114
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#116
DTSTAMP:20130521T063115Z
DESCRIPTION:We’re gearing up for the popular Paranoia LARP\, returning once 
 again to MegaCon. Become a Troubleshooter\, and shoot trouble\, for Friend
  Computer. Roam the MegaCon convention performing tasks that are both safe
  and fun\, and will benefit all of the clones of Alpha Complex. Or at leas
 t the ones of high security level.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Paranoia Live!
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#116
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#117
DTSTAMP:20130521T063115Z
DESCRIPTION:Croatia\, 1943...During the height of the war the Germans have 
 stumbled upon something that could turn the tide of war to their favor.  T
 he Allies rush to discover what secret could be so devastating that the en
 tire war could be lost. As the night descends you and your fellow soldiers
  are thrown into the darkest of mysteries.  Only your actions will determi
 ne who will gain this secret and which side will use it to win the war. Jo
 in Sub Rosa Productions for a Cthulhu Live World War Two Event
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Call of Cthulhu Live: Witchfinder
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#117
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#119
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#119
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#120
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#120
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#121
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#121
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#122
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#122
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#123
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#123
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#124
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#124
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#125
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#125
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#126
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#126
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#127
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#127
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#128
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#128
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#129
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#129
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#130
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#130
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#131
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#131
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#132
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#132
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#133
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day.\nNote:  Event takes 2 hours & r
 uns twice in each slot.  Register for 'A' for the first half of the slot a
 nd 'B' for the second half of the slot.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Reaper Paint and Take - A
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#133
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#134
DTSTAMP:20130521T063115Z
DESCRIPTION:Ever wanted to try painting a miniature\, but didn't know how t
 o get started? Just a bit intimidated by all the stuff painters seem to ha
 ve? Come to the Reaper Miniatures Paint and Take. All you need is time and
  imagination. We'll supply brushes\, paints and prepared miniatures. Try y
 our hand at painting a miniature and take your mini home to show off. If y
 ou are an experienced painter\, come and check out the supplies Reaper has
  to offer\, including a selection of our new Master Paints. Painting demos
  will run in all slots\, but be broken into two-hour sub-slots. Limit: one
  free miniature figure per player per day. \nNote:  Event takes 2 hours & 
 runs twice in each slot.  Register for 'A' for the first half of the slot 
 and 'B' for the second half of the slot.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Reaper Paint and Take - B
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#134
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#148
DTSTAMP:20130521T063115Z
DESCRIPTION:2 Part module premiere.  Please also register for Part 2 in the
  next slot.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: LSJ20 'On a Wing and a Prayer' Part 1
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#148
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#149
DTSTAMP:20130521T063115Z
DESCRIPTION:Part 2 of the Premiere.  Please also register for Part 1 during
  the prior slot.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: LSJ20 'On a Wing and a Prayer' Part 2
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#149
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#150
DTSTAMP:20130521T063115Z
DESCRIPTION:2 Part module premiere.  Please also register for Part 2 in the
  next slot.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: LSJ20 'On a Wing and a Prayer' Part 1
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#150
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#151
DTSTAMP:20130521T063115Z
DESCRIPTION:Part 2 of the Premiere.  Please also register for Part 1 during
  the prior slot.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: LSJ20 'On a Wing and a Prayer' Part 2
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#151
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#154
DTSTAMP:20130521T063115Z
DESCRIPTION:Compete with other parties of adventurers to see who can win th
 e race to the greatest treasure in Taltos - or could it be the greatest ho
