BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn//NONSGML kigkonsult.se iCalcreator 2.14//
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#109
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for 7th to 11th level ch
 aracters (Tiers: 7-8 and 10-11).\n\nThe Red Mantis have a contract to assa
 ssinate Grandmaster Torch\, and the famed Absalom information broker calls
  in a favor from the Society to prevent his untimely demise. You must loca
 te the Red Mantis assassins sent to kill him and eliminate the threat befo
 re they strike.
DTSTART:20130520T190000
DTEND:20130520T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 1: The Mantis' Pre
 y
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#109
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-06-1
 1#112
DTSTAMP:20130522T200026Z
DESCRIPTION:The Pathfinders are sent to the Sanos Forest in central Varisia
  to assist an agent researching the fey who inhabit the remote wood. But l
 ike many seemingly routine tasks in a Pathfinder's adventuring career\, th
 e simple support mission quickly turns into an adventure the PCs aren't so
 on to forget—presuming they survive.
DTSTART:20130611T190000
DTEND:20130611T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 4: The Sanos Abduc
 tion
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-06-1
 1#112
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#108
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 7th level cha
 racters (Tiers: 1-2\, 3-4 and 6-7).\n\nYour mission takes you to the Talda
 n capital city of Oppara where the intricate web of political intrigue and
  ages-old religious conflicts threaten the Pathfinder Society’s presence i
 n the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent a
 ttack on Society allies\, the situation becomes even tighter for the Pathf
 inders\, and at the end of the day some members of the Dalsine family may 
 not get out unscathed.
DTSTART:20130520T190000
DTEND:20130520T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 1: The Dalsine Aff
 air
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#108
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#107
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nIn th
 e distant land of Tian Xia\, the Pathfinder Society's Lantern Lodge sends 
 a team of agents high into the mountains of the Wall of Heaven to an aband
 oned Iroran monastery in search of a powerful relic to assist them in ensu
 re victory in the upcoming Ruby Phoenix Tournament. Though the monastery h
 as long laid unused by the faithful of the Master of Masters\, it is not c
 ompletely devoid of danger\, and the PCs soon discover that merely retriev
 ing the ancient artifact is but the beginning of a much larger quest.\n\nT
 he Edge of Heaven is the first scenario in the three-part The Quest for Pe
 rfection campaign arc. It is followed by Pathfinder Society Scenario #3-11
 : The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Socie
 ty Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting
  Swallow. All three chapters are intended to be played in order.
DTSTART:20130520T190000
DTEND:20130520T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 1: Quest for Perfe
 ction Part I
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#107
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-06-0
 4#111
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nAs th
 e Pathfinders approach the village of Nesting Swallow in the Tian nation o
 f Shokuro\, they find it besieged by a gang of tengu bandits. Before their
  contact in the village will aid them in restoring the Iroran relic that b
 rought them hundreds of miles to the isolated town\, the PCs must repulse 
 the attackers\, using every ounce of tactical mettle and military strategy
  they possess to train the villagers\, augment their defenses\, and ultima
 tely face off against the bandits' charge.
DTSTART:20130604T190000
DTEND:20130604T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 3: Quest for Perfe
 ction Part III
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-06-0
 4#111
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 7#110
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for Levels 1–5.\n\nWith 
 an ancient Iroran relic in hand\, the Pathfinders must make a long river v
 oyage to the inland nation of Shokuro to return it to the only person who 
 can reactivate the long-dormant artifact. Whether dangers take the form of
  goblinoid menaces on the shores of Kaoling to the north or the powerful a
 rmies of Lingshen to the south\, the Pathfinders' journey will be anything
  but a pleasure cruise. Can the PCs survive hostile waters to safely reach
  their destination\, or will they fall victim to the perils of river trave
 l in Tian Xia?
DTSTART:20130527T190000
DTEND:20130527T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 2: Quest for Perfe
 ction Part II
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 7#110
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#106
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for levels 1–5.\n\nA vet
 eran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleep
 walking\, traveling through the dead of night in the same direction each t
 ime. The following mornings\, however\, he awakens injured and lost in the
  wilderness\, never reaching the mysterious destination that drew him from
  his bed in the night. Something is calling Kalkamedes\, something powerfu
 l\, but unless he can make it safely to the source of his somnambulism\, t
 hat power will remain a mystery. It falls to a team of Pathfinders to esco
 rt the sleepwalker to his destination and uncover the true nature of the s
 trange phenomenon overtaking Kalkamedes's dreams.
DTSTART:20130520T190000
DTEND:20130520T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 1: The Night March
  of Kalkamedes
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#106
END:VEVENT
BEGIN:VEVENT
UID:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#113
DTSTAMP:20130522T200026Z
DESCRIPTION:A Pathfinder Society Scenario designed for 1st to 5th level cha
 racters (Tiers: 1-2 and 4-5).\n\nWhile on a routine mission to escort a di
 gnitary to the mysterious Mordant Spire aboard a disreputable smuggler's s
 hip\, the PCs find themselves embroiled in a murder mystery that could jeo
 pardize the Pathfinder Society's relationship with the isolationist elves 
 who call the citadel home. Can the cunning Pathfinders discover who among 
 the ship's crew of scum and villains is responsible for the crime in time 
 to clear their own names? This murder mystery upon the open sea features a
  mechanic allowing for a different killer each time it's run to ensure tha
 t no amount of word of mouth will spoil the investigation for any team of 
 canny players.
DTSTART:20130520T190000
DTEND:20130520T230000
LOCATION:Austin\, TX
SUMMARY:Dragon's Lair Pathfinder Ultimate Game Day: Slot 1: Murder on the T
 hroaty Mermaid
URL:http://www.warhorn.net/dragons-lair-pfs/schedule/day.php?date=2013-05-2
 0#113
END:VEVENT
END:VCALENDAR
