BEGIN:VCALENDAR
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PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #55
DTSTAMP:20130618T235253Z
DESCRIPTION:**Players with characters of less than level 3 may play with a 
 iconic character and assign the module to a character when they reach the 
 appropriate level\nIn the ruins of Xin-Bakrakhan—seat of power of the Rune
 lord of Wrath—the Pathfinder Society stands on the verge of a great discov
 ery\, but first the brave agents exploring the ruins must survive ages-old
  dangers and contemporary threats to return with the knowledge and wealth 
 they’ve unearthed.
DTSTART:20130615T110000
DTEND:20130615T150000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: #4–02: In Wrath’s Shadow
  
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #55
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-16
 #54
DTSTAMP:20130618T235253Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n\nThe good news is that the Birdcrun
 chers are willing to let the goblin heroes join their tribe.\n\nThe better
  news is that the Birdcrunchers have heard of these four\, and want one of
  them to become their new chieftain.\n\nThe bad news is that before the go
 blins can join\, they'll need to endure a series of dangerous and humiliat
 ing tests. Very dangerous. Very humiliating.\n\nThe worse news is that lat
 ely Birdcruncher chieftains have had really short lifespans—they're being 
 killed by the pet fire-breathing boar of a local ogre who wants the Birdcr
 uncher land as his own.\n\nCan the four heroes of the now-dead Licktoad tr
 ibe save the Birdcrunchers and\, in so doing\, become their new leaders?\n
 \n'We Be Goblins Too!' is an adventure for four 3rd-level goblin character
 s\, written for the Pathfinder Roleplaying Game and compatible with the 3.
 5 edition of the world's oldest roleplaying game. The adventure takes plac
 e near the coastal town of Sandpoint in the Pathfinder campaign setting\, 
 and serves as a sequel to 'We Be Goblins\,' Paizo's popular 2011 Free RPG 
 Day adventure!
DTSTART:20130616T123000
DTEND:20130616T163000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: We Be Goblins Too!
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-16
 #54
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #53
DTSTAMP:20130618T235253Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n\nThe good news is that the Birdcrun
 chers are willing to let the goblin heroes join their tribe.\n\nThe better
  news is that the Birdcrunchers have heard of these four\, and want one of
  them to become their new chieftain.\n\nThe bad news is that before the go
 blins can join\, they'll need to endure a series of dangerous and humiliat
 ing tests. Very dangerous. Very humiliating.\n\nThe worse news is that lat
 ely Birdcruncher chieftains have had really short lifespans—they're being 
 killed by the pet fire-breathing boar of a local ogre who wants the Birdcr
 uncher land as his own.\n\nCan the four heroes of the now-dead Licktoad tr
 ibe save the Birdcrunchers and\, in so doing\, become their new leaders?\n
 \n'We Be Goblins Too!' is an adventure for four 3rd-level goblin character
 s\, written for the Pathfinder Roleplaying Game and compatible with the 3.
 5 edition of the world's oldest roleplaying game. The adventure takes plac
 e near the coastal town of Sandpoint in the Pathfinder campaign setting\, 
 and serves as a sequel to 'We Be Goblins\,' Paizo's popular 2011 Free RPG 
 Day adventure!
DTSTART:20130615T160000
DTEND:20130615T200000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: We Be Goblins Too!
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #53
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #52
DTSTAMP:20130618T235253Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n\nThe good news is that the Birdcrun
 chers are willing to let the goblin heroes join their tribe.\n\nThe better
  news is that the Birdcrunchers have heard of these four\, and want one of
  them to become their new chieftain.\n\nThe bad news is that before the go
 blins can join\, they'll need to endure a series of dangerous and humiliat
 ing tests. Very dangerous. Very humiliating.\n\nThe worse news is that lat
 ely Birdcruncher chieftains have had really short lifespans—they're being 
 killed by the pet fire-breathing boar of a local ogre who wants the Birdcr
 uncher land as his own.\n\nCan the four heroes of the now-dead Licktoad tr
 ibe save the Birdcrunchers and\, in so doing\, become their new leaders?\n
 \n'We Be Goblins Too!' is an adventure for four 3rd-level goblin character
 s\, written for the Pathfinder Roleplaying Game and compatible with the 3.