 rror? The top four players from each of the two qualifying rounds win a Re
 aper Miniatures keychain and advance to the final round. The top-ranked pl
 ayer in the final round wins Viridius\, a giant dragon figure valued at $7
 9.95 retail\; second and third place win Reaper Miniatures starter sets va
 lued at $39.95 retail.\n\nAll players are expected to have some experience
  with the Warlord miniatures game. This experience may be gained at MegaCo
 n by playing one of the Reaper Miniatures demo games before entering the q
 ualifying round.\n\nThough miniatures and other supplies will be provided 
 by the Game Master\, players may also bring their own 750 point troops. If
  there is no clear winner (based on points) after the final round has been
  played\, a grand melee elimination round will decide the victor.\n\nNOTE:
  The people who advance in this tournament MUST be present to play the Fin
 al Round in Slot 9 (Saturday\, 7 PM - Midnight). You must have a valid Meg
 aCon admission for that day to play.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Mummy's Tomb Prize Tournament
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#154
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#155
DTSTAMP:20130521T063115Z
DESCRIPTION:Compete with other parties of adventurers to see who can win th
 e race to the greatest treasure in Taltos - or could it be the greatest ho
 rror? The top four players from each of the two qualifying rounds win a Re
 aper Miniatures keychain and advance to the final round. The top-ranked pl
 ayer in the final round wins Viridius\, a giant dragon figure valued at $7
 9.95 retail\; second and third place win Reaper Miniatures starter sets va
 lued at $39.95 retail.\n\nAll players are expected to have some experience
  with the Warlord miniatures game. This experience may be gained at MegaCo
 n by playing one of the Reaper Miniatures demo games before entering the q
 ualifying round.\n\nThough miniatures and other supplies will be provided 
 by the Game Master\, players may also bring their own 750 point troops. If
  there is no clear winner (based on points) after the final round has been
  played\, a grand melee elimination round will decide the victor.\n\nNOTE:
  The people who advance in this tournament MUST be present to play the Fin
 al Round in Slot 9 (Saturday\, 7 PM - Midnight). You must have a valid Meg
 aCon admission for that day to play.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Mummy's Tomb Prize Tournament
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#155
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#156
DTSTAMP:20130521T063115Z
DESCRIPTION:The wastes of the southern Taltan desert are home to several an
 cient tombs. You have bought a map to one such place\, only to find that s
 everal such maps have been sold. The race is on to see who can gain entran
 ce to the tomb and its vast wealth. But in Taltos\, the dead are not conte
 nt to slumber on while strangers pillage their wealth and disturb their re
 mains... This is a scenario for the new Warlord Game from Reaper Miniature
 s. It features a fast-paced\, easy to learn RAGE system of play. All suppl
 ies are provided by the Game Master. Beginners welcome.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: Mummy's Tomb Demo Scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#156
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#157
DTSTAMP:20130521T063115Z
DESCRIPTION:The wastes of the southern Taltan desert are home to several an
 cient tombs. You have bought a map to one such place\, only to find that s
 everal such maps have been sold. The race is on to see who can gain entran
 ce to the tomb and its vast wealth. But in Taltos\, the dead are not conte
 nt to slumber on while strangers pillage their wealth and disturb their re
 mains... This is a scenario for the new Warlord Game from Reaper Miniature
 s. It features a fast-paced\, easy to learn RAGE system of play. All suppl
 ies are provided by the Game Master. Beginners welcome.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Mummy's Tomb Demo Scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#157
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#158
DTSTAMP:20130521T063115Z
DESCRIPTION:The wastes of the southern Taltan desert are home to several an
 cient tombs. You have bought a map to one such place\, only to find that s
 everal such maps have been sold. The race is on to see who can gain entran
 ce to the tomb and its vast wealth. But in Taltos\, the dead are not conte
 nt to slumber on while strangers pillage their wealth and disturb their re
 mains... This is a scenario for the new Warlord Game from Reaper Miniature
 s. It features a fast-paced\, easy to learn RAGE system of play. All suppl
 ies are provided by the Game Master. Beginners welcome.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Mummy's Tomb Demo Scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#158
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#159
DTSTAMP:20130521T063115Z
DESCRIPTION:The wastes of the southern Taltan desert are home to several an
 cient tombs. You have bought a map to one such place\, only to find that s
 everal such maps have been sold. The race is on to see who can gain entran
 ce to the tomb and its vast wealth. But in Taltos\, the dead are not conte
 nt to slumber on while strangers pillage their wealth and disturb their re
 mains... This is a scenario for the new Warlord Game from Reaper Miniature
 s. It features a fast-paced\, easy to learn RAGE system of play. All suppl
 ies are provided by the Game Master. Beginners welcome.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Mummy's Tomb Demo Scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#159
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#160
