Most Wanted Feature
Thought I'd take a little survey: what are the features you most want added to Warhorn?
I get feature requests pretty frequently, and I have compiled a long list of things that I want to add, but the things I find most interesting might not necessarily be the ones that the community would find the most useful. So you guys tell me what you want. If a number of you ask for the same thing, it will move up my list.
Leave comments on this entry. One rule: don't ask for player info to be added to the daily schedule. We've discussed that one to death, and it's coming real soon now.
Comments
One thing I've heard a lot of people wanting to have is some way to show more flexibility when listing characters. For example in LG, when signing up to play a module perhaps I have 2 characters I'm willing to play in that module. But currently I can only list one, with no way to indicate that I am willing to swap to another if needed. I'm not sure if this is something that would ever work in Warhorn, just thought I'd mention it as something I've heard several people wishing for. I love Warhorn, and am VERY glad the new changes can let us see the tables again. I can definitely live with this new version now!
Posted by: Beverly | February 13, 2006 03:24 PM
What I would love to see is a "reset" button to delete the scenarios and game information from the players. We have over 70 registered users and it would be great to see at a glance who has not signed up for a game day. Couple that with a mail out feature for those that are not signed up to run/play anything and life would be grand! PS. Thank you for putting the tables back to the "old style".
Posted by: Cory | February 14, 2006 03:05 PM
1) Would it be possible to add a field so that people could add
their character’s name?
2) Since lots of people multi-class, would it be possible for
people to select two categories and have them appear as Tank/Arcane or
something similar?
Posted by: Larry | February 15, 2006 05:07 PM
What would be reallty useful would be if players could pre-muster. Example: I am the first to log into a slot and I create a table Tank8 Apl 8-10. I chck back a couple of days later and I see 3 other tables have been created all low-level, all most full. I drop out of my table and join another table that needs a 2nd Level divine caster.(with one of my other characters)
It promotes pre-registration and makes some sense out of "pre-mustering"
It also lets the player decide if I REALLY don't want to play with another player I can drop out of that table/slot and look else where. Most people have multiple characters so it promotes flexibility.
Posted by: Joseph Chora | May 16, 2006 09:15 PM