BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-02-02#98
DTSTAMP:20130619T113831Z
DESCRIPTION:An aquatic dungeon adventure for 6th-level Pathfinder Roleplayi
 ng Game characters.\n\nThey Come from Beneath the Sea!\n\nThe deep waters 
 of the Hellmouth Gulf have long concealed ancient mysteries\, both wondrou
 s and terrible. But these secrets have been submerged for too long\, and t
 he remote coastal village of Blackcove has accidentally awoken a slumberin
 g horror from a bygone age. Strange creatures now venture from beneath the
  waves to steal townsfolk away in the dark of night.\n\nCan the PCs discov
 er the fate of Blackcove’s lost villagers? What secrets still lie hidden o
 n the mysterious\, ruined island just offshore\, and what now lurks in the
  flooded temples beneath the isle? And what horrific fate lies in store fo
 r those unfortunate souls who fall prey to the island's eldritch influence
 ?\n\nFrom Shore to Sea is an adventure for 6th-level characters\, written 
 for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of
  the world’s oldest RPG\, and produced in collaboration with the patrons o
 f Open Design. Inside you’ll find villagers slowly succumbing to the ances
 tral taint in their blood\, tentacled abominations from the deep\, debased
  fish-men\, ancient Azlanti technology\, and a secret stretching back mill
 ennia to the legendary empire of Azlant itself.\n\nThis adventure is set a
 long the mysterious Hellmouth Gulf coast in the diabolical empire of Cheli
 ax in the Pathfinder Chronicles campaign setting\, but can be easily adapt
 ed for any game world.
DTSTART:20130202T120000
DTEND:20130202T160000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: {san Jac} From Shore to Sea (5-7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-02-02#98
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-02-03#99
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2\, 4–5).\n\nThe daughters of Absalom's mysterious Blakr
 os family have long been among the most pursued maidens in the Inner Sea. 
 Now the family's matriarch approaches the Pathfinder Society to help her b
 reak a centuries-old pact with the denizens of the Plane of Shadow to save
  her twin daughters from a life of servitude at the hands of the Onyx Alli
 ance. Heading into the fan-favorite adventuring location of Blakros Museum
 \, the PCs have only a short amount of time to break the Penumbral Accords
  and solidify the Pathfinder Society's ties to the powerful Blakroses.
DTSTART:20130203T140000
DTEND:20130203T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #02-11: The Penumbral Accords 
 [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-02-03#99
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#113
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 5th to 9th level cha
 racters (Tiers: 5–6 and 8–9).\n\nThe Ruby Prince of Osirion sends you to t
 he Parched Dunes to find what became of a secret Pathfinder expedition sen
 t there to recover artifacts for the Ruby Prince himself. What you find th
 ere may very well end the Pathfinder Society as you know it.
DTSTART:20130413T150000
DTEND:20130413T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #2-03: The Rebel's Ransom (5-
 9)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#113
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-03#105
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nIn th
 e distant land of Tian Xia\, the Pathfinder Society's Lantern Lodge sends 
 a team of agents high into the mountains of the Wall of Heaven to an aband
 oned Iroran monastery in search of a powerful relic to assist them in ensu
 re victory in the upcoming Ruby Phoenix Tournament. Though the monastery h
 as long laid unused by the faithful of the Master of Masters\, it is not c
 ompletely devoid of danger\, and the PCs soon discover that merely retriev
 ing the ancient artifact is but the beginning of a much larger quest.\n\nT
 he Edge of Heaven is the first scenario in the three-part The Quest for Pe
 rfection campaign arc. It is followed by Pathfinder Society Scenario #3-11
 : The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Socie
 ty Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting
  Swallow. All three chapters are intended to be played in order.\n\nWritte
 n by Jerall Toi\, RPG Superstar 2011 runner up.
DTSTART:20130303T140000
DTEND:20130303T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #03-09:Quest for Perfection-Pa
 rt 1: The Edge of Heaven [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-03#105
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#111
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st level characters
 .\n\nYou venture for the first time into the massive haunted dungeons bene
 ath an abandoned siege tower in the deadly Cairnlands\, where you will exp
 erience firsthand the true dangers of being a tomb-delving Pathfinder.
