BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#1
DTSTAMP:20130523T011435Z
DESCRIPTION:Many secrets lie hidden in the obsidian darkness of the Land of
  Black Ice. The fate of the afflicted children of a Keoish barony may rest
  in the hands of a few adventurers willing to brave the unknown. But are f
 orces in the North hiding a bigger threat? \n\nA one-round Core adventure 
 set in Greyhawk City\, the Land of Black Ice and the Burneal Forest for AP
 Ls 2-14. Part 2 of the Windows to the Serpents Soul series. Sequel to COR4
 -01 Shedding Scales.
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: COR5-08: Clipping Wings
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#1
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#2
DTSTAMP:20130523T011435Z
DESCRIPTION:Many secrets lie hidden in the obsidian darkness of the Land of
  Black Ice. The fate of the afflicted children of a Keoish barony may rest
  in the hands of a few adventurers willing to brave the unknown. But are f
 orces in the North hiding a bigger threat? \n\nA one-round Core adventure 
 set in Greyhawk City\, the Land of Black Ice and the Burneal Forest for AP
 Ls 2-14. Part 2 of the Windows to the Serpents Soul series. Sequel to COR4
 -01 Shedding Scales.
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: COR5-08: Clipping Wings
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#2
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#3
DTSTAMP:20130523T011435Z
DESCRIPTION:You are en route in the North Kingdom\, near the city of Nonsbu
 rgh in the Blemu Hills. While investigating some unusual phenomena of natu
 re\, the PCs stumble upon a giant-sized dead frog with some weird skin col
 ouring? But that's not all There is also a human corpse\, literally torn a
 part\, and a very weird trail leading to Nonsburgh reminding some of you o
 f an incident a year and a half ago\n\nA one-round Core adventure set in t
 he North Kingdom for APLs 6-12. This module is a loose sequel to COR3-14 H
 unt for the Rogue.
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: COR5-07: Rings within Rings
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#3
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#4
DTSTAMP:20130523T011435Z
DESCRIPTION:Fresh from a peaceful sea voyage to Hardby\, City of the Scorne
 d\, your prowess at daring-do is called upon. The far off jungles of Hepmo
 naland are your destination with their ferocious beasts and wild Olman who
  sacrifice outlanders to their alien gods. What motivates the jaded advent
 urer to take on such a mission? The promise of coin? Assisting those with 
 good cause? Or a chance to redeem the unredeemable? An adventure for APLs 
 10 to 18. Sequel to Through Nature to Eternity. \n\n(Part of the 'Nature' 
 series. The parts of this series\, in order\, are: GEO3-01 A Small-Knowing
  Soul\, COR3-18 Through Nature to Eternity\, and COR4-13 A Wretched Soul.)
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: COR4-13: A Wretched Soul
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#4
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#11
DTSTAMP:20130523T011435Z
DESCRIPTION:You are en route in the North Kingdom\, near the city of Nonsbu
 rgh in the Blemu Hills. While investigating some unusual phenomena of natu
 re\, the PCs stumble upon a giant-sized dead frog with some weird skin col
 ouring? But that's not all There is also a human corpse\, literally torn a
 part\, and a very weird trail leading to Nonsburgh reminding some of you o
 f an incident a year and a half ago\n\nA one-round Core adventure set in t
 he North Kingdom for APLs 6-12. This module is a loose sequel to COR3-14 H
 unt for the Rogue.
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: COR5-07: Rings within Rings
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#11
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#6
DTSTAMP:20130523T011435Z
DESCRIPTION:Deep in the heart of the forest\, evil festers. The Celadon nee
 ds your help. Will you answer the call? \n\nAn adventure for APL 4-16. \nP
 art Two of the Blight series (Part 1: NMR5-01 Under the Boughs\; Part 2: N
 MR5-02: Natural Enemies\; Part 3 and beyond: TBD)
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: NMR5-02: Natural Enemies
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#6
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#7
DTSTAMP:20130523T011435Z
DESCRIPTION:Deep in the heart of the forest\, evil festers. The Celadon nee
 ds your help. Will you answer the call? \n\nAn adventure for APL 4-16. \nP
 art Two of the Blight series (Part 1: NMR5-01 Under the Boughs\; Part 2: N
 MR5-02: Natural Enemies\; Part 3 and beyond: TBD)
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: NMR5-02: Natural Enemies
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#7
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#8
DTSTAMP:20130523T011435Z
DESCRIPTION:Hardby\, City of the Scorned\, was for centuries a bastion of i
 ndependence and female rule\, but that changed when it fell under Greyhawk
 s control in 582 CY. Now the word is out that Despotrix Ilena\, the citys 
 nominal leader\, is dying. Many factions both within and without have begu
 n to vie for the right to fill her influential position. Surely a city so 
 fraught with intrigue is a fertile ground for adventure. . . \n\nA one-rou
 nd Core adventure set in the city of Hardby for APLs 2-8. Part 2 of the Bl
 ight on Bright Sands series. Sequel to COR5-06 Blood on Bright Sands.
