BEGIN:VCALENDAR
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PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-15#317
DTSTAMP:20130521T081450Z
DESCRIPTION:The Licktoads\, once the great and fierce goblin tribe in Brine
 stump Marsh\, were defeated by human adventurers! All that remains of the 
 tribe are its four goblin 'heroes'—Reta Bigbad the fighter\, Chuffy Lickwo
 und the rogue\, Poog the cleric of Zarongel\, and Mogmurch the alchemist. 
 Homeless and bored\, they left their swampy homeland to join the neighbori
 ng goblin tribe\, the Birdcrunchers.\n\nThe good news is that the Birdcrun
 chers are willing to let the goblin heroes join their tribe.\n\nThe better
  news is that the Birdcrunchers have heard of these four\, and want one of
  them to become their new chieftain.\n\nThe bad news is that before the go
 blins can join\, they'll need to endure a series of dangerous and humiliat
 ing tests. Very dangerous. Very humiliating.\n\nThe worse news is that lat
 ely Birdcruncher chieftains have had really short lifespans—they're being 
 killed by the pet fire-breathing boar of a local ogre who wants the Birdcr
 uncher land as his own.\n\nCan the four heroes of the now-dead Licktoad tr
 ibe save the Birdcrunchers and\, in so doing\, become their new leaders?\n
 \n'We Be Goblins Too!' is an adventure for four 3rd-level goblin character
 s\, written for the Pathfinder Roleplaying Game and compatible with the 3.
 5 edition of the world's oldest roleplaying game. The adventure takes plac
 e near the coastal town of Sandpoint in the Pathfinder campaign setting\, 
 and serves as a sequel to 'We Be Goblins\,' Paizo's popular 2011 Free RPG 
 Day adventure!
DTSTART:20130615T100000
DTEND:20130615T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Mod We Be Goblins Too
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-15#317
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-01#316
DTSTAMP:20130521T081450Z
DESCRIPTION:A tournament-style adventure for 11th-level characters\n\nOnce 
 every 10 years\, the cosmopolitan city of Goka on the western coastline of
  Tian Xia hosts the Ruby Phoenix Tournament on an island off the coast. In
 famous for its strange spectacles and exciting mix of fighting styles\, th
 e contest draws combatants and spectators from all over the world. The tou
 rnament’s winner gets his choice of a single item from the legendary treas
 ury of an ancient spellcaster and earns a reputation beyond imagining. But
  this year\, not all who have come to compete do so out of respect for the
  traditions of battle or even out of greed for the reward. They seek inste
 ad nothing so much as red revenge and political domination!\n\nCan the PCs
 ’ team of contestants survive six bouts in the Grand Pavilion arena agains
 t the mightiest combatants and cleverest battle mages on Golarion? Can the
 y prove their mettle in tests of mind and body? Can they foil the plans of
  an evil organization and its powerful allies who hope to destroy the Ruby
  Phoenix Tournament and see its champions dead? Step into the arena to fin
 d out!\n\nThe Ruby Phoenix Tournament is an event-based adventure for 11th
 -level characters\, written for the Pathfinder Roleplaying Game and compat
 ible with the 3.5 edition of the world’s oldest RPG. Set in the Dragon Emp
 ires of the Pathfinder campaign setting\, the adventure serves as an ideal
  introduction to the folk and fighting styles of the lands encompassing th
 e Eastern-inspired continent of Tian Xia\, and contains a fully detailed i
 sland location and a brand-new monster sure to challenge players in any ca
 mpaign setting.
DTSTART:20130601T100000
DTEND:20130601T190000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Mod: The Ruby Phoenix Tournament (10-12)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-01#316
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-02#315
DTSTAMP:20130521T081450Z
DESCRIPTION:For level 1 characters only.\n\nYou venture for the first time 
 into the massive haunted dungeons beneath an abandoned siege tower in the 
 deadly Cairnlands\, where you will experience firsthand the true dangers o
 f being a tomb-delving Pathfinder.
DTSTART:20130602T130000
DTEND:20130602T170000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society Intro 2: First Steps-Part 2
 : To Delve the Dungeon Deep (1-1)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-06-02#315
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-25#314
DTSTAMP:20130521T081450Z
DESCRIPTION:The Forgotten Laboratory (by Pathfinder RPG Lead Designer Jason
  Bulmahn): The goblins of the dungeon's upper level took more than one tri
 nket from the ancient laboratory that dwells beneath them. The wizard that
  created these items also performed dangerous experiments\, many of which 
 have gone out of control over the years. Stranger still\, someone appears 
 to be using the ancient equipment with sinister results.
DTSTART:20130525T100000
DTEND:20130525T180000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Thornkeep The Forgoteen Laboratory (2-4)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-25#314
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-05#313
DTSTAMP:20130521T081450Z
DESCRIPTION:For level 1 characters only.\n\nIn your first mission as a Path
 finder agent\, the head of the Grand Lodge sends you on a number of missio
 ns throughout the metropolis of Absalom\, pitting you against traps\,thiev
 es\, and even an unruly devil\, all in the pursuit of knowledge.