DTSTART:20130413T150000
DTEND:20130413T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] Intro 2: First Steps—Part II:
  To Delve the Dungeon Deep (1)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#111
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#112
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nWhen four statues of unspeakable 
 power were found in a tomb in Osirion and then stolen\, the Pathfinder Soc
 iety assumed they were gone forever. When they appeared again in the illic
 it inventory of a Qadiran smuggler in the massive trade city of Sedeq\, th
 e Society wasted little time dispatching you there to recover them. Findin
 g the smuggler dead and a familiar face from Absalom responsible\, your ta
 sk quickly becomes a race to retrieve the statues before their brutal powe
 r can be unleashed on the citizens of the Satrap. Can you find the statues
  in time or will Sedeq be swallowed in a plague like none Golarion has eve
 r seen?
DTSTART:20130413T150000
DTEND:20130413T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #14: The Many Fortunes of Gra
 ndmaster Torch (1-5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#112
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#114
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st level characters
 .\n\nDispatched on an envoy mission overland from Absalom to port city Esc
 adar\, you must weather the harsh wilderness of the Isle of Kortos before 
 you can hope to meet with the representative of the elusive gillmen\, and 
 only then come face to face with the greatest threat to the Pathfinder Soc
 iety.
DTSTART:20130413T200000
DTEND:20130413T000000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] Intro 3: First Steps—Part III
 : A Vision of Betrayal (1)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#114
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#109
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2\, 4–5).\n\nVolunteers are needed to escort the body of
  a deceased venture-captain across the parched Qadiran desert to Katheer. 
 The Silken Caravan offers passage\, hauling exotic treasures across the pe
 rilous sea of sands. You'll brave bandits\, spies\, and unwelcome mourners
  hell-bent on paying respects to your dead companion. Worse still\, the ca
 ravan's mistress\, a satin-swathed Qadiran princess\, has designs of her o
 wn on you and your cargo.
DTSTART:20130413T100000
DTEND:20130413T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #3: Murder on the Silken Cara
 van (1-5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#109
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-16#143
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nWhen the Decemvirate sends the PCs to the
  Viking city of Trollheim in the frigid northern Lands of the Linnorm King
 s to deliver a package to an allied scholar there\, the Pathfinders soon f
 ind themselves unwelcome visitors. Forced to navigate the rugged\, isolate
 d city and interact with the standoffish natives\, can they deliver their 
 cargo to its target\, or will they find themselves exiled from the city...
  or worse?\n\nWritten in Blood is the first scenario in the three-part Sha
 des of Ice campaign arc. It continues in Pathfinder Society Scenario #2-17
 : Shades of Ice—Part II: Exiles of Winter and concludes in Pathfinder Soci
 ety Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King. All 
 three scenarios are intended to be played in order.\n\nWritten by Joshua J
 . Frost.
DTSTART:20130616T140000
DTEND:20130616T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #02-15: Shades of Ice-Part I: 
 Written in Blood[1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-16#143
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#119
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 5–9.\n\nOn th
 e edge of Varisia's Mierani Forest stand the ruins of an ancient guardtowe
 r that once served as the native elves' first line of defense against the 
 threat of invasion from the bordering Thassilonian realm of Envy. Just as 
 the elves fled Golarion to avoid the destruction of Earthfall\, so too did
  they leave behind the Tower of the Ironwood Watch\, which the Pathfinder 
 Society now hopes to explore—a task that could prove more dangerous than a
 nyone anticipates.
DTSTART:20130414T100000
DTEND:20130414T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #4–17: Tower of the Ironwood 
 Watch (5-9)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#119
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#121
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 3–7.\n\nThe B
 lakros family\, long an ally of the Pathfinder Society\, has come into pos
 session of a manor house in the imperial nation of Cheliax\, where a once 
 prominent noble family was known to practice diabolism before the Age of L
 ost Omens. The Pathfinders' task is simple: clear the abandoned manor of a
 ny remaining threats before the Blakroses move in. Unfortunately\, the est
 ate hasn't sat empty as long as the Blakroses think it has\, and its recen
 t inhabitants were anything but the devil-worshipers who originally built 
 the manor.\n\n'Day of the Demon' is an exclusive adventure to be run only 
 by 4-star Pathfinder Society GMs\, Venture-Captain and Venture-Lieutenant 
 campaign volunteers\, and Paizo staff for its first year.