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: COR5-09: Gateway to the Bright Sands
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#8
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#9
DTSTAMP:20130523T011435Z
DESCRIPTION:Hardby\, City of the Scorned\, was for centuries a bastion of i
 ndependence and female rule\, but that changed when it fell under Greyhawk
 s control in 582 CY. Now the word is out that Despotrix Ilena\, the citys 
 nominal leader\, is dying. Many factions both within and without have begu
 n to vie for the right to fill her influential position. Surely a city so 
 fraught with intrigue is a fertile ground for adventure. . . \n\nA one-rou
 nd Core adventure set in the city of Hardby for APLs 2-8. Part 2 of the Bl
 ight on Bright Sands series. Sequel to COR5-06 Blood on Bright Sands.
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: COR5-09: Gateway to the Bright Sands
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#9
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#10
DTSTAMP:20130523T011435Z
DESCRIPTION:Hardby\, City of the Scorned\, was for centuries a bastion of i
 ndependence and female rule\, but that changed when it fell under Greyhawk
 s control in 582 CY. Now the word is out that Despotrix Ilena\, the citys 
 nominal leader\, is dying. Many factions both within and without have begu
 n to vie for the right to fill her influential position. Surely a city so 
 fraught with intrigue is a fertile ground for adventure. . . \n\nA one-rou
 nd Core adventure set in the city of Hardby for APLs 2-8. Part 2 of the Bl
 ight on Bright Sands series. Sequel to COR5-06 Blood on Bright Sands.
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: COR5-09: Gateway to the Bright Sands
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#10
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#12
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#12
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#13
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#13
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#14
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#14
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#15
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#15
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#16
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#16
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#17
DTSTAMP:20130523T011435Z
DESCRIPTION:Something stalks the people in Moorwych. Something steals their
  cattle and invades their houses. The people know who these are..and they 
 seek justice but are the usual suspects the enemy this time around? Counte
 ss Tasali Bregohan hopes the truth will prevent blood being shed\, but the
  pitchfolks are readied and the torches are set aflame. If the truth can b
 e found\, you had better be quick. \n\nA two-round Core module set in the 
 Solnor Compact for APLs 2-14. This module utilises NPCs first presented in
  SND4-01 Arrows of the Sun. It is not necessary to have played this module
  first.
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: COR5-02 Voice of Reason 2-ROUNDS
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#17
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#18
DTSTAMP:20130523T011435Z
DESCRIPTION:In the city of Mithat the forces of Sewarndt have effectively t
 aken control. Scarlet robes and Hextorian cloaks patrol the streets. Trade
  is strangled\, as ships are often searched or seized and most refuse to r
 un the harbor blockade. Citizens are questioned and many disappear never t
 o be seen again. And through it all the Mad Duke Younard still suffers fro
 m his mental collapse of the night Rel Mord fell. A mere shell of his form
 er self\, the new government uses his mad ravings and periodic fits to iss
 ue whatever proclamations they desire. Now\, as the resistance grows in st
 rength\, you have been sent to Mithat to see if the city can be saved. An 
 intelligence-gathering mission for those loyal to Nyrond. For characters o
 f 1st to 14th level (APLs 2-12).
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: NYR5-04 The Mad Duke
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#18
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#19
DTSTAMP:20130523T011435Z
DESCRIPTION:In the city of Mithat the forces of Sewarndt have effectively t
 aken control. Scarlet robes and Hextorian cloaks patrol the streets. Trade
  is strangled\, as ships are often searched or seized and most refuse to r
 un the harbor blockade. Citizens are questioned and many disappear never t
 o be seen again. And through it all the Mad Duke Younard still suffers fro
 m his mental collapse of the night Rel Mord fell. A mere shell of his form
 er self\, the new government uses his mad ravings and periodic fits to iss
 ue whatever proclamations they desire. Now\, as the resistance grows in st
 rength\, you have been sent to Mithat to see if the city can be saved. An 
 intelligence-gathering mission for those loyal to Nyrond. For characters o
 f 1st to 14th level (APLs 2-12).