DTSTAMP:20130521T063115Z
DESCRIPTION:A great horror has literally erupted on the land of Taltos. A l
 ong dormant volcano has erupted\, belching forth fire\, brimstone\, and wo
 rst of all\, a dragon. This monster has awakened from his centuries-long s
 lumber hungry for treasure and the blood of innocents. It is up to those b
 rave or fool-hardy enough to challenge a dragon in his lair to put an end 
 to this monster. This is a scenario for the new Warlord Game from Reaper M
 iniatures. It features a fast-paced\, easy to learn RAGE system of play. A
 ll supplies are provided by the Game Master. Beginners welcome.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: T’Raukzul Attacks! Demo scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#160
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#161
DTSTAMP:20130521T063115Z
DESCRIPTION:A great horror has literally erupted on the land of Taltos. A l
 ong dormant volcano has erupted\, belching forth fire\, brimstone\, and wo
 rst of all\, a dragon. This monster has awakened from his centuries-long s
 lumber hungry for treasure and the blood of innocents. It is up to those b
 rave or fool-hardy enough to challenge a dragon in his lair to put an end 
 to this monster. This is a scenario for the new Warlord Game from Reaper M
 iniatures. It features a fast-paced\, easy to learn RAGE system of play. A
 ll supplies are provided by the Game Master. Beginners welcome.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: T’Raukzul Attacks! Demo scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#161
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#162
DTSTAMP:20130521T063115Z
DESCRIPTION:A great horror has literally erupted on the land of Taltos. A l
 ong dormant volcano has erupted\, belching forth fire\, brimstone\, and wo
 rst of all\, a dragon. This monster has awakened from his centuries-long s
 lumber hungry for treasure and the blood of innocents. It is up to those b
 rave or fool-hardy enough to challenge a dragon in his lair to put an end 
 to this monster. This is a scenario for the new Warlord Game from Reaper M
 iniatures. It features a fast-paced\, easy to learn RAGE system of play. A
 ll supplies are provided by the Game Master. Beginners welcome.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: T’Raukzul Attacks! Demo scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#162
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#163
DTSTAMP:20130521T063115Z
DESCRIPTION:A great horror has literally erupted on the land of Taltos. A l
 ong dormant volcano has erupted\, belching forth fire\, brimstone\, and wo
 rst of all\, a dragon. This monster has awakened from his centuries-long s
 lumber hungry for treasure and the blood of innocents. It is up to those b
 rave or fool-hardy enough to challenge a dragon in his lair to put an end 
 to this monster. This is a scenario for the new Warlord Game from Reaper M
 iniatures. It features a fast-paced\, easy to learn RAGE system of play. A
 ll supplies are provided by the Game Master. Beginners welcome.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: T’Raukzul Attacks! Demo scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#163
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#164
DTSTAMP:20130521T063115Z
DESCRIPTION:A great horror has literally erupted on the land of Taltos. A l
 ong dormant volcano has erupted\, belching forth fire\, brimstone\, and wo
 rst of all\, a dragon. This monster has awakened from his centuries-long s
 lumber hungry for treasure and the blood of innocents. It is up to those b
 rave or fool-hardy enough to challenge a dragon in his lair to put an end 
 to this monster. This is a scenario for the new Warlord Game from Reaper M
 iniatures. It features a fast-paced\, easy to learn RAGE system of play. A
 ll supplies are provided by the Game Master. Beginners welcome.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: T’Raukzul Attacks! Demo scenario
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#164
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#166
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050224T190000
DTEND:20050224T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 2: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#166
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#167
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#167
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#168
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#168
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#169
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#169
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#170
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#170
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#171
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#171
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#172
DTSTAMP:20130521T063115Z
DESCRIPTION:Try your luck at outwitting a Mad Wizard's maze and traps while
  claiming more treasure than other competing parties. This is a dungeon cr
 awl for the new Warlord Game from Reaper Miniatures. It features a fast-pa
 ced\, easy to learn RAGE system of play. All supplies are provided by the 
 Game Master. Beginners welcome.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Foren's Dungeon Demo
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#172
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#174
DTSTAMP:20130521T063115Z
DESCRIPTION:Enter the Island of Catan\, where you and the other players bui
 ld settlements and roads – seeking to become the ruler of Catan. NOTE: Due 
 to shipping problems\, this will NOT be a 'giant' Settlers event\, but it 
 will be entertaining and enjoyable to all gamers who want a real challenge
 .