DTSTART:20130414T150000
DTEND:20130414T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #4-EX: Day of the Demon (3-7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#121
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#117
DTSTAMP:20130619T113831Z
DESCRIPTION:A most unusual adventure for 1st-level goblin characters.\n\nTh
 e Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure
 —fireworks! Yet unfortunately for them\, the tribe member responsible for 
 the discovery has already been exiled for the abhorrent crime of writing (
 which every goblin knows steals words from your head). To remedy this situ
 ation\, the Licktoads’ leader\, His Mighty Girthness Chief Rendwattle Gutw
 ad\, has declared that the greatest heroes of the tribe must venture forth
  to retrieve the rest of the fireworks from a derelict ship stranded in th
 e marsh. In order to prove themselves as the Licktoads’ bravest goblins\, 
 the PCs must complete a series of dangerous dares\, from swallowing bull s
 lugs and braving the dreaded Earbiter to dancing with Squealy Nord himself
 . Yet even once they’ve proven their mettle\, the adventure is just beginn
 ing. For the ship in question is far from uninhabited\, and Vorka the cann
 ibal goblin would like nothing better than a few tasty visitors....
DTSTART:20130414T100000
DTEND:20130414T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] We Be Goblins! (1-2)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#117
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#123
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nWhile on a routine mission to escort a di
 gnitary to the mysterious Mordant Spire aboard a disreputable smuggler's s
 hip\, the PCs find themselves embroiled in a murder mystery that could jeo
 pardize the Pathfinder Society's relationship with the isolationist elves 
 who call the citadel home. Can the cunning Pathfinders discover who among 
 the ship's crew of scum and villains is responsible for the crime in time 
 to clear their own names? This murder mystery upon the open sea features a
  mechanic allowing for a different killer each time it's run to ensure tha
 t no amount of word of mouth will spoil the investigation for any team of 
 canny players.
DTSTART:20130414T100000
DTEND:20130414T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #2-13: Murder on the Throaty 
 Mermaid (1-5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#123
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#120
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 1–5.\n\nWhile
  many Pathfinders meet unfortunate fates in their ongoing explorations of 
 the dangerous world of Golarion\, some retire with decades' worth of treas
 ure in their coffers\, and their lives still intact. When one such Pathfin
 der approaches the Grand Lodge with the hidden location of her treasure va
 ult\, it falls upon a new generation of Pathfinders to retrieve from withi
 n a valuable keepsake. That they can keep anything other than the ex-Pathf
 inder's locket makes the assignment all the sweeter.
DTSTART:20130414T150000
DTEND:20130414T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #4–18: The Veteran's Vault (1
 -5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#120
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#110
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 5th to 9th level cha
 racters (Tiers: 5–6 and 8–9).\n\nThe last remains of a sage from an age lo
 ng past rests high atop the snow-covered tips of the Fog Peaks in Southern
  Galt and the Society wants his bones in order to study them and learn fro
 m them. They've sent you into a wintry wilderness of primordial beastmen a
 nd snow creatures not seen below the snow line to do just that. With the A
 spis Consortium also seeking the bones\, the race is on to beat them to th
 e top and\, once the bones are recovered\, to make it back down alive.
DTSTART:20130413T100000
DTEND:20130413T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #16: To Scale the Dragon (5-9
 )
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#110
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#115
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2 and 4–5).\n\nOnce the home to a cult preaching self-sa
 crifice by immolation in order to achieve paradise\, the Citadel of Flame 
 in Qadira's Meraz Desert was presumably wiped out decades ago after Sarenr
 ae dervishes led a crusade to end its morbid message. An enormous sandstor
 m swallowed both the citadel and the army attacking it\, burying both bene
 ath hundreds of feet of sand. Thought lost forever\, the citadel's redisco
 very prompts the Pathfinder Society to send you deep in the unforgiving Me
 raz to finally close the book on Qadira's most mysterious cult.
