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By Brick and Mortar (Living Greyhawk - D&D 3.5)
By Rich Oliver. A re-discovered tomb hints at the final resting place of the infamous Arch-Lich Lord Asberdies, tyrant of the Yeoman people. Now that hournal has been stolen out of the grasp of the Council of High Magic, you have been summoned in utmost secrecy to the University of Loftwick to find the stolen journal, and the student mage who was studying it, also missing. A one-round adventure for APLs 6-12
Check the Fine Print (2 rounds) (Living Greyhawk - D&D 3.5)
By By Marc Yudson and Chad Clary. Mysterious things happened in Hochoch during the Brenin's last absence. Perhaps dark things will stir now that the Court of the Grand Duchy is quiet once more. A Two Rounds Living Greyhawk Sheldomar Valley Metaregional for APLs 8-16.
Check the Fine Print (2nd round) (Living Greyhawk - D&D 3.5)
By By Marc Yudson and Chad Clary. Part 2
Dust to Dust (Living Greyhawk - D&D 3.5)
By Bill Howell. A call for assistance from the Watchers of the Stone brings you to the peculiar town of Kelzad. Why is it so important to these blind albinos that you explore a recently discovered archaeological site? Will your deeds bring renewed hope to the Yeomanry or loose an ancient terror on the land? A one-round adventure for APLs 6-12.
Flesh and Spirit (Living Greyhawk - D&D 3.5)
By Mykele Kinzle. Tragedy strikes the town of Tucksvale: a youth is cut down in his prime. What could have done such a terrible thing? Can it be stopped before anyone else loses their lives? A one-round adventure for APLs 4-12
Petals (Living Greyhawk - D&D 3.5)
By James Hebert. "She loves me, she loves me not..." Petals fall from the fingers of a blind priest as he contemplates love lost. Things get ugly as adventurers travail through a world of beauty. A one-round adventure for APLs 2-10.
Season of the Wolf (Living Greyhawk - D&D 3.5)
By Jason Mayberry. The woods are darker now and more dangerous. The residents of Shalehal lock their doors and shutter their windows now when night falls and the mists creep in. Everyone stokes the fire a little higher when the wolves howl from the Shale Fens. Not marked on any calendar, the Season of the Wolf is upon us. A one-round adventure for APLs 4-12
Whispers of Deceit (Living Greyhawk - D&D 3.5)
By Christopher M. Johnson. In the quiet town of Eastcot something strange is happening. A visiting noble has gone missing and the family is up in arms. Can you discover what has happened before the situation becomes a serious international incident? A one-round adventure for APLs 6-12
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