 5 edition of the world's oldest roleplaying game. The adventure takes plac
 e near the coastal town of Sandpoint in the Pathfinder campaign setting\, 
 and serves as a sequel to 'We Be Goblins\,' Paizo's popular 2011 Free RPG 
 Day adventure!
DTSTART:20130615T110000
DTEND:20130615T150000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: We Be Goblins Too!
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-15
 #52
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-30
 #59
DTSTAMP:20130618T235253Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nThe Pathfinder Society dispatches
  you to the catacombs called Cassomir's Locker to find the source of a rat
  cult breeding monstrous vermin. After clearing Cassomir's dank sewers and
  delving into the dirty dungeons below\, will you find the artifact that p
 owers Cassomir's Locker or bring about the destruction of Taldor's most im
 portant port?
DTSTART:20130630T123000
DTEND:20130630T163000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: #30: The Devil We Know—P
 art II: Cassomir's Locker 
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-30
 #59
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-07-14
 #61
DTSTAMP:20130618T235253Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nIn the conclusion of the Devil We
  Know campaign arc\, you are called once more to Cassomir\, where a mass a
 bduction of the residents of Swift Prison has the entire town in a panic. 
 Venture-Captain Hestia Themis once more partners you with an Aspis agent t
 o see what link the Swift Prison event has to the earlier kidnapping of a 
 Pathfinder agent. You will explore an empty prison\, delve the tunnels bel
 ow\, and come face-to-face with the source of Cassomir's troubles in a vil
 e grotto deep beneath the city.\n\nRules of the Swift is the fourth and fi
 nal installment of the Devil We Know campaign arc.
DTSTART:20130714T123000
DTEND:20130714T163000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: #48: The Devil We Know—P
 art IV: Rules of the Swift
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-07-14
 #61
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-07-07
 #60
DTSTAMP:20130618T235253Z
DESCRIPTION:Pathfinder Society Scenario designed for 1st to 7th level chara
 cters (Tiers: 1–2\, 3–4\, and 6–7).\n\nAnother kidnapping spree erupts in 
 Cassomir and the Pathfinder Society sends you to the notorious Swift Priso
 n to interrogate a captured cultist about the recent disappearances. With 
 clues gathered there\, you must explore Old Cassomir and find secret locat
 ions that lead you to the source of the spree: the long lost Crypt of Fool
 s.\n\nCrypt of Fools is part 3 of the The Devil We Know series. Parts 1 an
 d 2 can be played in any order\, but parts 3 and 4 must be sequentially af
 ter 1 and 2. Look for part 4\, Pathfinder Society Scenario #48: Rules of t
 he Swift\, in April 2010.
DTSTART:20130707T123000
DTEND:20130707T163000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: #41: The Devil We Know—P
 art III: Crypt of Fools
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-07-07
 #60
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-23
 #58
DTSTAMP:20130618T235253Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1–2\, 3–4\, and 6–7).\n\nWhen simultaneous kidnappings of 
 Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Ship
 yards\, the Society orders you to join forces with hated Aspis agents to s
 olve the mystery. Can you work together with the enemies of the Society to
  uncover the source of the kidnappings\, or will you perish in the shipyar
 ds of Cassomir?
DTSTART:20130623T123000
DTEND:20130623T163000
LOCATION:Green Bay\, WI
SUMMARY:Gnome Games Pathfinder Society Adventures: #29: The Devil We Know—P
 art I: Shipyard Rats
URL:http://www.warhorn.net/gnome-games-rpg/schedule/day.php?date=2013-06-23
 #58
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