DTSTART:20130413T200000
DTEND:20130413T000000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #39: The Citadel of Flame (1-
 5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#115
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-17#142
DTSTAMP:20130619T113831Z
DESCRIPTION:We take a break from our usual schedule to playtest the Pathfin
 der Adventures card game
DTSTART:20130617T183000
DTEND:20130617T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] Pathfinder Adventures card gam
 e playtest
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-17#142
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#116
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 3–7.\n\nThe B
 lakros family\, long an ally of the Pathfinder Society\, has come into pos
 session of a manor house in the imperial nation of Cheliax\, where a once 
 prominent noble family was known to practice diabolism before the Age of L
 ost Omens. The Pathfinders' task is simple: clear the abandoned manor of a
 ny remaining threats before the Blakroses move in. Unfortunately\, the est
 ate hasn't sat empty as long as the Blakroses think it has\, and its recen
 t inhabitants were anything but the devil-worshipers who originally built 
 the manor.\n\n'Day of the Demon' is an exclusive adventure to be run only 
 by 4-star Pathfinder Society GMs\, Venture-Captain and Venture-Lieutenant 
 campaign volunteers\, and Paizo staff for its first year.
DTSTART:20130413T200000
DTEND:20130413T000000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #4-EX: Day of the Demon (3-7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#116
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-29#134
DTSTAMP:20130619T113831Z
DESCRIPTION:When an ally of the Society reports that her sister's business 
 is being harassed by the Aspis Consortium in the Varisian city of Korvosa\
 , a team of Pathfinder agents is dispatched to the Green Market to assist.
  What they find there is more than simple strong-arming and intimidation\,
  however. What mysterious forces bring the popular market its unlikely suc
 cess\, and can the PCs stop the Aspis Consortium from gaining control of w
 hat could become a lucrative resource for the rival organization?
DTSTART:20130429T183000
DTEND:20130429T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #4-06: The Green Market (5-9)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-29#134
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-01#128
DTSTAMP:20130619T113831Z
DESCRIPTION:While many Pathfinders meet unfortunate fates in their ongoing 
 explorations of the dangerous world of Golarion\, some retire with decades
 ' worth of treasure in their coffers\, and their lives still intact. When 
 one such Pathfinder approaches the Grand Lodge with the hidden location of
  her treasure vault\, it falls upon a new generation of Pathfinders to ret
 rieve from within a valuable keepsake. That they can keep anything other t
 han the ex-Pathfinder's locket makes the assignment all the sweeter.
DTSTART:20130401T183000
DTEND:20130401T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #4–18: The Veteran's Vault (1-
 5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-01#128
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-09#145
DTSTAMP:20130619T113831Z
DESCRIPTION:
DTSTART:20130609T120000
DTEND:20130609T200000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: (Gerards') Thorn Keep: Sanctum of a Los
 t Age (6-8)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-09#145
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-17#106
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nWith 
 an ancient Iroran relic in hand\, the Pathfinders must make a long river v
 oyage to the inland nation of Shokuro to return it to the only person who 
 can reactivate the long-dormant artifact. Whether dangers take the form of
  goblinoid menaces on the shores of Kaoling to the north or the powerful a
 rmies of Lingshen to the south\, the Pathfinders' journey will be anything
  but a pleasure cruise. Can the PCs survive hostile waters to safely reach
  their destination\, or will they fall victim to the perils of river trave
 l in Tian Xia?\n\n'On Hostile Waters' is the second scenario in the three-
 part The Quest for Perfection campaign arc. It follows Pathfinder Society 
 Scenario #3–09: The Quest for Perfection—Part I: The Edge of Heaven and is
  followed by Pathfinder Society Scenario #3–13: The Quest for Perfection—P
 art III: Defenders of Nesting Swallow. All three chapters are intended to 
 be played in order.\n\nWritten by Benjamin Bruck.
DTSTART:20130317T140000
DTEND:20130317T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #03-11:Quest for Perfection-Pa
 rt 2: On Hostile Waters [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-17#106
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-21#107
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nAs th
 e Pathfinders approach the village of Nesting Swallow in the Tian nation o
 f Shokuro\, they find it besieged by a gang of tengu bandits. Before their
  contact in the village will aid them in restoring the Iroran relic that b
 rought them hundreds of miles to the isolated town\, the PCs must repulse 
 the attackers\, using every ounce of tactical mettle and military strategy
  they possess to train the villagers\, augment their defenses\, and ultima
 tely face off against the bandits' charge.\n\n'Defenders of Nesting Swallo
 w' is the final scenario in the three-part The Quest for Perfection campai
 gn arc. It follows Pathfinder Society Scenario #3–09: The Quest for Perfec
 tion—Part I: The Edge of Heaven and Pathfinder Society Scenario #3–11: The
  Quest for Perfection—Part II: On Hostile Waters. All three chapters are i
 ntended to be played in order.\n\nWritten by Sean McGowan\, RPG Superstar 
 2011 runner up.