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: NYR5-04 The Mad Duke
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#19
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#20
DTSTAMP:20130523T011435Z
DESCRIPTION:'Hello friend\, looks like you could use a vacation. Why don't 
 you head down to the one place where anyone can get away from it all? Don'
 t look at me like that\, I'm serious! I'm talking about the serene shores 
 of Fairwind Bay in southern Nyrond. They've got great weather\, white sand
 \, pristine water\, lovely locals\, anything you could ask for. Besides\, 
 if adventure is bound to find you\, why not wait for it on the beach.' A 2
 -round Nyrond 'mini' mission for characters who don't shy away from a good
  challenge. APLs 2-10. This module also ties in loosely with the Oldred se
 ries.
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: NYR4-M02: Scarlet Shores of Fairwind 2-Rounds
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#20
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#21
DTSTAMP:20130523T011435Z
DESCRIPTION:'Hello friend\, looks like you could use a vacation. Why don't 
 you head down to the one place where anyone can get away from it all? Don'
 t look at me like that\, I'm serious! I'm talking about the serene shores 
 of Fairwind Bay in southern Nyrond. They've got great weather\, white sand
 \, pristine water\, lovely locals\, anything you could ask for. Besides\, 
 if adventure is bound to find you\, why not wait for it on the beach.' A 2
 -round Nyrond 'mini' mission for characters who don't shy away from a good
  challenge. APLs 2-10. This module also ties in loosely with the Oldred se
 ries.
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: NYR4-M02: Scarlet Shores of Fairwind 2-Rounds
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#21
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#22
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#22
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#23
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#23
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#24
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#24
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#25
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#25
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#26
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#26
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#27
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#27
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#28
DTSTAMP:20130523T011435Z
DESCRIPTION:NYR4-S01 Flying Pigs and Other Strange Things \nNYR4-S02 A High
  Price to Pay \nNYR4-S04: Modern Love \n\nNYR5-S01: A Tale to Tell in Tave
 rns\nNYR5-S02: Ratcatchers Guild
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: Nyrond Intro Module
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#28
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#29
DTSTAMP:20130523T011435Z
DESCRIPTION:The Chamber of Repose has been the sacred resting place for the
  soul shards of the Dwarven people for over 2500 years. However\, some of 
 the shards in the Enclave of Tir Betoq have recently been found missing. W
 ho is taking shards and why? This module is Part 2 in the Dwarves of Onara
  series. WARNING: Dark-kin may find this module extremely frustrating and 
 potentially arbitrarily deadly. A table with multiple Tainted characters i
 s very unlikely to be able to successfully complete this adventure. If you
  don't understand why\, please see page 126 of the Codex Arcanis.
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: LA-SP4-02 Fractured Souls
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#29
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#30
DTSTAMP:20130523T011435Z
DESCRIPTION:The Chamber of Repose has been the sacred resting place for the
  soul shards of the Dwarven people for over 2500 years. However\, some of 
 the shards in the Enclave of Tir Betoq have recently been found missing. W
 ho is taking shards and why? This module is Part 2 in the Dwarves of Onara
  series. WARNING: Dark-kin may find this module extremely frustrating and 
 potentially arbitrarily deadly. A table with multiple Tainted characters i
 s very unlikely to be able to successfully complete this adventure. If you
  don't understand why\, please see page 126 of the Codex Arcanis.
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: LA-SP4-02 Fractured Souls
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#30
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#31
DTSTAMP:20130523T011435Z
DESCRIPTION:The Chamber of Repose has been the sacred resting place for the
  soul shards of the Dwarven people for over 2500 years. However\, some of 
 the shards in the Enclave of Tir Betoq have recently been found missing. W
 ho is taking shards and why? This module is Part 2 in the Dwarves of Onara
  series. WARNING: Dark-kin may find this module extremely frustrating and 
 potentially arbitrarily deadly. A table with multiple Tainted characters i
 s very unlikely to be able to successfully complete this adventure. If you
  don't understand why\, please see page 126 of the Codex Arcanis.
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: LA-SP4-02 Fractured Souls
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#31
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#32
DTSTAMP:20130523T011435Z
DESCRIPTION:A people long hidden\, freed with the help of benefactors who t
 hemselves would not see freedom for years more. Now at last they may be re
 -united in an ancient fortress of arcane might hidden in the folds of time
 . Can you help these long forgotten people re-enter the world of Onara and
  help them find their place? It is strongly recommended\, but not absolute
 ly required\, that player have taken part in the adventure LA-HP2-03 Where
  Illiir’s Light Has Never Shone before playing this adventure. It would be 
 helpful\, but is by no means required\, if players have taken part in eith
 er both of the adventures LA-HP2-02 Grains of Sand and LA-HP2-04 Wake befo
 re playing this adventure. This standard Living Arcanis adventure is desig
 ned for 1st to 13th level characters (APL 2 through 12). Characters not wi
 thin this level range may not be played in this adventure.