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Settlers of Catan
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#174
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#175
DTSTAMP:20130521T063115Z
DESCRIPTION:For your first mission in Shadowrun Missions\, this event will 
 be one of several available introductory modules.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: SRM00-99 - Choose Your First Mission
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#175
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#176
DTSTAMP:20130521T063115Z
DESCRIPTION:A Fading Suns game using the classic Victory Point system\n\n  
   A year ago\, the planet of Khayyam managed to cast off the rule of the o
 ppressive Kurga Caliphate and declare its independence. Now\, the Caliph h
 as declared a holy war to bring the planet back into the fold of the faith
 ful. Suffering reverse after military reverse\, the government of Khayyam 
 has appealed to the nobles of House Hazat to save them\, and the Hazat hav
 e responded- with full support from the Emperor's Imperial Cohort. Yet the
  Cohort is full of adventurers and the youngest sons of noble families\, a
 ll of them looking to make a name for themselves. One of them\, the Marqui
 s Yuri Konstantin Decados\, has ignored his superiors' orders and taken an
  army into the wilds of Khayyam\, allegedly to carve out his own kingdom. 
 The players are contacted by agents of the Emperor and asked to hunt down 
 the Decados and remove him from his command. \n\n    Rules for the Victory
  Point system will be taught and pre-generated characters will be provided
 .
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Fading Suns: Hunt for the Madhi
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#176
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#177
DTSTAMP:20130521T063115Z
DESCRIPTION:A d20 Ravenloft game using the 3.5 Dungeons and Dragons rules\n
 \n    The villagers of Crespin in southern Barovia are long accustomed to 
 placating the creatures of the night and have instituted a system of compl
 icated rituals to ensure that these dark powers take no notice of their fa
 milies. But when a group of outsiders\, ignorant of the local customs\, vi
 sits Crespin\, a simple faux pas could unseal the Vault of the Unbidden Gu
 est and lead to the deaths of every man\, woman and child.\n\n    Pre-gene
 rated characters will be provided.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Ravenloft D&D: Vault of the Unbidden Guest
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#177
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#181
DTSTAMP:20130521T063115Z
DESCRIPTION:You are the mutated descendants of humans and animals on a post
 -holocaust Earth\, in search of knowledge\, technology and wealth. Armed w
 ith mutant abilities\, some training\, and a few devices\, you must carve 
 out a life in this shattered world. While travelling through the wildernes
 s\, you encounter a strange undergound tunnel\, and decide to explore.What
  will you find? Will you even survive? Uses Palladium's TMNT and After The
  Bomb Rules. Beginners welcome.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: TMNT/After the Bomb: Enter the Underworld
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#181
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#182
DTSTAMP:20130521T063115Z
DESCRIPTION:You and your fellow mutant humans and animals discover a strang
 e towering object in the post-holocaust wilderness. What ancient technolog
 ies\, knowledge\, and secrets lie inside? What ancient dangers lie in wait
  for new victims? You'll need all of your skills\, strength and mutant abi
 lities to survive this scenario. Uses Palladium's TMNT and After The Bomb 
