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Ask and ye shall receive

By popular demand, player and judge info is now on the daily schedule, and clicking the scenario name pops up the window with the scenario details like you're used to.

I've also made performance improvements to some of the administrative pages. I think I have picked the last of the low-hanging performance fruit, and any further gains in that area will be dependent on getting new hardware and buckling down on some serious re-architecture. Next couple of months probably.

Other updates made today:

  • The daily schedule now shows the number of tables, judges and players signed up and the full/waitlisted/judges needed/open seats for each game.
  • The only time we don't show the signup link for a game on the daily schedule is when the event organizer has turned off waitlisting and the game is full on both players and judges. Previously if the game was full on players, you couldn't sign up as a judge directly from the schedule.
  • The little popup window where you sign up for an individual game from the daily schedule loads a lot faster now.
  • If you are logged into an event site and your registration is deleted, the next time you visit the event site, you will be logged out and redirected to the event site's home page. Previously you would have gotten an error page whenever you tried to access the site until restarting your browser.
  • Some old URLs from past versions of the site that no longer work are now redirected to the modern pages. Those URLs that don't have modern equivalents return a "gone" response to your browser, which lets you know to delete those bookmarks (and search engines to remove those URLs from their indexes).

-- Brian (who is still recuperating from his Friday night birthday party)

Comments

The game admin page no longer lists players in order of APL.

Makes it a bit more confusing when setting up table mustering.

That's true, but when that list was ordered by APL, signup order was not preserved. Players who were shown on the waitlist on the schedule were not so shown on the game admin page. This could lead to issues at mustering time, of course, for those events that maintain waitlists all the way to game time.

A better solution is to break the player list on the game admin page into two sections, one for guaranteed players and one for waitlisted, and sort each of those by APL. I'll add that to the todo list.

Note that you can get a tab-delimited data file with all the game info by clicking the "export" link on the main games admin page. This will let you slice and dice your data in your favorite program in whatever way suits you. Some organizers import the data into Excel or Access to pre-muster tables.

Just export the information to html (or if you have Dreamweaver use that). Copy and paste into Excel (you can use the "Text to Columns" function) and you are golden. This is how I organize cons. Color the tables and you're off to the races. You can sort by Slot, Scenario, APL etc.

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