DTSTART:20130421T140000
DTEND:20130421T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #03-13:Quest for Perfection-Pa
 rt 3:Defenders of Nesting Swallow [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-21#107
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#108
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st level characters
 .\n\nIn your first mission as a Pathfinder agent\, the head of the Grand L
 odge sends you on a number of missions throughout the metropolis of Absalo
 m\, pitting you against traps\,thieves\, and even an unruly devil\, all in
  the pursuit of knowledge.
DTSTART:20130413T100000
DTEND:20130413T140000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] Intro 1: First Steps—Part I: 
 In Service to Lore (1)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-13#108
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-30#148
DTSTAMP:20130619T113831Z
DESCRIPTION:Lantern Lodge Retirement Arc\n\nA Pathfinder Society Scenario d
 esigned for levels 3–7.\n\nOn the eastern continent of Tian Xia\, the Path
 finder Society remains a small player in the greater political landscape\,
  but Amara Li\, head of the Lantern Lodge in the teeming city of Goka\, ha
 s plans to change that. In order to secure the Pathfinder Society's place 
 as an influential organization on the far side of the world from the Grand
  Lodge in Absalom\, she must orchestrate an alliance with the mysterious W
 ay of the Kirin. But the longtime rival of the Pathfinder Society\, the As
 pis Consortium\, has plans to form an alliance of its own\, and if the con
 sortium succeeds\, the Pathfinder Society's hopes of cementing their place
  in the Dragon Empires could be dashed forever.\n\nWritten by Dennis Baker
 .
DTSTART:20130630T140000
DTEND:20130630T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #4–21: Way of the Kirin [3-7]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-30#148
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-30#149
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nFollowing the trail of the insidious Shad
 ow Lodge from Trollheim to the icebound city of Whitethrone in the witch-r
 uled nation of Irrisen\, the PCs must locate the hidden lodge of their con
 tact’s kidnapper. Can they get past the city’s defenses\, infiltrate the S
 hadow Lodge headquarters and rescue the Pathfinder Society’s valuable ally
 \, or will they—like so many before them—find their bones ground to make B
 aba Yaga’s bread?\n\nExiles of Winter is part two of the three-part Shades
  of Ice campaign arc. It follows Pathfinder Society Scenario #2-15: Shades
  of Ice—Part I: Written in Blood and concludes in Pathfinder Society Scena
 rio #2-19: Shades of Ice—Part III: Keep of the Huscarl King. All three sce
 narios are intended to be played in order.\n\nWritten by Joshua J. Frost.
DTSTART:20130630T140000
DTEND:20130630T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #02-17: Shades of Ice-Part II:
  Exiles of Winter [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-30#149
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-16#144
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 3–7.\n\nWhen 
 an unlucky historian in Absalom uncovers an infernal book from distant Tia
 n Xia\, he unwittingly unleashes a terrible evil into the city—the legions
  of devils imprisoned within its dusty pages. Only the book's holy counter
 part can end the threat\, and the Pathfinder Society has been called in to
  assist. Can the PCs locate and retrieve the key to ending the diabolical 
 invasion of the City at the Center of the World\, or will Absalom be drown
 ed in the sea of destruction wrought by the Infernal Incantation?\n\nWritt
 en by Thurston Hillman.
DTSTART:20130616T140000
DTEND:20130616T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #03-06: Song of the Sea Witch[
 3-7]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-16#144
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-18#126
DTSTAMP:20130619T113831Z
DESCRIPTION:The Pathfinders are sent to the Sanos Forest in central Varisia
  to assist an agent researching the fey who inhabit the remote wood. But l
 ike many seemingly routine tasks in a Pathfinder's adventuring career\, th
 e simple support mission quickly turns into an adventure the PCs aren't so
 on to forget—presuming they survive.