 Rules. Beginners welcome.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: TMNT/After the Bomb: Tower of Mystery
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#182
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#183
DTSTAMP:20130521T063115Z
DESCRIPTION:Aliens decide to learn if good is tougher than evil by pitting 
 villains vs heroes in all sorts of carzy contests of strength\, speed and 
 brains. Unfortunately for the universe\, you're the heroes! You get to sho
 ot\, run\, swim\, ride\, fight\, and more in wacky events against Martians
 \, Robots\, and Aliens. Can you win enough of these events to save the gal
 axy? Uses TOON rules. Characters will be provided and ruled explained.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: TOON Trek Wars: The Intergalactic Amazing App
 rentice Survivor Olympics
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#183
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#186
DTSTAMP:20130521T063115Z
DESCRIPTION:Blessed with a steady aim and sense of righteousness\, you have
  chosen to serve the law\, and bring justice to the untamed West. Toting a
  badge and a pair of six-shooters\, or your favorite long arm\, you and yo
 ur well armed posse ride through the territory\, bringing outlaws to justi
 ce. You'll need plenty of ammo and a lot of courage. Uses TSR's BOOT HILL 
 3rd edition rules. Beginners are welcome.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Boot Hill: Judgment Day
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#186
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#187
DTSTAMP:20130521T063115Z
DESCRIPTION:You come to hear of a small town\, plagued by looting and viole
 nce from onrnery folks who didn't get enough love from their mamas. Living
  in fear\, unable to defend themselves from such viscious outlaws\, they d
 esperately seek your help. Blast your way into the hearts and minds of the
 se gentle townfolk and exterminate those pesky varmints in a hail of gunfi
 re. Uses TSR's BOOT HILL 3rd edition rules. Beginners are welcome.
DTSTART:20050226T090000
DTEND:20050226T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 6: Boot Hill: Strap On Your Irons
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#187
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#188
DTSTAMP:20130521T063115Z
DESCRIPTION:Get ready to gear up and move out! Professional soldier or sold
 ier of fortune? You decide! Your tour of duty takes you to exotic lands wh
 ere danger awaits at every turn. Your well-trained squad\, only supplied w
 ith small arms\, canteens\, a few rations and lots of determination\, must
  perform a variety of hazardous missions in enemy territory. Despite order
 s and well-laid plans\, cunning adversaries and acts of betrayal befall yo
 u. Search and destroy\, eliminate hostile targets\, and perform RECON. The
  only thing your team can trust are your M-16 assault rifles and each othe
 r. Uses Palladium RECON Rules. Beginners are welcome.
DTSTART:20050224T140000
DTEND:20050224T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 1: Palladium RECON: Tour of Duty
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-24#188
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#190
DTSTAMP:20130521T063115Z
DESCRIPTION:A mysterious hailstorm forces your party to seek refuge in the 
 hamlet of Wellcourt\, but when you arrive\, only remnants of the community
  remain. The wind hisses through the empty buildings as you huddle togethe
 r under a starless sky. Can you and your companions survive long enough to
  discover the sinister secret of Wellcourt?\n\nR&R Paper Game Productions 
 wants your feedback when you playtest an introductory adventure for their 
 new d20 campaign\, Shroud of the Ancients. Characters are provided\; prize
 s will be awarded for best overall play.