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: LA-SP3-18 Emergence of the Spurned
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#32
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#33
DTSTAMP:20130523T011435Z
DESCRIPTION:A people long hidden\, freed with the help of benefactors who t
 hemselves would not see freedom for years more. Now at last they may be re
 -united in an ancient fortress of arcane might hidden in the folds of time
 . Can you help these long forgotten people re-enter the world of Onara and
  help them find their place? It is strongly recommended\, but not absolute
 ly required\, that player have taken part in the adventure LA-HP2-03 Where
  Illiir’s Light Has Never Shone before playing this adventure. It would be 
 helpful\, but is by no means required\, if players have taken part in eith
 er both of the adventures LA-HP2-02 Grains of Sand and LA-HP2-04 Wake befo
 re playing this adventure. This standard Living Arcanis adventure is desig
 ned for 1st to 13th level characters (APL 2 through 12). Characters not wi
 thin this level range may not be played in this adventure.
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: LA-SP3-18 Emergence of the Spurned
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#33
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#34
DTSTAMP:20130523T011435Z
DESCRIPTION:Children have begun to disappear in Enpebyn\, the forge of the 
 Empire.You will be tasked with unraveling this mystery. But\, where do the
  distant tendrils of this villainous plot truly lie? This is a job for her
 oes! This is a 4-hour stand alone 'Standard' Living Arcanis scenario\, but
  it is Part One of the 'Forges of Mystery' trilogy. PCs should play this s
 cenario before playing 'Under the Blood Red Sky' or 'Into the Lavender Way
 .' This scenario is available for all levels of play and will feature a Hi
 gh-level track for PCs 13th level and above.
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: LA-SP4-06 The Blood of Innocence
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#34
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#35
DTSTAMP:20130523T011435Z
DESCRIPTION:Children have begun to disappear in Enpebyn\, the forge of the 
 Empire.You will be tasked with unraveling this mystery. But\, where do the
  distant tendrils of this villainous plot truly lie? This is a job for her
 oes! This is a 4-hour stand alone 'Standard' Living Arcanis scenario\, but
  it is Part One of the 'Forges of Mystery' trilogy. PCs should play this s
 cenario before playing 'Under the Blood Red Sky' or 'Into the Lavender Way
 .' This scenario is available for all levels of play and will feature a Hi
 gh-level track for PCs 13th level and above.
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: LA-SP4-06 The Blood of Innocence
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#35
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#36
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes number 5
DTSTART:20050805T090000
DTEND:20050805T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 1: EMH-5
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#36
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#37
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes number 5
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: EMH-5
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#37
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#38
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes number 5
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: EMH-5
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#38
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#39
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes number 6
DTSTART:20050805T140000
DTEND:20050805T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 2: EMH-6
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#39
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#40
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes number 6
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: EMH-6
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#40
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#41
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes - DM's Mark for August
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: EHM- DM's Mark August
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#41
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#42
DTSTAMP:20130523T011435Z
DESCRIPTION:Ebberon: Mark of Heroes - DM's Mark for August
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: EHM- DM's Mark August
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#42
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#43
DTSTAMP:20130523T011435Z
DESCRIPTION:(Levels 1\, 6\, 11\, and 16\, Code: Yellow\, Time: 4–5 hours) - 
 On the inside\, the agents are tasked with 'providing a distraction' at an
  Embassy gala function in Germany. This is a Terrortory serial\, once you 
 have played it you may NOT play Nest or Operation: Snow Pigeon.
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: Living Spycraft: Proving Ground
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#43
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#44
DTSTAMP:20130523T011435Z
DESCRIPTION:(Levels 1\, 6\, 11\, and 16\, Code: Yellow\, Time: 4–5 hours) - 
 On the inside\, the agents are tasked with 'providing a distraction' at an
  Embassy gala function in Germany. This is a Terrortory serial\, once you 
 have played it you may NOT play Nest or Operation: Snow Pigeon.
DTSTART:20050806T140000
DTEND:20050806T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 5: Living Spycraft: Proving Ground
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#44
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#45
DTSTAMP:20130523T011435Z
DESCRIPTION:(Levels 1\, 6\, 11\, and 16\, Code: Yellow\, Time: 4–5 hours) - 
 On the inside\, the agents are tasked with 'providing a distraction' at an
  Embassy gala function in Germany. This is a Terrortory serial\, once you 
 have played it you may NOT play Nest or Operation: Snow Pigeon.