DTSTART:20130318T183000
DTEND:20130318T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #4–05: The Sanos Abduction (3-
 7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-18#126
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#122
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 7th to 11th level ch
 aracters (Tiers: 7-8 and 10-11).\n\nIn the rural Menador Mountains of sout
 hern Nidal\, the PCs find themselves in a fog-enshrouded mining town facin
 g a terrible fate. Silver Tarn\, on the banks of which the settlement of S
 tom's Claim stands\, has grown a mind of its own. Reaching out with strang
 e abominations of the deep to siphon the souls of the stubborn populace\, 
 the lake hopes to release a powerful fiend bound centuries earlier by Arod
 enite clerics. If the PCs can't stop the Silver Tarn Entity\, Stom's Claim
  and much of western Avistan may soon fall to a fate beyond comprehension.
DTSTART:20130414T150000
DTEND:20130414T190000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [MAG CON] #2-12: Below the Silver Tarn 
 (7-11)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-14#122
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-07#124
DTSTAMP:20130619T113831Z
DESCRIPTION:A dungeon-based adventure for 1st-level characters.\n\nThe ruin
 ed siege castles outside Absalom have long beckoned adventurers looking to
  make a name for themselves. Now an earthquake has cracked open one of the
 se fabled ruins\, and its lost mysteries and fantastic treasures lie expos
 ed for the first time in centuries. But the tower's empty halls once more 
 echo with living footfalls\, and a new master has claimed the Fallen Fortr
 ess as his own. Can the PCs find a way to get inside its shattered walls? 
 What ancient dangers and fresh threats will they encounter inside its crum
 bling chambers? And will the PCs be able to defeat the current Master of t
 he Fallen Fortress?\n\nMaster of the Fallen Fortress is a dungeon-based ad
 venture for 1st-level chararacters\, written for the Pathfinder Roleplayin
 g Game and compatible with the 3.5 edition of the world's oldest RPG. It a
 lso serves as an introduction to Pathfinder Society Organized Play (Paizo'
 s constantly evolving\, world-wide megacampaign). The adventure involves e
 xploring an ancient\, ruined tower and rescuing the captured Pathfinder he
 ld within.\n\nThis adventure is set outside the great city of Absalom in t
 he Pathfinder Chronicles campaign setting\, but can be easily adapted for 
 any game world.
DTSTART:20130407T140000
DTEND:20130407T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] PF: Master of the Fallen Fortr
 ess [1]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-07#124
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-04#125
DTSTAMP:20130619T113831Z
DESCRIPTION:The Pathfinder Society seeks the ancient ruby ring of the salam
 ander and it falls to a team of Pathfinders to find it. Last seen in the T
 ri-Towers Yard\, a once elite academy for the youth of Absalom\, the ruby 
 ring is now lost in the Drownyard\, all that remains of Tri-Towers after i
 t was destroyed a decade ago in the great quake. The Pathfinders must risk
  the strange black ichors and salty brine to find their prize—will they ri
 sk their very souls as well?
DTSTART:20130304T183000
DTEND:20130304T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #0-06: Black Waters (1-5)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-04#125
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-24#130
DTSTAMP:20130619T113831Z
DESCRIPTION:Several years ago\, a Taldan Zyphus cult took over a famous Opp
 ara opera house\, murdered a Pathfinder\, and turned dozens of Taldor's we
 althiest citizens into the walking dead. The Pathfinder Society has finall
 y tracked down their hideout and sends you to Oppara for one purpose: reve
 nge. Can you face the servants of Golarion's god of accidents unharmed or 
 will you find yourself among Zyphus's cursed souls?\n\nMade for characters
  1-7
DTSTART:20130324T120000
DTEND:20130324T160000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Gerard's] #49 Among the Dead (1-7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-03-24#130
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-15#133
DTSTAMP:20130619T113831Z
DESCRIPTION:The Pathfinder Society sends you into the undead-ruled nation o
 f Geb for an undercover mission\, not disguised as undead\, but temporaril
 y transformed into a shambling\, zombie version of yourself. Can you survi
 ve the ordeal to return to the land of the living\, or will your final gra
 ve be among Geb’s bones?