DTSTART:20050225T090000
DTEND:20050225T130000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 3: Shroud of the Ancients Playtest: Whispers fro
 m Wellcourt
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#190
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#191
DTSTAMP:20130521T063115Z
DESCRIPTION:A mysterious hailstorm forces your party to seek refuge in the 
 hamlet of Wellcourt\, but when you arrive\, only remnants of the community
  remain. The wind hisses through the empty buildings as you huddle togethe
 r under a starless sky. Can you and your companions survive long enough to
  discover the sinister secret of Wellcourt?\n\nR&R Paper Game Productions 
 wants your feedback when you playtest an introductory adventure for their 
 new d20 campaign\, Shroud of the Ancients. Characters are provided\; prize
 s will be awarded for best overall play.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Shroud of the Ancients Playtest: Whispers fro
 m Wellcourt
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#191
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#192
DTSTAMP:20130521T063115Z
DESCRIPTION:An old friend requests your aid in the remote village of Twinle
 af. When you arrive\, an unseasonably bitter winter has settled in and the
  terrified townsfolk claim that something in the woods is taking their chi
 ldren. Prepare yourself. The Reign of the Wolf has begun.\n\nR&R Paper Gam
 e Productions wants your feedback when you playtest this newly expanded ad
 venture for their Shroud of the Ancients d20 campaign setting. Characters 
 are provided\; prizes will be awarded for best overall play.
DTSTART:20050225T140000
DTEND:20050225T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 4: Shroud of the Ancients: Terror in Twinleaf 1:
  Hour of the Wolf
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#192
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#193
DTSTAMP:20130521T063115Z
DESCRIPTION:An old friend requests your aid in the remote village of Twinle
 af. When you arrive\, an unseasonably bitter winter has settled in and the
  terrified townsfolk claim that something in the woods is taking their chi
 ldren. Prepare yourself. The Reign of the Wolf has begun.\n\nR&R Paper Gam
 e Productions wants your feedback when you playtest this newly expanded ad
 venture for their Shroud of the Ancients d20 campaign setting. Characters 
 are provided\; prizes will be awarded for best overall play.
DTSTART:20050226T140000
DTEND:20050226T180000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 7: Shroud of the Ancients: Terror in Twinleaf 1:
  Hour of the Wolf
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#193
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#194
DTSTAMP:20130521T063115Z
DESCRIPTION:An old friend requests your aid in the remote village of Twinle
 af. When you arrive\, an unseasonably bitter winter has settled in and the
  terrified townsfolk claim that something in the woods is taking their chi
 ldren. Prepare yourself. The Reign of the Wolf has begun.\n\nR&R Paper Gam
 e Productions wants your feedback when you playtest this newly expanded ad
 venture for their Shroud of the Ancients d20 campaign setting. Characters 
 are provided\; prizes will be awarded for best overall play.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Shroud of the Ancients: Terror in Twinleaf 1:
  Hour of the Wolf
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#194
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#195
DTSTAMP:20130521T063115Z
DESCRIPTION:With lives at stake and time running out\, you must solve the m
 ystery of Twinleaf's peril. There's no turning back now. It is a Time for 
 Blood.\n\nR&R Paper Game Productions wants your feedback when you playtest
  the second part of this newly expanded adventure for their Shroud of the 
 Ancients d20 campaign setting. Play of part one is helpful but not require
 d. Characters are provided\; prizes will be awarded for best overall play.
DTSTART:20050225T190000
DTEND:20050225T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 5: Shroud of the Ancients: Terror in Twinleaf 2:
  A Time for Blood
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-25#195
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#196
DTSTAMP:20130521T063115Z
DESCRIPTION:With lives at stake and time running out\, you must solve the m
 ystery of Twinleaf's peril. There's no turning back now. It is a Time for 
 Blood.\n\nR&R Paper Game Productions wants your feedback when you playtest
  the second part of this newly expanded adventure for their Shroud of the 
 Ancients d20 campaign setting. Play of part one is helpful but not require
 d. Characters are provided\; prizes will be awarded for best overall play.
DTSTART:20050226T190000
DTEND:20050226T230000
LOCATION:    .
SUMMARY:MegaCon 2005: Slot 8: Shroud of the Ancients: Terror in Twinleaf 2:
  A Time for Blood
URL:http://www.warhorn.net/megacon/schedule/day.php?date=2005-02-26#196
END:VEVENT
END:VCALENDAR