DTSTART:20130505T130000
DTEND:20130505T170000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society Intro 1: First Steps - Part
  1: In Service to Lore (1-1)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-05#313
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#312
DTSTAMP:20130521T081450Z
DESCRIPTION:While many Pathfinders meet unfortunate fates in their ongoing 
 explorations of the dangerous world of Golarion\, some retire with decades
 ' worth of treasure in their coffers\, and their lives still intact. When 
 one such Pathfinder approaches the Grand Lodge with the hidden location of
  her treasure vault\, it falls upon a new generation of Pathfinders to ret
 rieve from within a valuable keepsake. That they can keep anything other t
 han the ex-Pathfinder's locket makes the assignment all the sweeter.
DTSTART:20130518T143000
DTEND:20130518T183000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society #4-18 The Veteran's Vault (
 1-5)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#312
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#311
DTSTAMP:20130521T081450Z
DESCRIPTION:In the rural Menador Mountains of southern Nidal\, the PCs find
  themselves in a fog-enshrouded mining town facing a terrible fate. Silver
  Tarn\, on the banks of which the settlement of Stom's Claim stands\, has 
 grown a mind of its own. Reaching out with strange abominations of the dee
 p to siphon the souls of the stubborn populace\, the lake hopes to release
  a powerful fiend bound centuries earlier by Arodenite clerics. If the PCs
  can't stop the Silver Tarn Entity\, Stom's Claim and much of western Avis
 tan may soon fall to a fate beyond comprehension.
DTSTART:20130518T100000
DTEND:20130518T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society #2-12: Below the Silver Tar
 n  (7-11)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#311
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-04-20#309
DTSTAMP:20130521T081450Z
DESCRIPTION:In order to learn about the esoteric faith of the Empyreal Lord
  Korada\, the PCs are sent by the Pathfinder Society to explore an abandon
 ed aasimar temple to the benevolent deity. But what they find there is any
 thing but an opportunity for peaceful reflection and enlightenment.
DTSTART:20130420T143000
DTEND:20130420T183000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society #3-21 Temple of Empyreal En
 lightenment (1-5)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-04-20#309
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#310
DTSTAMP:20130521T081450Z
DESCRIPTION:When four statues of unspeakable power were found in a tomb in 
 Osirion and then stolen\, the Pathfinder Society assumed they were gone fo
 rever. When they appeared again in the illicit inventory of a Qadiran smug
 gler in the massive trade city of Sedeq\, the Society wasted little time d
 ispatching you there to recover them. Finding the smuggler dead and a fami
 liar face from Absalom responsible\, your task quickly becomes a race to r
 etrieve the statues before their brutal power can be unleashed on the citi
 zens of the Satrap. Can you find the statues in time or will Sedeq be swal
 lowed in a plague like none Golarion has ever seen?
DTSTART:20130518T100000
DTEND:20130518T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder # 14 The Many Fortunes of Grandmast
 er Torch (1-7)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-05-18#310
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-04-20#308
DTSTAMP:20130521T081450Z
DESCRIPTION:Agents of the Pathfinder Society have discovered the location o
 f a back door into their private demiplane that puts the entire realm at r
 isk of plunder and exploitation at the hands of the Aspis Consortium. Rath
 er than close the access point into their adventuring paradise\, however\,
  the Decemvirate sends a crack team of Pathfinders to secure the gate for 
 future Society use... at any cost.
DTSTART:20130420T100000
DTEND:20130420T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder Society #3-25 Storming the Diamond 
 Gate (3-7)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-04-20#308
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#301
DTSTAMP:20130521T081450Z
DESCRIPTION:Skelg the Ripper\, envoy from the Land of the Linnorm Kings\, l
 ies wasting in his villa on the outskirts of Absalom. A frigid curse follo
 wed Skelg from his northern homeland and grips his bearish heart in its fr
 osty embrace. As the bizarre freezing ailment pushes Skelg to the brink of
  death\, the Society dispatches you and your fellow Pathfinders to uncover
  the secrets of the freezing curse before Absalom falls to its icy grip.
DTSTART:20121215T100000
DTEND:20121215T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder #4 The Frozen Fingers of Midnight (
 1-5)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#301
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#302
DTSTAMP:20130521T081450Z
DESCRIPTION:The citizens of the gnome enclave of Whistledown in distant Var
 isia are being kidnapped by malevolent creatures that stalk the night. You
  are sent there by the Pathfinder Society to see if this sudden surge of v
 ile activity is linked to the rumors of a hidden tomb near Whistledown tha
 t holds the body of a famed Osirion concubine. Can you save the town of Wh
 istledown from certain doom and find the lost tomb of the ancient concubin
 e?\nTerror at Whistledown is part 3 of the Echoes of the Everwar series. P
 arts 1\, 2\, and 3 can be played in any order and part 4 must be played la
 st. Look for part 4\, Pathfinder Society Scenario #53: The Faithless Dead\
 , in June 2010.
