On Golarion, the world of the Pathfinder Chronicles campaign setting, the Pathfinder Society is an organization of explorers, vagabonds, sages, and treasure hunters determined to plumb the depths of the darkest tombs, and collect relics and lore from bygone ages. They travel the world braving traps, monsters, assassins, dangerous natives, and worse, all in order to preserve the secrets of the past and to advance understanding of Golarion's many cultures. Some Pathfinders are dedicated explorers who risk life and limb in the pursuit of ancient lore, or lost historical relics. Just as many Pathfinders are little more than feckless mercenaries, glory hound adventurers, and gold hungry tomb raiders. Regardless of their intentions, every member shares one common dream: to contribute to the Pathfinder Chronicles, printed editions of secret lore coveted by the Society wherein only the most impressive finds and bravest exploits of the Pathfinders are immortalized. Pathfinders also follow a loose code that governs their actions: Explore, Report, and Cooperate.
Pathfinders are a diverse bunch of scoundrels and wanderers. Their loyalties lie on all shores of the Inner Sea, and beyond their adventures as Pathfinders, they often find themselves mixed up in the murky politics of Absalom and the five nations who seek to control the City at the Center of the World from behind the scenes. The campaign centers on the sprawling city of Absalom, where five factions engage in a shadow war for control of the city's politics and economy (more on Factions in Chapter 3.) As you play, the outcome of your adventures, your actions, and your deeds affect events on a global scale turning the tide of secret wars between some of Golarion's most powerful nations.
In Pathfinder Society Organized Play, you play a member of the Pathfinder Society, seeking fortune and glory all over the face of Golarion. At the same time, your character works for one of the five competing nation-based factions, all with their own motivations and secret agendas.
Pathfinder Society Organized Play is a constantly evolving mega-campaign played by thousands of players and the adventures you experience are shared by players around the world. Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Season 0 launches at Gen Con in 2008. Season 0 is Paizo's playtest season, a chance for us to explore possibilities and determine the best structure for our organized play system. This allows us to perfect Pathfinder Society Organized Play for Season 1 launch at Gen Con 2009, when we will begin using the Pathfinder Roleplaying Game as the official roleplaying game of the Society. For more information on the Pathfinder Roleplaying Game, visit paizo.com/pathfinderRPG.
Each season consists of dozens of Pathfinder Scenarios (short, 4-hour scenarios) some of which take place in the teeming city of Absalom, and others that range all across Golarion. Throughout the course of the season, the exploits of you and your fellow Pathfinders help shape the story of our campaign. Pathfinder Society Scenarios are threads in a tapestry, and the tale they weave is entirely up to you.