Scenario Descriptions
AHL 8-03 Drachen unter Herbergsbad (APL12) (Living Greyhawk - D&D)
By Rainer Nagel. Jemand versucht, den ehrenwerten Händler Olgros zu betrügen - indem er ihn um das Geld für vier Dracheneier prellt! Jetzt möchte Olgros, dass ihr diese Schulden eintreibt. Klingt ja eigentlich ganz einfach - aber warum müsst ihr dazu in die Kanalisation... wieder einmal?(DGS 2-12).

COR6-14 Cloud of Darkness (APL16) (Living Greyhawk - D&D)
By Creighton Broadhurst. A dark cloud hangs motionless above an ancient sacred site buried deep in the Bright Lands. An ancient power is awaking in the Bright Lands but its true purpose remains occluded. The concluding part of Sins of Ages Past. A two-round core adventure set in the Empire of the Bright Lands for character levels 8- 15 (APLs 10 – 16).

COR7-02 Bitter Fruit (APL16) (Living Greyhawk - D&D)
By Theron Martin. "The Scarlet Brotherhood is one of the most powerful institutions in the Flanaess," your employer says, "with dark tendrils that stretch into many lands. But even such a mighty organization as they are dares only cross some people at their peril. For the great loss they have dealt to me, I want you to forcefully remind them of that." A mission of vengeance peripherally related to COR5-03 Atonement for those with no love for the Scarlet Brotherhood. A one-round Core adventure set in Rel Astra and the Olman Islands for characters levels 8-15 (APLs 10-16).

COR7-07 Storm Harvest (APL14) (Living Greyhawk - D&D)
By Maya Deva Kniese. Traps. Treasures. Unspeakable horrors. All of these and more are what springs to mind when a story involves the ancient ruins of a wizard's tower. The Kingdom of Sunndi calls on you to explore such a building out in the wilderness, to negotiate your way across the Vast Swamp and the World Spine Ridge, and hopefully find the answer to the bullywug invasion laying waste to their lands. A dangerous two-round, core adventure set in the Tilvanot Peninsula for characters level 4-15 (APLs 6-14). The final part of the When the Wind Blows series (SND3-01 Harvest Time, ESA4-06 Wind Reaping, ESA 5-02 Seeds). It is not necessary to have played these adventures.

COR8-05 Pyre of the Righteous (APL14) (Living Greyhawk - D&D)
By Theron Martin. Adventurers have thwarted Rary on most fronts in his quest to unmake the Scorpion Crown, but that has only irritated the former Circle member and forced him into more direct action. Some may soon learn that continuing to defy one of the most powerful wizards on Oerth comes at a hefty price. A one-round core adventure set in Hardby and the Abbor-Alz Hills for characters level 4-15 (APLs 6-14) who know where their Rary/Karistyne loyalties lie. Part one of Rise of the Ancients and a sequel to Blight on Bright Sands.

COR8-07 Celebrations (APL 12) (Living Greyhawk - D&D)
By Shawn Merwin. The centennial of Greyhawk City's independence from the Great Kingdom is here. For most, the weeklong festivities are a celebration of the Gem of the Flanaess, featuring the best Greyhawk has to offer. For a few, exultation quickly turns to terror as the gala cloaks deadly intentions. A one-round core adventure set in the Domain of Greyhawk for characters level 1 to 15 (APLs 2 to 12) and the third intrigue of Honor Among Thieves.

ESA 8-01 Ruf der Minen (APL14) (Living Greyhawk - D&D)
By Pieter Sleijpen. Seit Jahren kämpfen entkommene Flüchtlinge der Rufenden Minen nun schon gegen ihre früheren Wächter sowie jeden Anderen, der sich ihnen in den Weg stellt. Doch erst jetzt, wo ihre Niederlage gleichsam schon feststeht, haben sich die Autoritäten dazu entschlossen, sich näher mit der Angelegenheit zu beschäftigen. Nun suchen sie nach Leuten, die jeden Stein umdrehen ... und das im Wortsinne. Ein einründiges Meta-Regionalabenteuer in den Hohlen Hügeln Ahlissas für Charaktere der Stufen 4-15 (DGS 6-14). Letzter Teil der Reihe "Gesprengte Ketten" und Fortsetzung von ESA 7-04 Kopf oder Zahl.


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