DTSTART:20050807T140000
DTEND:20050807T180000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 8: Living Spycraft: Proving Ground
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#45
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#46
DTSTAMP:20130523T011435Z
DESCRIPTION:(Levels 2\, 7\, 12\, and 17\, Code: Yellow\, Time: 4-5 hours) -
  Operating inside enemy territory\, the agents must kidnap a former Nazi s
 cientist. This is a Terrortory serial\, once you have played it you may NO
 T play Nest or Operation: Snow Pigeon.
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: Living Spycraft: Divinity Thieves
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#46
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#47
DTSTAMP:20130523T011435Z
DESCRIPTION:(Levels 2\, 7\, 12\, and 17\, Code: Yellow\, Time: 4-5 hours) -
  Operating inside enemy territory\, the agents must kidnap a former Nazi s
 cientist. This is a Terrortory serial\, once you have played it you may NO
 T play Nest or Operation: Snow Pigeon.
DTSTART:20050807T090000
DTEND:20050807T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 7: Living Spycraft: Divinity Thieves
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-07#47
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#48
DTSTAMP:20130523T011435Z
DESCRIPTION:Fast upon the heels of the victory against Sewerndt at the Feas
 t of Heroes\, the champions of Nyrond are once again discretely contacted 
 by Warren Locke.\n\nNow seems that the Emperors elite forces are secretly 
 gathering for a pre-emptive assassination strike against the nobles who ar
 e loyal to the King.  It is up to the heroes of Nyrong to prepare a supris
 e of their own\, and turn the tables on the forces of the Emperor.\n\nYou 
 have been given directions to a concealed clearing in the woods.  Security
  is high\, due to a rumor about doppelgangers infiltrating the ranks of th
 e heroes.  You will be treated to a Heroe's Feast before preparing for a m
 orning assault on the forces of the Emperor.
DTSTART:20050806T190000
DTEND:20050806T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 6: Nyrond Interactive: To Reap What You Have Sown
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#48
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#49
DTSTAMP:20130523T011435Z
DESCRIPTION:Fresh from a peaceful sea voyage to Hardby\, City of the Scorne
 d\, your prowess at daring-do is called upon. The far off jungles of Hepmo
 naland are your destination with their ferocious beasts and wild Olman who
  sacrifice outlanders to their alien gods. What motivates the jaded advent
 urer to take on such a mission? The promise of coin? Assisting those with 
 good cause? Or a chance to redeem the unredeemable? An adventure for APLs 
 10 to 18. Sequel to Through Nature to Eternity. \n\n(Part of the 'Nature' 
 series. The parts of this series\, in order\, are: GEO3-01 A Small-Knowing
  Soul\, COR3-18 Through Nature to Eternity\, and COR4-13 A Wretched Soul.)
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: COR4-13: A Wretched Soul
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#49
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#50
DTSTAMP:20130523T011435Z
DESCRIPTION:'Hello friend\, looks like you could use a vacation. Why don't 
 you head down to the one place where anyone can get away from it all? Don'
 t look at me like that\, I'm serious! I'm talking about the serene shores 
 of Fairwind Bay in southern Nyrond. They've got great weather\, white sand
 \, pristine water\, lovely locals\, anything you could ask for. Besides\, 
 if adventure is bound to find you\, why not wait for it on the beach.' A 2
 -round Nyrond 'mini' mission for characters who don't shy away from a good
  challenge. APLs 2-10. This module also ties in loosely with the Oldred se
 ries.
DTSTART:20050805T190000
DTEND:20050805T230000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 3: NYR4-M02: Scarlet Shores of Fairwind 2-Rounds
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-05#50
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#51
DTSTAMP:20130523T011435Z
DESCRIPTION:'Hello friend\, looks like you could use a vacation. Why don't 
 you head down to the one place where anyone can get away from it all? Don'
 t look at me like that\, I'm serious! I'm talking about the serene shores 
 of Fairwind Bay in southern Nyrond. They've got great weather\, white sand
 \, pristine water\, lovely locals\, anything you could ask for. Besides\, 
 if adventure is bound to find you\, why not wait for it on the beach.' A 2
 -round Nyrond 'mini' mission for characters who don't shy away from a good
  challenge. APLs 2-10. This module also ties in loosely with the Oldred se
 ries.
DTSTART:20050806T090000
DTEND:20050806T130000
LOCATION:Temp\, AZ
SUMMARY:Hexacon 15: Slot 4: NYR4-M02: Scarlet Shores of Fairwind 2-Rounds
URL:http://www.warhorn.net/hexacon15/schedule/day.php?date=2005-08-06#51
END:VEVENT
END:VCALENDAR