DTSTART:20130415T183000
DTEND:20130415T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #2-25: You Only Die Twice (5-9
 )
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-04-15#133
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-05#135
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nSeveral years ago\, a Taldan Zyph
 us cult took over a famous Oppara opera house\, murdered a Pathfinder\, an
 d turned dozens of Taldor's wealthiest citizens into the walking dead. The
  Pathfinder Society has finally tracked down their hideout and sends you t
 o Oppara for one purpose: revenge. Can you face the servants of Golarion's
  god of accidents unharmed or will you find yourself among Zyphus's cursed
  souls?\n\nAmong the Dead is a follow-up scenario to Pathfinder Society Sc
 enario #7: Among the Living. When played together\, the scenarios create a
  mini story arc in Taldor's gilded capital\, Oppara.
DTSTART:20130505T140000
DTEND:20130505T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #01-49: Among the Dead [1-7]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-05#135
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-19#136
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nWhen a thief arrives at the Pathf
 inder Lodge in Almas bearing stolen artifacts and writings pointing the wa
 y to a lost dwarven gallery\, you are sent into the rugged Aspodell Mounta
 ins to find the famed dwarven explorer last known to be searching for the 
 gallery as well as the gallery itself. Once there you find a tangled web o
 f darklands creatures in the thrall of a charismatic cult leader with ties
  to the darkest shadows of the First Realm.
DTSTART:20130519T140000
DTEND:20130519T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #01-37: The Beggar's Pearl [1-
 7]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-19#136
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-06#137
DTSTAMP:20130619T113831Z
DESCRIPTION:The Pathfinder Society sends the PCs to the mountaintop mausole
 um and monument known as Antios's Crown in search of a long-lost relic bel
 ieved to be contained there\, but all is not as it seems. Can the Pathfind
 ers survive the denizens of the remote mountain complex and the sinister p
 lot of a powerful cultists who plans revenge on the Society that has foile
 d their plans one too many times?
DTSTART:20130506T183000
DTEND:20130506T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #3-08: Among the Gods (3-7)
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-06#137
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-20#138
DTSTAMP:20130619T113831Z
DESCRIPTION:A veteran Pathfinder exploring the Fenwall Mountains of Varisia
  has begun sleepwalking\, traveling through the dead of night in the same 
 direction each time. The following mornings\, however\, he awakens injured
  and lost in the wilderness\, never reaching the mysterious destination th
 at drew him from his bed in the night. Something is calling Kalkamedes\, s
 omething powerful\, but unless he can make it safely to the source of his 
 somnambulism\, that power will remain a mystery. It falls to a team of Pat
 hfinders to escort the sleepwalker to his destination and uncover the true
  nature of the strange phenomenon overtaking Kalkamedes's dreams.
DTSTART:20130520T183000
DTEND:20130520T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] #4-19: The Night March of Kalk
 amedes 
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-20#138
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-05#139
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 3–7.In the ru
 ins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder
  Society stands on the verge of a great discovery\, but first the brave ag
 ents exploring the ruins must survive ages-old dangers and contemporary th
 reats to return with the knowledge and wealth they’ve unearthed.
DTSTART:20130505T140000
DTEND:20130505T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #04-02: In Wrath’s Shadow [3-7
 ]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-05-05#139
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-02#140
DTSTAMP:20130619T113831Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1–2 and 4-5).\n\nThe Pathfinder Society sends you to the f
 abled Kingdom of the Impossible\, the island of Jalmeray\, to stop an Aspi
 s Consortium black market relics dealer who is organizing the local bandit
 s and violently robbing Jalmeray and Pathfinder Society caravans laden wit
 h relics\, artifacts\, and magical mysteries. When a venture-captain is mu
 rdered by the Aspis Consortium agent\, it's up to the PCs to find him and 
 do whatever it takes to stop him.\n\nWritten by Craig Shackleton
DTSTART:20130602T140000
DTEND:20130602T180000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [8thDim] #01-33: Assault on the Kingdom
  of the Impossible [1-5]
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-02#140
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-03#141
DTSTAMP:20130619T113831Z
DESCRIPTION:We take a break from our usual schedule to playtest the Pathfin
 der Adventures card game
DTSTART:20130603T183000
DTEND:20130603T223000
LOCATION:Houston\, TX
SUMMARY:Houston Pathfinder Society: [Asgard] Pathfinder Adventures card gam
 e playtest
URL:http://www.warhorn.net/houston-pfs/schedule/day.php?date=2013-06-03#141
END:VEVENT
END:VCALENDAR
