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COR4-19: That Which Was Not Meant To Be Known (Living Greyhawk - D&D 3.5)
By Greg Marks. A favor takes you from the town of Diamond Lake to the tiny village of Rowanfen on the edge of the Mistmarsh where nothing is quite as it seems. A core adventure in the Domain of Greyhawk for APLs 2 to 6.
COR5-01: The Stone Man's Missive (Living Greyhawk - D&D 3.5)
By Ron Lundeen. Drell, the peaceful and reclusive stone giant, has gone visiting some local miners in the Abbor-Alz Hills. All he finds are empty homes, discarded tools and signs that his friends disappeared in the middle of their daily tasks. Drell asks the help of trusted adventurers to solve this mystery: who would want to spirit away a clan of miners?
A one-round Core module set in the Abbor-Alz for APLs 6-12. This module is a loose sequel to COR4-02 A Stone Mans Puzzle.
EMH-4: Finding the Way (Living Greyhawk - D&D 3.5)
GRM5-02: Enemy of My Enemy (Living Greyhawk - D&D 3.5)
By Dennis Waltman. Three young soldiers have been murdered at the edge of the Dim Forest and neither their commander nor the law seems to care. An uncle asks for justice or at least just to know why. A Gran March regional adventure for APLs 2-12.
GRM5-03: Pruning at the Root (Living Greyhawk - D&D 3.5)
By Will Dover. The last assassination attempt on the Commandant was indeed the last straw in Gran March. The Commandant has called on all available resources in order to find them. Yet, there is another (and less forgiving) group that wants to see the end to this band as well. Parties should be formed into lawful and non-lawful groups. A Gran March regional adventure for APLs 4-18, and Part Four of the "Shadow, Sun, and Sword" Series.
GRM5-04:The Lines Are Blurred (Living Greyhawk - D&D 3.5)
By Daniel Wheeler. Released from his binding prison, an ancient wraith sweeps across the Gran March leaving death and undeath in his wake. His goal: amass an army of undead to fulfill his dreams of conquering the Sheldomar Valley. A Gran March regional adventure for APLs 2-12, and Part Two of the "Occluded Whispers" Series.
LKoK: Curse of the Tinker's Toys (Living Greyhawk - D&D 3.5)
LKoK: War (Living Greyhawk - D&D 3.5)
SHE4-01: Red Rendezvous (Living Greyhawk - D&D 3.5)
By Kevin Hogan. When tragedy strikes a Suel house in Gradsul, could the youngest son have turned to vengeance? Will the truth be found or be lost with the last of Calthis house? A Living Greyhawk Sheldomar Valley Metaregional for APLs 6-14, and Part Two of the Union of the Suel series (Part One was SHE3-04 Sterich Burning).
SHE4-03: Breaking Point (Living Greyhawk - D&D 3.5)
By Steve Enzor and Will Dover. The hallmark of a true hero is what happens when the going gets tough. With lives at stake and no one else to do the job, will you press on to the bitter end, or will you reach your breaking point? A Sheldomar Valley Metaregional adventure for APLs 6-18
SHE4-07: A Matter of Trust (Living Greyhawk - D&D 3.5)
By Steven Conforti. The beneficiary of your collection of rare tomes and documents has contacted you again. It is a matter of life and death for the Valley, but first it's a matter of trust between you and your mysterious employer. Are you willing to find out her intentions? A Sheldomar Valley Metaregional adventure for APLs 6-16 and Stanza Two in the Idyll of Tysiln.
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