DTSTART:20121215T100000
DTEND:20121215T140000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder #44 Echoes of the Everwar - Part II
 I: Terror at Whistledown (7-11)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#302
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#303
DTSTAMP:20130521T081450Z
DESCRIPTION:The Pathfinder Society seeks the ancient ruby ring of the salam
 ander and it falls to a team of Pathfinders to find it. Last seen in the T
 ri-Towers Yard\, a once elite academy for the youth of Absalom\, the ruby 
 ring is now lost in the Drownyard\, all that remains of Tri-Towers after i
 t was destroyed a decade ago in the great quake. The Pathfinders must risk
  the strange black ichors and salty brine to find their prize�will they ri
 sk their very souls as well?
DTSTART:20121215T143000
DTEND:20121215T183000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder #6: Black Waters (1-5)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#303
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#304
DTSTAMP:20130521T081450Z
DESCRIPTION:The famous concubines of Sothis\, recently returned to Osirion 
 by the Pathfinder Society\, are stolen from the Pathfinder Lodge in that n
 ation's capital and it's up to you to find them and return them before the
 ir combined power can be used to awaken an ancient evil.\nThe Faithless De
 ad is the fourth and final scenario in the Echoes of the Everwar campaign 
 arc. Part I is Pathfinder Society Scenario #36: Echoes of the Everwar—Part
  I: The Prisoner of Skull Hill\, part II is Pathfinder Society Scenario #4
 2: Echoes of the Everwar—Part II: The Watcher of Ages\, and part III is Pa
 thfinder Society Scenario #44: Echoes of the Everwar—Part III: Terror at W
 histledown.
DTSTART:20121215T143000
DTEND:20121215T183000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: Pathfinder #53: Echoes of the Everwar - Part I
 V: The Faithless Dead (7-11)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2012-12-15#304
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-01-19#305
DTSTAMP:20130521T081450Z
DESCRIPTION:Everyone in the fishing town of Ilsurian is excited when the le
 gendary Umbra Carnival rolls into town—even if the show is run by members 
 of the much-maligned Varisian ethnic group. With strange and exotic beasts
 \, scandalous performances\, games of chance\, and all the other fun of a 
 traveling fair\, who could resist such an opportunity for entertainment?\n
 \nUnfortunately for both the town and the circus\, however\, entertainment
  isn’t the only opportunity the carnival presents. Hidden within Ilsurian\
 , a guild of thieves and scoundrels has been waiting for just such an occa
 sion to launch a campaign of theft and murder—leaving the strangers from t
 he circus to take the blame. With tensions mounting between locals and per
 formers\, and the body count rising on both sides\, it’s up to the PCs to 
 uncover what’s really going on and clear the circus’s name before the enti
 re town erupts in a firestorm of ethnic violence.
DTSTART:20130119T100000
DTEND:20130119T180000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Mod: Murder's Mark (1-2)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-01-19#305
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-02-16#306
DTSTAMP:20130521T081450Z
DESCRIPTION:A horror and investigation adventure for 4th-level characters\n
 \nThe sleepy town of Karpad in shadow-haunted Nidal has long been overseen
  by the Boroi family\, and until a few weeks ago\, the citizens under Baro
 n Stepan Boroi's rule have lived uneventful lives of relative peace. Recen
 tly\, however\, the outbreak of a virulent and fatal disease and a number 
 of mysterious disappearances have left the people of Karpad paranoid and f
 earful. Even Baron Stepan has been acting strangely\, and now the tenuous 
 balance of racial tensions between Karpad's human and fetchling population
 s stands on the verge of collapsing into total anarchy. Can the PCs uncove
 r the root of Karpad's problems and put an end to the deadly virus\, the t
 errifying disappearances\, and the miasma of fear and distrust that threat
 ens to overwhelm the region?
DTSTART:20130216T100000
DTEND:20130216T180000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Mod: The Midnight Mirror (3-5)
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-02-16#306
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-03-30#307
DTSTAMP:20130521T081450Z
DESCRIPTION:The Accursed Halls (by veteran RPG designer Richard Baker): Bur
 ied beneath the castle of Thornkeep lie strange passages and chambers that
  once belonged to a cruel Azlanti wizard of eons past. Goblins have begun 
 excavating the so-called Accursed Halls in hopes of finding a lost goblin 
 artifact\, though their constant battles with the undead that haunt these 
 corridors has left them blind to the dungeon’s other myriad wonders
DTSTART:20130330T110000
DTEND:20130330T170000
LOCATION:Critical Hit Games Iowa City\, Iowa
SUMMARY:Fellowship Game Day: PFS Thornkeep Accursed Halls
URL:http://www.warhorn.net/fellowship/schedule/day.php?date=2013-03-30#307
END:VEVENT
END:VCALENDAR
