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The Summoning 2008
October 24 - 26, 2008
Miami, FL
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Oct 2008
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View a grid of slots and scenarios
Friday, Oct 24 2008
Slot 1
9:00am - 1:00pm
Slot 2
2:00pm - 6:00pm
Slot 3
7:00pm - 11:00pm
COR8-09 Ruins of Slumber
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
Champions: Day of the Destroyer Part 1
(Custom/Freeform)
1 table
1 judge (waitlisting)
0 players (6 open seats)
Champions: Day of the Destroyer Part 2
(Custom/Freeform)
1 table
1 judge (waitlisting)
0 players (6 open seats)
DAB083: The Coming Storm
(BLA)
1 table
0 judges (1 needed)
0 players (7 open seats)
DAB082 Wound Behind the Scar
(BLA)
1 table
0 judges (1 needed)
0 players (7 open seats)
COR8-11 Restoration and Empire
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
DAB088: Renascence
(BLA)
1 table
0 judges (1 needed)
0 players (7 open seats)
DAB089: Ascendance
(BLA)
1 table
0 judges (1 needed)
0 players (7 open seats)
DAB086: Family Secret's
(BLA)
1 table
0 judges (1 needed)
0 players (7 open seats)
LFR -AGLA1-1 Lost Temple of the Fey Gods
(LFR)
2 tables
1 judge (1 needed)
0 players (12 open seats)
Dungeons and Dragons 3.5 - Ilse of Betes Noir
(D&D v3.5)
1 table
1 judge (waitlisting)
0 players (6 open seats)
Dark Providence 1-08 - Dedication
(WH:DP)
1 table
0 judges (1 needed)
0 players (6 open seats)
LFR -AKAN1-1 The Rotting Ruin of Galain
(LFR)
2 tables
2 judges (waitlisting)
6 players (6 open seats)
LFR -CORM1-1 The Black Knight of Arabel
(LFR)
2 tables
1 judge (1 needed)
2 players (10 open seats)
LFR -DRAG1-1 Many Hands Make Light Work
(LFR)
2 tables
2 judges (waitlisting)
5 players (7 open seats)
LFR Special module- “Beneath Haunted Halls” - Round 1
(LFR)
2 tables
1 judge (1 needed)
6 players (6 open seats)
LFR -DALE1-1 The Prospect
(LFR)
2 tables
1 judge (1 needed)
1 player (11 open seats)
LFR -IMPI1-1 Alone
(LFR)
2 tables
1 judge (1 needed)
0 players (12 open seats)
SHE8-01 Severance (Round 1)
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
LFR - IMPI1-2 Breaking Point
(LFR)
1 table
0 judges (1 needed)
0 players (6 open seats)
LFR -SPEC1-1 Shades of the Zhentarim (Round 2)
(LFR)
2 tables
1 judge (1 needed)
3 players (9 open seats)
ULP7-09 Chill
(LG)
1 table
1 judge (waitlisting)
2 players (4 open seats)
LFR -SPEC1-1 Shades of the Zhentarim (Round 1)
(LFR)
2 tables
1 judge (1 needed)
3 players (9 open seats)
LFR Special module- “Beneath Haunted Halls” - Round 3
(LFR)
2 tables
1 judge (1 needed)
6 players (6 open seats)
ULP8-03 The Mind of a Spyder
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
LFR - TYMA1-1 Elder Wisdom
(LFR)
1 table
0 judges (1 needed)
0 players (6 open seats)
SHE8-02 A Sight for Sore Eyes (Round 2)
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
LFR Special module- “Beneath Haunted Halls” - Round 2
(LFR)
2 tables
1 judge (1 needed)
6 players (6 open seats)
ULP8-02 Sundered Bonds
(LG)
1 table
1 judge (waitlisting)
5 players (1 open seat)
SHE8-01 Severance (Round 2)
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
SHE8-02 A Sight for Sore Eyes (Round 1)
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
ULP8-01 Words of Wisdom
(LG)
1 table
1 judge (waitlisting)
4 players (2 open seats)
ULP8-04 Serious Inquiries Only
(LG)
1 table
0 judges (1 needed)
0 players (6 open seats)
Click the name of a scenario to see its full details, including game system, author, and blurb.
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